primedirective
Canaries and Flying Rodents
Yezzir. Her vertical dragon punch looking thing. Rising Sun Strike. It goes straight up, comes out pretty fast, and cannot be parried (at least in my experience). It knocks Canary out of jump ins, crossups, Canary Drop, and MB Cartwheel and basically any other meaty attack. And if you bait it out, SG can meter burn it in the air to go into a flying state and delay her dropdown - which usually ends with a falling 1 (which has 4 frames startup and 20 frames active IIRC). So it's screwing with my pressure immensely.I haven't played a really good SG yet so I can't really comment on this. Is her db1 her wakeup?