E
Eldriken
Guest
Yao Guai Roast are currently bugged. Instead of adding 10 damage, they increase your damage TENFOLD.
http://i.imgur.com/AjsCDPS.png
http://i.imgur.com/AjsCDPS.png
I was thinking of doing a fast melee build character with maybe a little stealth on the side.Honestly it's become very apparent to me that you can play pure melee in a variety of ways given the diversity of perks, skill benefits, and unique and legendary items. So I don't think I can give you a recommendation of stats for a pure melee build. Aside from obviously Strength(should be high of course) and the Iron Fist and Big Leagues perks(which increase damage to melee attacks) and Bloody Mess (which is also increased damage), you can pretty much freestyle what you want to do without being corn holed into having to pick specific perks.
For example,
Survivability-wise: My first character is a glass canon that makes use of Cannibalism and Ghoulish to heal on the fly, where as ol'Grognak up there is pure tank with Toughness, Life Giver, and Adamantium Skeleton to eat attacks.
And,
Weapon-wise: My first character uses medium to fast weapons with bleed and cripple proc's mostly, so she's a hit and run type of melee character that can wither down a group fast as long as i'm on top of things. Grognak uses only the axe and my skills, perks, and approach to enemies is designed entirely around that. It has increased stagger on hit, hits hard as hell, and proc's bleed so basically as long as I get the first hit they're dead. Putting points into Endurance skills makes it so that the times when I do trade the first strike, it's always in my favor. Endurance and Agility kind of synergize in the fact that the axes running swing(as seen in the gif above where I decap that guy) is the best way to start any conflict as it pretty much decimates anything it hits, even beefcakes like Super Mutants, so being able to go from enemy to enemy with it without running out of AP quickly is important.
So it gets down to what kind of weapons do you want to primarily use.
And these are only two possible ways of playing, there are many more you can come up with.
If you had something specific in mind I could probably give you something more solid, like sneaking, or only using fist weapons, or only using slow weapons, or melee weapons that DoT, etc.
Haha. Never and I mean NEVER give your companion an explosive weapon of any kind, especially a Fat Boy.So I'm in the Museum of Witchcraft and I find a missile launcher. I give it to Codsworth because I'm thinking "man, I don't need this right now, it's a lot of weight." 2 minutes later, I was wrong, so horribly wrong. Don't make my mistake
Are you sure you have a settler assigned to the station? I think you get a healthy amount of stuff from it but it takes some time. Try maybe clearing your junk inventory from the Castle and don't connect it to any other settlements. Just wait and see how much stuff accrues.Trying to build up all of the settlements is ass expensive. Even beyond the straight expense, trying to find enough materials is a nightmare. I set up the castle with 9 scavenger stations, and literally can't tell any difference in the amount of materials it's producing.
I get like 1770 XP from completing a quest when Idiot Savant procs. Funny thing is, there's a repeatable XP exploit that takes like two minutes to do and awards 300~ base XP. I haven't utilized it yet, however. I might save it for when leveling really slows down. I'm currently half way to 44.Dem feels when you get Idiot Savants effect for completing a mission.
Ha, ya I found that too.tip for power armour wearers: pick up any overdue book you find as theres a book return machine which sells fusion cores , its located at rivett (i think) beach subway station 50 tokens = 1 fusion core
ya isn't that funny, i felt the same way after fo3 and nv too, at least once i finished all the main quests. maybe because all the npcs never have anything new to say.yeah boi, doesnt feel the same tho imo, dont know why
I haven't even gone there yet, exploring everything around first, lol.I finally, finallyyyy made it inside the walls of Diamond City. Once I got in I saw a huge amount of shit and was like "nah I'm saving this to explore later" lol.
yeah i think some areas the enemies will keep respawning until you do a related quest or just to keep the world populated hahaHa, ya I found that too.
I've finally seen the light with power armor. Found first two settlements with super mutants. killed them all, except a named one that had a missile launcher. After he one hit killed me a few times, got the power armor and my own missile launcher and knocked him out. took a relay station with a ton of these guys, luring them out still.
On another note, i previously cleared another relay station of raiders, but later graves sent me back to help a settlement. i had to clear raiders from the same relay station, it was weird. everything reset including items, with mini nuke. the only thing that didn't respawn was the fusion core. even the intel room key respawned.
Is that normal that previously cleared areas will be retaken by baddies?
Also, is there an evil play through in this game? i think you can go neutral, but haven't seen any evil choices.
I have a tower in the center of Sanctuary to hold all of my armor and big guns. This is one of those times where I didn't think about it, but the outcome was not quite what was expected (don't wanna spoil anything for peeps who haven't been there yet). On that note, anyone kind of pissed you can only build upwards by like 3 stories?Haha. Never and I mean NEVER give your companion an explosive weapon of any kind, especially a Fat Boy.
Yes please, Bethesda is kinda ruining the franchise imo. I don't know how they would improve their story for the eventual Fallout 5.I wonder/hope Obsidian will make another fallout game in about 2/3 years from now like they did with New Vegas.