VengeanceIsMine
Noob
if I bait a super unsafe wake up what string sre most of you using to punish. Like scorpions teleport stuff like that or subzero slide. Seems kenshi doesn't have a fast string to punish with.
How fast does 421 start and can a RK be canceled into?421 or 111
B3 reached sub zero b2Depends a lot on the move, pushback and frames bro. Those two moves can be punished by f23 i believe which is his highest damage starter.
A move like cassies mb nut punch pushes back a lot and can only be punished by b1.
Theres also some moves where only 4 reAches like sub zeros b2 so you want to punish with 421.
B32 is his second best punish in terms of dmg right. Its got decent rangeB3 reached sub zero b2
It's a just frame punish
Yea typically for like scorp teleport f32 is the goto but b32 gives more dmg I believe than 421B32 is his second best punish in terms of dmg right. Its got decent range
111xxDB1What's his fastest option Tho for punishing
What is he punishing?What's his fastest option Tho for punishing
Back grab. His normals have shit range and a lot of moves that are punishable are either low profiled or has push back. 32 and b32 you can look at.What's his fastest option Tho for punishing
B1 is probably Kenjutsu's best combo starting punish.For Kenjutsu i believe 31 is his best punish. 3 his mid, is quite fast (11f) for heavy punishes and leads to a shit ton of damage with 1 bar.
For Balanced, probably b32 or 421.
Really? I don't think 44 combos into 43...i also use b1 one as a good whiff punisher. but i tend to use 421 or 44 into 43 bf3. i use 421 very often because it has a startup of 10f so actually quick ^^
well its just fancy stuff but leads to 25%. so i d guess that 421 would be the better optionReally? I don't think 44 combos into 43...
It does its just a really tight link, 44 b32 is much easierReally? I don't think 44 combos into 43...
Oh wow that's a surprise!It does its just a really tight link, 44 b32 is much easier
In balanced, don't use 111, use 11. 111 actually scales the combo more for some strange reason. It's also -282938493 on block so if you miss your punish you're kinda screwed. You can hitconfirm the rk from 11.111xxDB1
oh, i was using kenjutsuIn balanced, don't use 111, use 11. 111 actually scales the combo more for some strange reason. It's also -282938493 on block so if you miss your punish you're kinda screwed. You can hitconfirm the rk from 11.