WiseM0nkey
welcome to the ButtSlam
so, i've played @st9rm Shirai ryu quite a few, and i must say i feel kinda helpless against him.
he's obviously a better player then me, and i recon that i get outplayed for the most, but i dont think i've struggled that much in neutral against any other character.
here's the things i know:
- i can punish the whips on whiff
- i can punish the tele and air spear (?)
- his only blockstring that jails on kunai is f12 2+4, others are armorable
here's where i struggle:
- his space control neglates me every other options besides run in string on read or tele on read.
- his oki options with the whips prevents him to get hit by the ex-spin on wake up as well as prevent me from jumping.
- kunai set ups, i dont even.. just no...
- poke game feels wierd. im always not in range of my fastest normals or i get blown up by his f12 tho it should've been my turn (could be bad timing from my part, but still).
I really think im not playing the MU well, it seems like i have no options, tho i have them.
if someone has any tips it would be very helpful. thanks
he's obviously a better player then me, and i recon that i get outplayed for the most, but i dont think i've struggled that much in neutral against any other character.
here's the things i know:
- i can punish the whips on whiff
- i can punish the tele and air spear (?)
- his only blockstring that jails on kunai is f12 2+4, others are armorable
here's where i struggle:
- his space control neglates me every other options besides run in string on read or tele on read.
- his oki options with the whips prevents him to get hit by the ex-spin on wake up as well as prevent me from jumping.
- kunai set ups, i dont even.. just no...
- poke game feels wierd. im always not in range of my fastest normals or i get blown up by his f12 tho it should've been my turn (could be bad timing from my part, but still).
I really think im not playing the MU well, it seems like i have no options, tho i have them.
if someone has any tips it would be very helpful. thanks