I keep hearing this argument against custom variations. That it would require too much lab time to learn how to deal with all the possible combinations players could come up with.
But it just doesn't make sense to me.
If a character has 3 moves... (lets take baraka for example) gutted, spines, flag bash
And you know the properties of these moves like how safe they are on block, the range, hit advantage ect.
What does it matter what other moves they are combined with? If you know that gutted is unsafe on block. And they do gutted and you block it...well you punish it the same regardless of whether they are running gutted + spines or gutted + flag.
Once you know the properties of the individual moves it really shouldn't matter in what way they are combined into one variation because of the properties of the move itself doesn't change.
In fact, in the beta, the only example of a character having a move that changed the property of another was scorpion with his chains + burning spear move...and all that did was increase the chain's damage.
TLDR: Once you know the individual moves you shouldn't have to spend time labbing individual combinations.
But it just doesn't make sense to me.
If a character has 3 moves... (lets take baraka for example) gutted, spines, flag bash
And you know the properties of these moves like how safe they are on block, the range, hit advantage ect.
What does it matter what other moves they are combined with? If you know that gutted is unsafe on block. And they do gutted and you block it...well you punish it the same regardless of whether they are running gutted + spines or gutted + flag.
Once you know the properties of the individual moves it really shouldn't matter in what way they are combined into one variation because of the properties of the move itself doesn't change.
In fact, in the beta, the only example of a character having a move that changed the property of another was scorpion with his chains + burning spear move...and all that did was increase the chain's damage.
TLDR: Once you know the individual moves you shouldn't have to spend time labbing individual combinations.