What's new

Combo List - Predator MKX Predator Combos Thread

Kindred

Let Be Be Finale Of Seem
Greetings peeps

Here's the official combo thread that I will constantly update with all the new combos that get found (inputs + %dmg). They will be grouped together by Variation & starters. @Tim Static
While I'll be editing this post, this is our thread so lemme know if something needs to be changes/improved/fixed :D

Notation:
SS - Scimitar Stab - BF4
Disc/Air Disc - BF2
Run cancel - rc
Invisibility - DD1

----------- UNIVERSAL -----------
Meterless
212 > JiK > Air Disk > rc > 122 > SS (30%)
  • Neutral Jump Punch
NjP > step > 4 > Disk > rc >122 > SS (31%)
1-Bar
122 > EX-SS > 122 > SS (40%)
122 > EX-SS > JiK > Air Disc > rc > 4 > SS (42%)
212 > rc > 4 > EX-SS > NjP > rc > D2 (37%, 38% w/ JiP)
F12 > EX-SS > JiK > Air-Disc > rc > 122 > SS (39%)
F12 > EX-SS > rc > 4 > Disc > Dash > 122 > SS (41%)
32 > EX-SS > JiK > Air-Disk > rc > 122 > SS (42%)
32 > EX-SS > rc > 4 > Disc > dash > 122 > SS (44%)
JiP > 12U2 > rc > 12 > EX-SS > pause > Disc > B22 > SS (32%)
B311 > EX-SS > NjP > B22 > Air Disk > rc > 4 > SS (41%)
B311 > EX-SS > NjP > JiK > Air Disc > rc > 4 > SS (42%)
B311 > EX-SS > JiK > Air-Disk > rc > 122 > SS (43%)
B311 > EX-SS > rc > 4 > Disc > dash > 122 > SS (44%)
EX-SS > rc > 4 > Disc > dash forward > 4 > SS (39-43%)
F212 > B22 > EX-SS > JiK > Air Disc > 32 1+3 (40%)
F32 > EX-SS > NjP > F212 > SS (40%)
4 > EX-SS > rc > 4 > Disc > dash > 122 > SS (45%)
B22 > EX-SS > rc > 4 > Disc > Dash > 122 > SS (42%)
  • Neutral Jump Punch
NjP > F212 > EX-SS > 4 > SS (36%)
NjP > JiP > air disc > rc > 122 > EX-SS> D2 (36%)
  • Corner
122 > 122 > EX-SS > 4 > SS (43% / 44% w JiP)
JiP > B311 > EX-SS > NjP > JiK > 32 1+3 (41%)
JiP > 212 > NjP > 212 > 32 1+3 (31%)

2-Bars
XRay


----------- HISH-QU-TEN -----------
Up-PS - Up Plasma Shot - DF3
GPS - Ground Plasma Shot - DB3
PS - Straight Plasma Shot - BF3
Meterless
32 > Plasma Cancel > 212 > B22 > Up-PS > rc > 4 > SS (31%)
B22 > Plasma Cancel > B311 > SS (25%)
F212 > B22 > GPS > rc > F12U2 (28%)
F12U2 > B22 > GPS > rc > F12U2 (23%) - corner carry
  • Corner
B311 > Plasma Cancel > 122 > PS > GPS > 32 1+3 (39%)
B311 > Plasma Cancel > 122 > PS > D1 > GPS > D1 > GPS > 32 1+3 (41%)
B311 > Plasma Cancel > 212 > 4 > Up-PS > 4 > Up-PS > 32 1+2 (39%)
32 > Plasma Cancel > 212 > 4 > Up-PS > 4 > Up-PS > 32 1+2 (38%)
B22 > Plasma Cancel > 212 > 4 > Up-PS > 4 > Up-PS > 32 1+2 (36%)
F212 > 4 > Up-PS > 32 1+2 (35%)
F12U2 > 4 > Up-PS > 32 1+2 (28%)
1-Bar
12 > EX-GPS > rc > 122 > SS (34%)
B22 > EX-GPS > rc > 122 > SS (35%)
F212 > Close GPS > B22 > EX-SS > D2 (37%)

32 > EX-GPS > rc > 122 > SS (37%)
B311 > EX-GPS > rc > 122 > SS (38%)
B31 > Plasma Cancel > B311 > EX-SS > JiK > Air Disc > rc > 4 > Up-PS > 32 1+3 (43%)
EX-GPS > rc > B22 > SS (27%)
  • Corner
B311 > EX-SS > 4 > Up-PS > 4 > close GPS or Up-PS > 32 1+3 (50%)
32 > EX-SS > 4 > Up-PS > 4 > close GPS > 32 1+3 (50%)
B22 > EX-SS > 4 > Up-PS > 4 > Up-PS > 32 1+2 (47%)
F212 > 4 > EX-SS > 4 > Up-PS > 32 1+2 (47%)
F12U2 > 4 > EX-SS > 4 > Up-PS > 32 1+2 (37%)
EX-SS > 4 > Up-PS > 4 > Up-PS > 32 1+3 (47-50%)
2-Bars
32 > EX-GPS > rc > 4 > EX-SS > JiK > Air Disk > rc > B2 > SS (49%)
12 > EX-GPS > rc > 122 > EX-SS > D2 (42%)
B22 > EX-GPS > rc > 122 > EX-SS > D2 (43%)
F21 > EX-GPS > rc > 122 > EX-SS > D2 (43%)
32 > EX-GPS > rc > 122 > EX-SS > D2 (45%)
B311 > EX-GPS > rc > 122 > EX-SS > D2 (45%)
EX-GPS > rc > B22 > EX-SS > D2/SS (35%)
XRay

----------- WARRIOR -----------
SD - Self-Destruct - DB4
Meterless
1-Bar
SD > F212 > SS > *explosion* > 32 > EX-SS > walk > 321+3 (49%)
SD > B311 > SS > *explosion* > NjP > JiK > Air Disc > rc > B22 > EX-SS > 32 1+3 (47%)
SD > B311 > SS > *explosion* > F212 > EX-SS > 321+3 (51%)
2-Bars
EX-SD > 321+3 > JiK > Disk > rc > 4 > EX-SS > 4 > SS (56%)
  • Corner
EX-SD > 4 > SS > *explosion* > EX-Disk > 4 > SD > D3 32 1+3 > *explosion* > F1 > EX-SS > JiK > Air Disc > D2 (75%)
EX-SD > 4 > SS > *explosion* > 4 > EX-Air Disk > 4 > EX-SS > 4 > SS (67%)
XRay

----------- HUNTER -----------
Heal - DD1
Far/Close-Snag - DB4, DB4F (far), DB4B (close)
Meterless
Far-Snag > 32+Grab > dash forward > NjP > JiK > Air-Disc > rc > 4 > SS (45%)
Snag > 32 > NjP > 32 > SS (32%)
Far-Snag > 32 1+3 NjP > 32 > SS (42%)
  • Corner:
212 > NjP > JiP > JiK > 212 > F12 > Close-Snag (27%) (setup)
1-Bar
Far-Snag > 32 + throw > dash > NjP > JiK > Air-Disc > rc > 4 > EX-SS > 32 + throw (51%)
122 > EX-Snag > dash > Heal > NjP > JiK > SD > dash > 4 > SS (37%)
Snag > 32 > NjP > 32 > EX-SS > D2 (39%)
Far-Snag > 32+Grab > NjP > 32 > EX-SS > D2 (49%)
  • Corner:
B311 > EX-SS > NjP > JiK > Air-Disc > 112 > you can cancel the 2 w/ disk/trap. (37%)
JiP > 212 > NjP > D2 > 122 > Heal (30%)
212 > UB3 > EX-Air Disc > Snag > 321+3 > Invisibility > Air-Disc > D2 > 321+3 (47%)
2-Bars
B311 > EX-SS > NjP > B22 > Disc > rc > 4 > EX-Snag > rc > disc (behind them) > uppercut (45%)
  • Corner
B311 > EX-SS > NjP > JiK > EX-SD > Close-Snag > 32 > *explosion* > SD > uppercut > 32 1+3 (52%)
XRay
 
Last edited:

John Grizzly

The axe that clears the forest
I'm at work and doing this. Predator related stuff is serious business:cool:
Haha, indeed it is. Can't wait to play him in two months when Xbox finally decides it's time to release him to me. I sat there all night last night waiting to play him for nothing. Glad I gave up around 12:30 am. I'd still be waiting. Ugh.
 

Bombardier777

I'll bleed you, real quick.
I'll post a video with combos that I found in the lab today. Will post notations too so you can add them in the OP.
 

Geoffmeister

PS4/EU Ermac main
Hish Qu-Ten

EX = Ex Bar
SS = Scimitar Stab
GPS = Ground Plasma Shot

28%
NJP – j3 – air disc – run cancel 122 - SS
36% NJP – j3 – air disc – run cancel 122 – EX SS – d2
21% F12u2 – run cancel 12 - SS
30% F12u2 – run cancel 12 – EX SS – b22 - SS
22% 122 – SS
40% 122 – EX SS – j3 – air disc – run cancel 12 - SS
34% 12 – EX GPS - run cancel 122 - SS
47% 12 - EX GPS - run cancel 122 – EX SS –d2
35% B22 - EX GPS - run cancel 122 - SS
43% B22 - EX GPS - run cancel 122 – EX SS –d2
30% F212 – Close Ground Plasma – b22 – SS
37% F212 – Close Ground Plasma – b22 – EX SS – D2
35% F21 – EX GPS – run cancel 122 – SS
48% F21 – EX GPS – run cancel 122 – EX SS – d2
26% 212 – run cancel 122 – SS
34% 212 – run cancel 122 – EX SS – d2
20% 32 – SS
37% 32 – EX GPS – run cancel 122 - SS
41% 32 – EX SS – NJP – j3 – air disc – 323+1
45% 32 – EX GPS – run cancel 122 – EX SS – d2
22% B311 – SS
38% B311 – EX GPS – run cancel 122 - SS
41% B311 – EX SS – NJP – j3 – air disc – 323+1
45% B311 - EX GPS – run cancel 122 – EX SS – d2
36% EX SS – NJP – J3 – air disc – run cancel 323+1
27% EX GPS – run cancel b22 - SS
35% EX GPS – run cancel b22 – EX SS – d2/SS

For the combo's ending with EX SS - D2:
Ending in d2 makes things easier.
Ending in SS sometimes does less damage but it's more meter gain.
I think the most optimal is ending with run cancel 32-3+1*, I'll update this later.
 
Last edited:

kruderf

Noob
Hish-Qu-Ten

Midscreen

Meterless

b31 or 32 xx plasma cancel xx 212 xx b22 xx up plasma shot xx run xx 4 xx scimitar stab (29% or 31%)

b22 xx plasma cancel xx b311 xx scimitar stab (25%)

f212 xx b22 xx low plasma shot xx run xx f12u2 (28%)







 

kruderf

Noob
Great job on this so far, it looks great. The 39% and 50% combos listed in the hish-qu-ten section are corner specific just so you know. Some poor soul is probably going nuts trying to do them midscreen lol.
 

Kindred

Let Be Be Finale Of Seem
Great job on this so far, it looks great. The 39% and 50% combos listed in the hish-qu-ten section are corner specific just so you know. Some poor soul is probably going nuts trying to do them midscreen lol.
Oh shit thanks for letting me know! Fixed!
 

stosn

Apprentice
212, jik3~bf2, run, 122~bf4 30% for all variations

in in the hish-qu-ten can do
[starter]~plasma cansel, 212, jik3~bf2, run, 122~bf4. Its near 30%
 
Last edited:

kruderf

Noob
Oh shit thanks for letting me know! Fixed!
After some more testing with those corner combos, I found that using up plasma instead of ground plasma is slightly easier execution for the same damage.

Updated Corner Combos:

Meterless

b311 or 32 or b22 xx plasma cancel xx 212 xx 4 xx up plasma xx 4 xx up plasma xx 32 1+2 (39% or 38% or 36%)

(btw b31 has a larger cancel window than b311 but you lose 3% damage)

f212 xx 4 xx up plasma xx 32 1+2 (35%)

(8 frame mid) f12u2 xx 4 xx up plasma xx 32 1+2 (28%)

One Bar

b311 or 32 or b22 xx ex SS xx 4 xx up plasma xx 4 xx up plasma xx 32 1+2 (50% or 49% or 47%)

f212 xx 4 xx ex SS xx 4 xx up plasma xx 32 1+2 (47%)

(8 frame mid) f12u2 xx 4 xx ex SS xx 4 xx up plasma xx 32 1+2 (37%)


**Just going to post this meterless midscreen here as well:

(8 frame mid) f12u2 xx b22 xx ground plasma shot xx run xx f12u2 (23% corner carry)