RyuuJin882
Twitch.tv/ryuujin882
Casuals made MKX sell well. Casuals do not spend all day on twitch watching mkx. Also, fg are a niche compared to MMO. Lol, Dota and the like will always be on top.
I think this is very accurate, except for the "hard to get into" part. Well, even that is actually accurate, they are hard to get into - but no harder than some of the games that are beating MKX by miles, in fact in many cases it's safe to say they are easier to get into. You are very correct however.I think everything been said.
Overall:
Fighting games are pretty hard to get in to. The genre JUST started having tutorials that go more in depth besides d,df,f+p = fireball. And that's not even every game.
MOBA devs have done more for their scene. FG have just started getting consistent pot bonuses and tourney help from devs.
I'd say give this genre a few more years to really get big in the esports scene. Qe're finally laying down the foundation.
As for MKX:
Netcode is garbage. All the casuals who had even a fleeting interest in the game won't put up with the awful online support. They have way too many other games to play online.
MKX is NOT a casual friendly game. You can't make a super offensive based game and expect to get big numbers or for interest to stay. I'd say this game is right beneath Marvel in terms of being unforgiving. But instead of ToDs, you get put into a guessing game (that you probably didn't even know about), and lose 60%. I mean how many tourney matches does the timer go past 60 seconds?.
Basically not only is the fighting game genre finally make steps to getting out of it's niche that it won't ever fully shake off. But MKX and NRS have their own slew of problems on top of that.
I honestly wouldn't be surprised if ESL 2 had less numbers. ESL 1 happened during release hype. Now everyone has a clear picture of what type of game MKX is.
Can anyone tell me what kind of marketing do the ESL people do? I always felt like there is HUGE number of people who own MKX and don't even know that's going on. If they don't visit websites like TYM, Ehubs, Srk, or twitch, or follow FG personalities on twitter, they wouldn't know about it.
This doesn't answer anything. "Mobas have more viewers because they have more viewers - MKX is a niche in comparison, because it's a niche". Things weren't just made this way or cemented to be as such. MKX would have a much bigger scene if it hadn't shut down any growth potential with the NetCode.Casuals made MKX sell well. Casuals do not spend all day on twitch watching mkx. Also, fg are a niche compared to MMO. Lol, Dota and the like will always be on top.
That's you hoisting your own personal foibles onto the game, whatever you think is wrong with mkx has nothing to do with nobody watching it on stream because nobody watches any fighting games on stream. Kids want to watch league and minecraft not fighting games its as simple as that.The real reason nobody watches? The game is boring as fuck to watch and some of the time even play. There are a few hype matches here and there, but not many. KP2 will definitely bring some life back into the game, but it's months away
An Elder God has spoken the truth!mostly because the netcode is crap. most games unplayable. which means the only streams worth watching are yomi and a few other tournament streams.
That's perfect cause I really gotta go to sleep lol, but I look forward to your response especially from someone who is a participant/familiar with the eSport scene@I GOT HANDS
No offense taken and when I get a chance I'll retort a few things and explain another couple things I didn't explain very well in my original post.
Just to give you an idea though, I have close to your hours in DotA, in LoL, and I've had some SMALL competitive success there, so Im not outside looking in exactly.
I never meant to come across saying that MOBAs are easier to MASTER than a FG, but they ARE much much easier to pick up.
Also, I was speaking to FGs as a whole, not just MKX.
You're right in one aspect I didn't address at all, and that's that these games are built from the ground up to be a sport and that are SUPPORTED.I didnt address that and I should have, but I was more focusing on the psychological aspects of the MOBA appeal vs that of FG. But any way, no offense at all, I like a good debate and at some point today I'll make a proper post, but its gonna end up being a long one so I'll hold off till I have time to out it together properly lol
Or MinecraftCause it isn't League of Legends.
Yeah hoisting my own personal opinion which many share. Obviously it's not the only reason but it's one of the big reasons why imo. Also I said nothing about the problems MKX has, I just said it is boring to watch.That's you hoisting your own personal foibles onto the game, whatever you think is wrong with mkx has nothing to do with nobody watching it on stream because nobody watches any fighting games on stream. Kids want to watch league and minecraft not fighting games its as simple as that.
It is pretty boring to watch. TbhThat's you hoisting your own personal foibles onto the game, whatever you think is wrong with mkx has nothing to do with nobody watching it on stream because nobody watches any fighting games on stream. Kids want to watch league and minecraft not fighting games its as simple as that.
oh I'm not saying MK or any FG is harder than Dota 2 or any MOBA. Just that there is no feedback at all when lose or win. Unless you know what to look for then you'd have no real clue what's going on. At least in MOBAs there are different screens with information. The scoreboard, death recap, even the UI can give you feedback on what's going on and if you're winning or losing. In fighters all you have are health bars.@buyacushun that pretty much describes my first 100 hours on a Moba, hell I'm still now realising new things that I need to do to avoid losing a game. If I showed this to any Moba player I feel like they'd have a fit at the concept that fighters are harder to get into or learn than a Moba, or that they have a much higher skillcap at a competitive level. I feel like Moba's are getting a pretty one sided rap here from a bunch of FG players who think that their game is of course the hardest to master, and that Mobas are easy pick up games in comparison. But that couldn't be further from the truth as a big player of both and many more. Moba's are notorious for their difficulty and their user unfriendliness. Nobody is saying Fighters aren't hard, or are comparable to an FPS. But this "Dota is so popular with bigger prize pools because its easier to get in", its just a fallback/cop-out for the real reasons, because at the VERY least they are just as hard to get into as MKX, but much more likely that they are shitloads harder
http://kotaku.com/93-hours-in-im-still-not-sure-if-dota-2-is-fun-1611226542