you completely missed my point here, If ninjutsu gets more buffs he will become braindead, its up to the scorpion player to not suck at the use of the tools, definitely not a mediocre variation, here let me explain again in detail:
My previous answer:
"Scorpion Anti-airs with B1 outside of B2 range, and trip guards with ex teleports on same range when he can't run under them"
You still don't get it, in order to B2 someone outside of the air you need to know which is the minimal distance and which one is max one, when the opponent breaches that range where is B2 hitbox do not linger, this is where B1 and ex teleport becomes available, besides you still have J3 which is a 6f air to air move that will anti-air 11 frames more faster than B2 on reaction, F2 is not an AA tool, is a whiff punishing tool
Doesn't matter, job well done, ever heard about spacing? A player that delays wakeup to condition you to F2 its because he already read your tendencies and can tell you like to F2 a lot because they know that you know. No one will press a button out of a delayed wakeup against a spaced scorpion, the whole point of ninjutsu is his range with disjointed hitboxes, so in certain situations there is not hit trades, unless you spaced bad against it.
B4 is a tool to punish wakeups F2 doesn't punish in time, simpler as that, if you keep getting hit out of your F2 on wakeups its because you don't use B4, I dunno what you're trying to explain here, first you say B4 sucks because is punishable on block, then you say you prefer us F2 because is safe, but before you said its mediocre because according to you, your opponent can condition you to F2 or not F2 into a guess bait, which you said works better on the opponents favor, which i think is bullshit, you have the knockdown advantage, your only options are not F2, or wait them to delay wakeup and F2, the more the opponent thinks he can play around with you on okizeme, the more he fail to get into your head, the more he will buries himself.
Point tak3n, ninjutsu sucks because doesn't have a real vortex, well guess what, Ninjutsu its not about risking yourself with vortexes, its not about making them guess with low or overheads.
Yeah, Block low and react to overhead? Sure, now tech a throw, oh wait, did i said tech a throw? oops, sorry should've said, that i would walk backwards after slightly intentionaly walk forward, just to make you think i will going to throw, so you can press a button to tech my throw, and i can finally whiff punish you with the F2 you worked so hard to avoid while grounded. And thats one of the many options ninjutsu has on knockdown without being "F2 if wakeup, or he is delaying, now i wait him to stand and poke me out of my advantage"
"This is how Ninjutsu plays as i said on the previous quote: Ninjutsu wins by making YOU pressing buttons, in order to win in fighting games, YOU need to press buttons, that is how the struggle comes against Ninjutsu."
Pretty sure their are, but here is something to consider, do Inferno and Hellfire, have a 15 frames ranged attack that doesn't trade after extreme conditioning space and reach further with the capability of breaking an armor atempt if you input after scorpion? Do Inferno and Hellfire have an B2 that can punish nearly halfscreen for anything with recovery longer than 20 frames on reaction?
Do Hellfire and Inferno can condition other opponents to not press a button after constantly being poked with these tools?
No man, they do not, that is why the meta of ninjutsu is different from his other variations, the neutral is different, the oki is different, he approach in general is different even on standing resets.
I understand your struggle, just don't forget that F2 max ranged can only be punished by a 10f fast traveling projectile, like Sub-Zero's slide on reversal, any other move that is 12 to up will not reach scorpion, because you have that little thing named teleport cancel, that will end up behind anyone who just made a huge commitment to get in and punish scorpion just get a wtf face and be like "eh, where the fuck did he go?"
No problem there man, that is your opinion, when i started to play scorpion, Hellfire and Ninjutsu in particular, i felt that the reason i lost most of the time was because i wasn't rewarded with the oportunities i got, which was damage, there wasn't a particular reason for my opponents to respect my threats because Ninjutsu used to scale way too much damage.
Post patch everything changed, i honestly ive been saying that post patch Ninjutsu may be his best variation, a lot of people will disagree with that or as you are currently telling, that his options are mediocre, there is a common denominator there, most of the recent ninjutsu players are still trying to play Ninjutsu as they play Hellfire or Inferno. If you see
@OutworldKeith he is a Ninjutsu main every since day 1, he knows as well as we struggle without the damage needed.
If you are in need of help concerning the neutral or the oki game, just let me know, also, show me some videos, i haven't been uploaded in a good time, because i borrowed my MKX and PS4 so a friend can lvl up a bit, but it seems i did it on a bad week, my do to list with TYM is growing rapidly.