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How accurate is the in-game frame data at the current moment?

purbeast

Mortal
I know they have had a couple patches and some of them just said "major improvements to frame data" but I'm wondering how accurate it actually is as of now.

This weekend I worked on adding the framework into my mobile app so that it's ready to start displaying the frame data, however I haven't gathered any of the frame data yet, and I really don't want to do it yet if it's still really inaccurate because that will mean I'll basically have to do it again once it's corrected, and it's very tedious and time consuming.

I really haven't been able to dig into MKX yet and haven't been keeping up on the accuracy of it because my first son was born 2 weeks before MKX hit the shelves, and I still just don't have the time to dedicate to it yet. So sorry if it's common knowledge if it's accurate/inaccurate right now and I just don't know lol.
 

SaltShaker

In Zoning We Trust
There are still some things that are off, but it's a vast improvement over what was originally listed. As a whole, the majority of the data is accurate now with some hiccups here and there.
 
So are you saying that the frame data the list (in game) under the start up options menu is inaccurate? I actually wasn't aware of this phenomenon... What I do know is that it'd be pretty difficult for the average person to test out such sensitive mathematical formulas down to the tee.
 
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