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Does anyone want Kabal to return?

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
i would love to have him back, in MKX with that stamina bar it would limit his NDC so he wouldn't be MK9 kabal by no means, and we all know rapid fire gas balls wont happen in this engine, so bring it on!

he has always been one of my favorites!


here is new art by: FEAR sAs , it would be intresting if they had an evil version of Kabal
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
You don't think it takes skill to play as kabal?
doesn't matter how hard his input is, most competitive players can do his easy MK9 input, i got it down in one hour!

but input heavy should not be a factor as to why moves should be allowed.

besides you dont have to worrie, Stamina eliminates NDC, and the ENGINE eliminates FAST or rapid projectiles(to high of recovery)

so i imagine they would have to give him somthing cool like his dash blockstunned but took half of his stamina, just an OP idea?
 

RM AtK!

aka - RM_AtK !
doesn't matter how hard his input is, most competitive players can do his easy MK9 input, i got it down in one hour!

but input heavy should not be a factor as to why moves should be allowed.

besides you dont have to worrie, Stamina eliminates NDC, and the ENGINE eliminates FAST or rapid projectiles(to high of recovery)

so i imagine they would have to give him somthing cool like his dash blockstunned but took half of his stamina, just an OP idea?
iono bout 1 hour lol.. id like to see ur kabal
 

The_Tile

Your hole is mine!
doesn't matter how hard his input is, most competitive players can do his easy MK9 input, i got it down in one hour!

but input heavy should not be a factor as to why moves should be allowed.
I'm sure you got the basics down in an hour, but it definitely takes longer than that to be able to competently make no input errors, especially when in a real game where it's a lot harder than throwing out infinite gas blasts/NDC's in practice mode.

But I do agree with your second point, how easy/hard a character is to use should have no effect on nerfs/buffs to any existing characters or affect the toolset they have. Some easy characters are stupidly good (ala BS Shinnok) and vice versa. If he was back his NDC's would end up being limited by stamina and it'd probably be empty after 2 reps.

Tldr: Kuhbawl.