xenogorgeous
.... they mostly come at night. Mostly.
This is used, or well known ?
F+3(knee kick) xx b,f+3 (Grab n Punch) = guaranteed 22% combo if enemy is blocking stand
F+3(knee kick) xx d,b+3(Low Grab) = juggle starter for a more devasting combo followin up, if enemy is blocking duck
Either way, does not matter if the enemy is blocking stand or duck .... if he is stand, you use the first option, if he is ducking, you just use second, I find that seems a very cool mix up option for Sheeva, a 50/50 guaranteed block break if you choose right. I tested with AI and seems impossible to defend this.
The opponent, if stand, cannot block the first option that hits low, and next, he is grabbed
The opponet, if ducking, can defend the 1st hit of option 2, but, it's impossible to defend the low grab, only if he uses fuzzy guard "on time"
Discuss
F+3(knee kick) xx b,f+3 (Grab n Punch) = guaranteed 22% combo if enemy is blocking stand
F+3(knee kick) xx d,b+3(Low Grab) = juggle starter for a more devasting combo followin up, if enemy is blocking duck
Either way, does not matter if the enemy is blocking stand or duck .... if he is stand, you use the first option, if he is ducking, you just use second, I find that seems a very cool mix up option for Sheeva, a 50/50 guaranteed block break if you choose right. I tested with AI and seems impossible to defend this.
The opponent, if stand, cannot block the first option that hits low, and next, he is grabbed
The opponet, if ducking, can defend the 1st hit of option 2, but, it's impossible to defend the low grab, only if he uses fuzzy guard "on time"
Discuss