He was right about NRS fighters and their animations though.Go to hell. Now seriously. This guy went crazy on NRS titles so he can get publicity. He only critizices NRS games and every other game is a saint 'god send' animated masterpiece. GTFO
i love how irrationally triggered you are by this. Truth hurtsGo to hell. Now seriously. This guy went crazy on NRS titles so he can get publicity. He only critizices NRS games and every other game is a saint 'god send' animated masterpiece. GTFO
Last time I heard anything Capcom said on the issue made it sound like never. Said when they made some re-release of the old games years back that too few people bought it, so there was no point in making something new.also, damn Darkstalkers looks so good. We ever getting a fresh one?
He was, yes. As long as you hold NRS games to a much higher standards than other 2D FGs, that is, which this guy does, seems to me. I'd take that as a compliment if I was working with NRS animation team.He was right about NRS fighters and their animations though.
Not just play, but also buy it, presumably again. What's with fans not only having played old games enough, but also likely still owning them.I really don't want to play a re-release of something that dates back almost as far as I do...
Only he is allowed to shit on NRS games.i love how irrationally triggered you are by this. Truth hurts
Finally watched his video on Inj2 and I gotta agree: The guy is an ass. He has a few valid points, but seems to go out of his way to be nasty about it in order to trigger people who already hate the game (and get himself subs).Go to hell. Now seriously. This guy went crazy on NRS titles so he can get publicity. He only critizices NRS games and every other game is a saint 'god send' animated masterpiece. GTFO
Every other fighting game doesn't seem to have this problem though, and still have great animations.but it's also a blaring telegraph to your opponent. Easy to see, easy to block, and easy to punish
Actually I think they do, and they've had to build in ways to counteract it.Every other fighting game doesn't seem to have this problem though, and still have great animations.
There's a reason for that. Just flailing your arms or legs around doesn't do damage. There's no power behind those attacks, they wouldn't actually hurt if they were to hit someone.Strikes in Inj2 and MKX may not look "real" enough for some
Try standing up."What you like" is all that matters.
I like Darkstalkers, can't stand BB Hood.I assume you like DS and B.B. Hood, right?
who cares, its a gameThere's a reason for that. Just flailing your arms or legs around doesn't do damage. There's no power behind those attacks, they wouldn't actually hurt if they were to hit someone.
It's not just a matter of "what you like" when it comes to animations. It's about making them believable contra looking stupid as fuck.
To be fair, it's also a part of what constitutes aesthetics. I would argue an important part when we are talking about stuff like slashers or FGs.who cares, its a game
i could really care less so long as the character design is good and we don't have super broken nonesense.To be fair, it's also a part of what constitutes aesthetics. I would argue an important part when we are talking about stuff like slashers or FGs.
I mean, realism isn't needed for stuff to look cool, which is probably a priority. But sometimes goofs in animations make them look both silly and less believable, which is kinda the worst of two worlds.
Even setting aside shit classics like infamous Kitana's d3, I think that sometimes compromises are required. Perhaps, something like what these guys in those videos below talk about.
I mean, I played KI and I still think it's a good game, so I think we're on the same page. But that doesn't mean we can't criticize stuff that isn't good even though we can ignore associated issues.i could really care less so long as the character design is good and we don't have super broken nonesense.
feel free to hate on the animation all you want if thats what makes you happy tho.