Solignac
Apprentice
Trying to get my tree smoking ability maxed out by Monday at midnight, should be leveled all the way up by the time I play.
Trying to get my tree smoking ability maxed out by Monday at midnight, should be leveled all the way up by the time I play.
Lmao! If they go the route of "paid DLC expands the game" I would lose all faith in modern gaming.It's called DLC
Trying to get my tree smoking ability maxed out by Monday at midnight, should be leveled all the way up by the time I play.
Yea it's so small that I thought it was a thing like GTA where if you get to a certain part it opens up more. I'm still hoping that's the case but I saw nothing but radiation death when I went to one of the ends.A lot of people seem to be quite disappointed at the overall size of the map. The GameFAQs forums blew up when someone posted a thread showing the video of how long it took to walk from one end to the other. I sure hope what little area there is to explore is jam packed full of shit to do. Especially since the devs said they put 400 hours into the game.
Already a season pass, brehhhhhhLmao! If they go the route of "paid DLC expands the game" I would lose all faith in modern gaming.
Yeah it's a guarantee that DLC will expand the game at this point. Fallout 3 had the exact same thing, the actual storyline itself was lengthened by DLC and they added a couple different maps... Still that's lame.Already a season pass, brehhhhhh
I don't mind the season pass if the game is really big/long like past Fallout's, but if it's some short shit with DLC to "keep it alive with expansion" I'll have no faith in the future of gaming.Already a season pass, brehhhhhh
I agree, a reasonable qualm, but we're comparing apples to oranges. Lets wait and see, no sense in fretting now since the game is only a couple days away.Maybe I'm missing something here but I'm not quite getting what everyone is worried about. The Skyrim/FO4 comparison is a flawed one as that two hour video is composed only of walking and the Skyrim map does take an odd U-shape thanks to the mountain range leading to High Hrothgar, so you can't really just walk end to end in most cases. The eleven minute video is composed of running and sprinting and let's face it, it does cut off the span of water that is likely filled with underwater wrecks and locations like we see in FO3 and FONV.
Skyrim does look and probably is a little larger, but we're not exactly comparing apples to apples as far as I've seen. I did find a couple of videos showing run and sprint spans of Skyrim that came in at about fifteen minutes for the nearly full corner-to-corner route. None were perfect but it's a lot less unsettling than the two hour to eleven minute comparison.
I also agree, as much as I hate DLC. 30 bucks for something meaty like that is akin to an expansion of ye olde times, which I'm ok with. They are always imaginative, add a great deal to the story, and usually are unique in the environments they add or the content they bring.I don't mind the season pass if the game is really big/long like past Fallout's, but if it's some short shit with DLC to "keep it alive with expansion" I'll have no faith in the future of gaming.
Oh no, I meant the same. We shouldn't be worried as of right now and just wait and see.I agree, a reasonable qualm, but we're comparing apples to oranges. Lets wait and see, no sense in fretting now since the game is only a couple days away.
I really hope the events aren't tightly packed then, I recently noticed the difference between random events and enemy spawns between 3 and NV when I tried a no healing playthrough. 3 is completely suffocated with random events and enemies every 10 metres while NV is more open.A lot of people seem to be quite disappointed at the overall size of the map. The GameFAQs forums blew up when someone posted a thread showing the video of how long it took to walk from one end to the other. I sure hope what little area there is to explore is jam packed full of shit to do. Especially since the devs said they put 400 hours into the game.
Hopefully it's a nice balance of the two.I really hope the events aren't tightly packed then, I recently noticed the difference between random events and enemy spawns between 3 and NV when I tried a no healing playthrough. 3 is completely suffocated with random events and enemies every 10 metres while NV is more open.
I can't do it. I can't wait any longer. Just go on without me. I'm going to be the greatest Kotal Kahn player at this rate.@TelekineticBeing there is some sort of karma system. To not spoil, I was asked my opinion about something that I took part of, and when I answered the type of response was noted. Caught me off guard lol.
I also wish to know this. I believe it was plaguing the PC versions if I'm not mistaken. If that's the case, SS won't be able to tell us.Does the framerate die when you use a scope? There have been reports of that. Thanks for answering all our questions, btw, @SaltShaker.
The sneaking is good. Now I can explain it better.I can't do it. I can't wait any longer. Just go on without me. I'm going to be the greatest Kotal Kahn player at this rate.
Yea no problem. I can imagine the thirst right now from how I felt when I got it lol.Does the framerate die when you use a scope? There have been reports of that. Thanks for answering all our questions, btw, @SaltShaker.
Thanks so much for all the info. I'm super glad the karma system still exists.@TelekineticBeing there is some sort of karma system. To not spoil, I was asked my opinion about something that I took part of, and when I answered the type of response was noted. Caught me off guard lol.
You can the followers at your settlements.@SaltShaker can I ditch the dog or am I going to be stuck with him the whole time? I'd rather not have an immortal companion with me 24/7 just ruining the immersion
Yup. You can leave him in your main settlement town. When you switch companions you choose what town or settlement you want them to go. You can leave everyone at the same place if you want. I'm not a fan of immortal God companion either.@SaltShaker can I ditch the dog or am I going to be stuck with him the whole time? I'd rather not have an immortal companion with me 24/7 just ruining the immersion
Yea that's what I think the difference is. There's some exploring but it's more tight night. Much less dead space now. Good way to say it.The Skryim map was a lot of dead space, though. Hopefully the Fallout 4 world is just a lot more condensed. I'd rather have a small but full map than a large empty one. Less time running from place to place!
My thoughts exactly.I think you guys should give the new perk system a chance. From what I understand, you level quicker and you're not capped at any level so you could potentially get all the perks and specials upgraded. I was upset at first and thought it was pants on head retarded that they took out skill points, but after reading through the perks and understanding the system, I think it could still be reasonably intricate. Now you have to think about how you want to spend your level carefully rather than just dumping everything into smalls guns and grabbing a small guns perk. Plus there isn't any dumb perks like Daddy's Boy/Girl where it just adds 5 to medicine and science. That's a pretty unimaginative perk.
Definitely worth the money. It's slightly dumbed down to make it more accessible but it gets hella good after the 1st 90min. It is a little slow in the beginning but it's a wildfire after that.@SaltShaker so would you say its worth the 60 bucks? Any idea on how replayable it is? How long the campaign with side missions takes?