So my third and probably last character is an intelligence focused gun user who is a terrible monster of a person.
Even without any hard morality mechanics it feels weird playing a character with no morals.
First character I made I play with my gut, the second one is kind of an asshole, and this latest one is just evil.
I know you can play the game being a part of several factions and such but I like the narrative I'm running where each of my three characters go in different directions so my playthroughs overlap very little.
A shame I have to wait till level 30 just to lift those cool looking utility overalls from Sturges or Tom, it feed into the Westland scientist thing I'm going for with character 3.
One of the main draws to an intelligence build is hacking, where you can have KLE0(who is basically a legendary Assaultron) follow you around and pretty much annihilate everything in your way whilst being incredibly hard to kill and self repairing. If she dies she respawns in Good Neighbor after a few days.
Percy the vendor Mr. handy in Diamond City is hackble as well and you can take from his entire inventory for free.