It's not the Fighting Commander 4, Hori recycled an old shell and made a new controller for the PS4 out of it, the dpad is more durable, because it's not rotatable, but the sides are too short, making it hard to hold.
It's not the Fighting Commander 4, Hori recycled an old shell and made a new controller for the PS4 out of it, the dpad is more durable, because it's not rotatable, but the sides are too short, making it hard to hold.
I owned two fc3s and honestly the big issue with the d pad durability had nothing to do with the rotating mechanism. The d pad under side rubber piece with the switch contactors was extremely thin and would wear out easily making the d pad prone to making you press an unwanted direction over time. Happened to both of mine and I got mad and stopped buying them. The pad is excellent when new but unless they have done something about that weak piece I wouldn't go back to it
This has always bugged me, how the hell do you press for example square and r2 at the same time to enhance a move? Do you just like switch to fingers then go back to thumb?
This has always bugged me, how the hell do you press for example square and r2 at the same time to enhance a move? Do you just like switch to fingers then go back to thumb?
I myself use my index, middle, and ring fingers on the face buttons. Index for 1 and 3, middle for 2 and 4, and ring rests on r2 for block. It's actually super responsive that way. I've found my execution to have imrpoved immensely since I switched.