I haven't a clue if we're getting it or not, I like the game but I suspect the people who don't like the game would have to get
As long as Aftermath does a couple of the following, I'd support:
Customs or a configuration of lacking variations.
Add tourney variations as set out the gate without having to craft them AND allow for five loadouts per variation for costume changes/variety so you can utilize all these skins they gave you easily instead of having to go change it in competitive contexts.
Fatal blows more merit based whether that means losing all offensive/defensive bar for usage or you have to build meter/earn them from play, not just as a passive reward for getting low health.
Flawless block is cool for exploiting gaps and dealing with zoning, but I don't believe you should be -10 and be flawless blocking someone's pressure and punishing them for using their frames, it throws frames out the window on it and it shouldn't be that way, that's why people don't block as much either because they fish for flawless blocks instead of respecting hit advantage.
I'd be fine with down pokes -7 on block that are 8 frames lower.
I'd like crushing blows to be more universal and consistent with good play so I'd like to see KB's for whiff punishing, punishing a certain amount of unsafe attacks and so forth. Emphasis on rewarding play and incentive for people to play well, space well and would also discourage yolo strategies across the board for every character.
I'll still enjoy the game without these things, but I'd definitely enjoy seeing a couple of these especially a rework of crushing blows.