Aight, this my last one on the subject. I remember now why I gave this shit up;
It's ok to ask about the numbers. My point is still that the people on TYM can't be the only ones dissapointed with the online functionality. There is most likely a bunch of people not happy with online.
I never said discontent doesn't exist. I said there's not as many of them as you think. I said there are proper channels for registering discontent and bitchthreads ain't one of them. Nobody listened, they just said I can't believe you're downplaying our struggle Tru. We are legion. NRS doesn't care about net people. Meanwhile, I didn't see any interviews or tweets from EVO by anybody who saw Boon and asked him how the netcode is going. I saw some idiots plan to a shame chant on the biggest night of MKX's life. Did they all cancel their flights when that plan fizzled? Why didn't one of them think to just ask the man and get back to us?
I don't need to be a network engineer to want a status update. It could very well be "This is taking longer than we thought.", "Whatever complicated problems.", anything really. Besides a one time statement of "we're working on it." After it was released and while they market DLC.
I hear you say that, and I'm sure you believe that. But once the novelty wears off, it does not help anymore. Ask the Skullgirls community. Oh wait, there isn't one anymore. They're all tired of empty promises and playing other games while waiting for the DLC characters they paid for two years ago to happen.
Never said any advertisement should stop. But any other useful and relevant communication has stopped. Nothing is ever said on anyone's problems with netcode.
Nothing is ever said on anyone's problems, not balance, not netplay, not story, not dlc, not costumes, not music. That's business. You think its a coincidence that guys like Combofiend and 16Bit go corporate and suddenly vanish from all their online haunts? Its not cause their workload is so massive they can't find time to post a tweet or make a private message. Its because they don't want to get fired. Its because whatever you do, even if its something "fun" like making video games, there's some corporate bullshit keeping you from doing it the way you might wanna do it if you wanna keep getting paid.
Nobody (not even a creative director like Boon) can just say "the reason our product is inferior (to our rivals product) is x", they can't say "it will take us # months to make our netplay work (the way our competitors does already)" they can't even say "Our netplay sucks (because we don't care what you think)" because true or not all of those things will wind up on Kotaku's front page and revenue will fucking go down. Revenue that keeps families fed and gets future games made. You really want Boon to post some shit on twitter about how they could've done GGPO for Injustice or one more patch for MK9 or Five costumes per character in MKX but decided it wasn't cost effective so Harada or Ono can get it printed out on some t-shirts and have booth babes hand them out at NRS' E3 Booth with Got you now, bitch flavored ice cream?
My point about pointing out PC was that out of all the problems, it's the first time I've seen an improvement in how things are handled. The one thing they did wrong was wait until mid day of the release date to say it will be coming out later. If something unexpected came up then that should be said.
Again, the most important part has been ignored. MKX PC and MKX console might as well be different games. Different budgets pay for them. Different staffs work on them. Different communities play them. Different patches fix them. WB will be digging themselves out of the hole they made with the PC community for months to come. Their game didn't even work until a month ago. Not "was bad", not "had some issues sometimes", didn't even fucking work. When NRS breaks their netplay as bad as HVS broke their entire fucking game, you might see that kind of care go into a future patch.
Sad truth? End of the day, PC release still got dicked on a DLC character no other platform did. They wrapped it in pretty words, made a lot of people feel better, but they still fucking failed to achieve their goals. Tremor probably never was going to be released day one and it took half a day for someone to come up with the brilliant verbage that sold you all the bill of goods. That may sound paranoid, but with a release that hasn't done a single fucking thing right in five months, I'm ready to believe.