CrazyFingers
The Power of Lame Compels You
Whelp! It had to happen eventually. But don't worry, I'm not asking for buffs for my character, I'm past that. This thread is going to be used to bring awareness to the ACTUAL issues. Bugs and such. So without further ado, here we go!
UNIVERSAL
EX Command grab doing the brutal is...just a quality of stylish endings change.
And the whiffing issue involving Pretty Lady are just so damn frustrating. We have a good mid, we just can't use it because of how damn buggy it is.
Finally, the inconsistencies of the double armor is basically, the second hit of armor is nullified if you get into the frames where the armor goes away. Now normally this would make sense, however on these moves, they are slow enough where the second hit of armor is basically non existent at times.
UNIVERSAL
- Fix S3 adding increased gravity to combos when canceled into certain specials.
- Fix inconsistencies with the double hitting armor of EX DB1/EX BF3
- No specific issues that I know of (please let me know if there is anything I miss)
- Make it so that EX DBF1 triggers brutality as well (absolutely needed or the character is garbage )
- Fix whiffing issues of EX DB2 on Female hitboxes (Example, F12 xx EX DB2 will whiff on females but not on males. And strangely enough, F12 xx DB2 DOESN'T whiff on Females...like why?)
- Fix whiffing issues on S3 into DB2/ EX DB2 (This will completely whiff on every character due to the hitstun animation, I don't think requesting that our only usable mid also combos with PL's best metered starter)
EX Command grab doing the brutal is...just a quality of stylish endings change.
And the whiffing issue involving Pretty Lady are just so damn frustrating. We have a good mid, we just can't use it because of how damn buggy it is.
Finally, the inconsistencies of the double armor is basically, the second hit of armor is nullified if you get into the frames where the armor goes away. Now normally this would make sense, however on these moves, they are slow enough where the second hit of armor is basically non existent at times.