Slymind
Warrior
I know there is a topic for Boon's tweets, but i felt this particular one could use a thread.
I feel this could be a good oportunity to voice our ideas, concerning the future of MK11. Would also help if we leave the entitlement behind and express our thoughts in a reasonable way. 16 Bit is known for checking forums from time to time, so maybe what we leave here might reach NRS.
Now to my opinions/ideas:
A throughly rework of krushing blows, basically, i think that aside from the hardest ones to pull off, most KBs should do slightly more damage, but, setup for a follow up kombo(like it is with some KBs already), this would open up more combo pathways and also possibly giving a chance to mitigate damage thought the use of the fall outs.
Fatal blows, become one time deals, once you use it, it's gone forever even if stuffed on the first frame.
@edit
Also, the game's economy, despite the improvements still has ways to go, it's still too grindy and not very encouraging. Please improve that.
I feel this could be a good oportunity to voice our ideas, concerning the future of MK11. Would also help if we leave the entitlement behind and express our thoughts in a reasonable way. 16 Bit is known for checking forums from time to time, so maybe what we leave here might reach NRS.
Now to my opinions/ideas:
A throughly rework of krushing blows, basically, i think that aside from the hardest ones to pull off, most KBs should do slightly more damage, but, setup for a follow up kombo(like it is with some KBs already), this would open up more combo pathways and also possibly giving a chance to mitigate damage thought the use of the fall outs.
Fatal blows, become one time deals, once you use it, it's gone forever even if stuffed on the first frame.
@edit
Also, the game's economy, despite the improvements still has ways to go, it's still too grindy and not very encouraging. Please improve that.
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