I wonder if they heard our quiet conversations regarding Mileena. Seems like the characters with the bitch threads are getting their buffs. Do we have to sacrifice a clone to ensure NRS doesn't pass us by?
The one guy at NRS loves Mileena, and therefore I'm almost positive they at least take Saltface's or Chance's posts into consideration. They did make EX Fade work exactly the way I outlined before, (and went beyond that with the combo extenders.) I figure they go by the characters/variations that aren't really represented at tourneys as well as the uh "concern" threads.
As for what I'm hoping for? A lot, lol. But I'll probably be ok with less. First figure out the F4/F44 issue.
- F44 is plus. F4 is safe enough to where they must READ the knee not coming out and not just wait for 3 seconds and still punish.
Second, the meterless overhead issue.
- Either shave a bunch of frames off F3, make it properly jump low pokes/throws, or just give her a different one (standing 3 maybe). Other than those...
All
- Either better d1, or Faster d3. One of these is needed for safer frame trap offense and getting out of block pressure when you don't have EX Fade to abuse.
- Telekick startup reduced by 3 or so frames. Makes it easier to combo with.
- Better frames on block for 2,1 and f2,3.
- raw Air Sai recovery allows combos on hit
Piercing
- Faster b2 in Piercing. Shave off about 5 frames or so (15f~14f). Should make it easier/possible to juggle with Sadistics after long combos on any character's falling hitbox.
- EX Low Sai +8~10 on HIT... gap removed... still unsafe on block in close. Makes spending the meter on the string mixup worth it while still taking a risk if blocked.
Ravenous
- High Pounce 100% safe. -4 or -5 on block at worst.
- Low Pounce works after f2,3 on block
Ethereal
- Regular Fade startup reduced greatly. Recovery stays the same. This way it's not a meterless version of EX Fade or that'd be broken.