EdFig81
Original OBS mbr/VSM/G4S
If HVS didn't have so many issues prior to games they ported after they were already on console i could agree with this but due to their prior history right i am leaning towards the "I blame HVS" side.If this is true, I still think that we're likely to be disappointed. This sounds like some PR blame shifting, not an actual solution. I believe NRS is the actual problem.
While I have no love loss for HVS, and though I won't be all that sad to see them go, I have a feeling that they inherited a lot of the issues from the main game ie NRS. I may be mistaken, but I don't recall too many PC exclusive problems. The memory leak, the shitty netcode, the Krypt bug, etc. were all found on the consoles as well.
NRS did fuck up by erasing everyone's game data (huge fucking whoops that one), and the timing/communication has been abysmal with the PC lagging almost a month behind consoles, but there is a legitimate question there about how much control they had over timing and communication (I assume these things would be dicated by NRS or WB, no?).
In any case, I'll gladly say good riddance and hope for better, but NRS should be kissing HVS's ass as well since HVS is effectively taking a huge portion of the blame that should fall solidly on NRS's shoulders.
HVS has ported to PC , MK9, Injustice & MKX. All outside of MKX came out after the console ports were done. MK9 came out way after the final console patch/verision. Also Injustice on Vita was ported over by HVS , which makes no sense to me as MK9 on vita was a pretty dam good port outside of graphic changes/small character changes. I also don't recall HVS making the vita port of MK9. HVS also ported injustice to PS4 which to my knowledge was a good port though i barely played it as i got it a week prior to mkx heh.
Mortal Kombat Arcade Kollection was actually made on console by HVS then ported over to PC by Other Ocean. The PC version ported over has the same issues the Console version done by HVS has. On console HVS Verison had issues that took 2-4 months to fix some issues such as online (which is still bleh imo) but other issues were never addressed such as sound plus much more to list here. Online net code had to be redone and i believe they had to use MK9 net code as the fix. NRS also responded directly to issues including Ed Boon when the console versions first were released. They also ported this to pc with the same sound issues/online issues the game still has. Not to mention while i don't hate it many do games for windows live.
I want to blame WB/NRS only for hiring them again after their history, but who knows the reasons as to why:
1) They may have a contract that couldn't be terminated yet
2) May Forced by parent company as they have a deal with HVS
3) Who knows why i just hope that NRS didn't do it themselves as their history was bleh in the past.
Oh and one last thing aren't all of their NRS ports based on games build around the unreal engine? I am not a programer but i do recall reading that the benefit to making something based on the unreal engine (even if its heavily modified) is it does make it more easy to port over to pc and the other way around to consoles.
Anyway I hope they are able to repair the pc version so that it works properly.