He was the only American to make top 8 in SFV at Final Round last year... using FANG! Lol
The thing is, NRS players will always dominate NRS games. Capcom players will always dominate Capcom games. The difference is, the NRS players don't feel superior to Capcom players because of their game. There's this myth that Capcom games are the highest level fighting games so therefore being good in Capcom games makes you better than players who are good at basically any other non Capcom game. There's no mystical "higher ceiling" in Street Fighter, there's just more players. The same 20 or so players make top 8 in Capcom games just like in NRS games.
Bottom line is Capcom games are completely different from NRS games. If you're a god at Street Fighter but you've never played or been good at an NRS game, you're not about to go in and get "free money". Sure, if they stick with the game they could be competitive, but I can't think of a single Capcom player outside of alucarD, Rico and maybe a couple more who have ever stuck with an NRS game. ChrisG is not a Capcom player, he was playing UMK3 with us in Philly before he became a Capcom god, lol. Even the Capcom gods of Japan tried NRS games and quit after playing NRS players in America. I think it was Tokido who said something like "They're too good".
At the end of the day, it takes time, practice, and dedication to become a top player in any game. Being godlike in other games certainly helps, but if it's a completely different game fundamentally, it can only help you so much. A lesson many Capcom players have learned, but apparently forgotten. Time to remind them I suppose.
literally beginning of the game's life tournament accomplishments barely reflect anything about a person's career in the game. People are still figuring out the game and who he used barely matters if nobody knows how to even play the game in the first place lul. People thought Fang and Dhalsim were gdlk on release.
Brentiscool also placed top 8 at final round. PHNando also placed top 8 at final round. Obviously haven't heard of them since you think sonic was the only American in Final round top 8. Nobody ever heard of them again like Fox, who really cares man lul
Ya significantly more tournament players including all the international competition means a higher ceiling is there just by definition. Whatever you believe about what game takes more skill is up to you, but there are no unreactable overheads and lows combo starters that do 40% in streetfighter man lul among some emphasis on actual walkspeed, antiairs, reactions, hitconfirms, execution you know actual fundamental effective concepts everyone appreciates but these are "skill myths" according to you so agree to disagree.
I don't think Tokido actually means that the way you're taking it. But I know when gamerbee tried to play nrs games he asked someone who was teaching him what the aa button was, tried to use d2 , got stuffed by jump ins, and then decided to drop the game right there lul.
The only truth is the games are different. What's dumb is pretending that nrs games aren't more garbage competitively, as if it's just preference to play capcom or nrs games ignoring what most people value skill as to be "myths" so obviously people wouldnvalue sf accomplishments more , and that if someone decides not to play them it's because nrs players are just so gdlk man that's why no Capcom players win or something. I mean really inj 1 was trash but it was fun, I don't blame any Capcom player for dropping it, nor mkx, and hopefully I can't say the same about inj 2.
I don't think anybody who's never played an nrs game can just walk into one and beat sonicfox, obviously. But could Punk do it in a year's time? A better chance than most people in the nrs community that's for sure.