Pig Of The Hut
Day 0 Phenomenal Dr. Fate and Darkseid player
YOOooooo someone got referr blown 24 7 live on cameraHopefully the fix the NETCODE because who needs balance when you fight like this online:
YOOooooo someone got referr blown 24 7 live on cameraHopefully the fix the NETCODE because who needs balance when you fight like this online:
something has to be done make it slower traveling or a high, something will be done trust me.Well, your point of view doesnt matter since they are obviously not 'retarded'.
I took it as a troll because he said ex teleflurry safer. Excuse my language please but what in the fuck does that accomplish when ex tele flurry doesn't even hit multiple times on block, have armor, and there's absolutely no no no no reason whatsoever to use it unless to close out a round on an already confirmed hitting combo. Very ill advised suggestion but like I said I trust reo is smart enough to realize that's a worthless prediction and did it as a trollreoooo showed possessed kenshi nooo type of love love. i think his tele should be able to be used in the air. I think his low demons should be safer on block as well as his bf3 (his possessed version of tele fury) and i think his f2 overhead should be universal across variations. kenshi needs these.
i agree with shinnoks buffs, i would add that his bf+4 flick move should also track better on running opponents because as of now you can run through just about all of his specials.
Takedas normals need to be faster on startup more specifically his b21 overhead string.
The liu kang buff is a little eh because the windmill punches (including the ex) are both pretty negative on block so whiff or not if they are blocked liu kang gets punished. Flame fist is probably one of his worst because of it. I think his windmill punch should have a similar property to that of his BK where it can be meter burned at any point in time to start a combo as well as make it safe.
The three characters that need buffs most is shinnok, KENSHI FOR SURE, and takeda. Liu is fine despite him even getting nerfed a bit with the recent patch but his flame fist could use some help.
@R.E.O.
@Pig Of The Hut
@Zyphox
Say "Bye" to the TYM servers if this ever happens. The tears would short circuit the fuck out of them.Here's a realtalk quan nerf recommendation.
CANT SUMMON BAT DURING TRANCE.
I think I understand complaints about cyber knives less than I even understand complaints about FA Jacqui's machine gun. This sounds purely salt induced.something has to be done make it slower traveling or a high, something will be done trust me.
If it's anything like the Cassie community losing their shit after F3,4 got tweaked...Say "Bye" to the TYM servers if this ever happens. The tears would short circuit the fuck out of them.
Gunslinger needs a straightshot that works. Not one where he spins and misses the first shot if he is mid-full screen. He could be such a cool Deathstroke type character with coin toss projectiles.I think those Erron Black changes are reasonable. It's a shame that his coolest looking variation -- Gunslinger, is his most underused.
I say it will either be equal in comparison or infinitely worse. >_>If it's anything like the Cassie community losing their shit after F3,4 got tweaked...
It would be the Cassie and Sub Zero cries, combined, mixed in with those Kung Jin is dead complaints.I say it will either be equal in comparison or infinitely worse. >_>
Well they won't re-mocap them so they are what they are. Startup could be adjusted or properties but they are what they areWhat Kenshi really needs: usable normals
All of his variations could seriously use a buff in that direction.
What about Kitana's b3? That wasn't in the game before, was it?Well they won't re-mocap them so they are what they are. Startup could be adjusted or properties but they are what they are
I imagine it was an extra they recorded and didn't implement . Just a guessWhat about Kitana's b3? That wasn't in the game before, was it?
It's how it should have been to begin with. It's much worse than it was in Injustice. >=/balance patch:
Get rid of 50/50 town set play
bring the game back to a more MK9 feel of "I need to retaliate at this point" not "I hope i block this incoming unseeable mixup" (MK9 setplay didn't revolve around unseeable 50/50).
That would require the removal of all "restand" specials/normals (since wakeups have no invince... that is where the mindgames come).
That would also require the removal of completely unreactable and unseeable OH/Low starters.
All ground normals have priority over all air normals.
But that would make MKX a totally different game than what it is now..... so yeah. I have overstepped the bounds of the thread.
"Just wait until MK X comes and The Footsie returns!!!"It's how it should have been to begin with. It's much worse than it was in Injustice. >=/
Fair questionHmm. Removing Quan's ability to summon bat during trance sure would hurt his damage.
Getting rid of the plus frames from Rune might hurt his non summoner variations. But to each his own. Everyone is entitled to their opinion. That's the whole point of the thread, after all.
I do have a question, though. See, i joined the site after watching MK9's very first EVO. My memory is kind of bad.
Did people freak out this bad when the community figured out Baraka, Jade, Noob, and Stryker were low tier? Did they accuse NRS of making a mistake when Somberness revealed the frame data for these characters?
I'm really asking. I can't remember.
exactly, maybe it should hit mid maybe? idk i use possessed more because i think its his best but even so his specials are extremely negative as well.I took it as a troll because he said ex teleflurry safer. Excuse my language please but what in the fuck does that accomplish when ex tele flurry doesn't even hit multiple times on block, have armor, and there's absolutely no no no no reason whatsoever to use it unless to close out a round on an already confirmed hitting combo. Very ill advised suggestion but like I said I trust reo is smart enough to realize that's a worthless prediction and did it as a troll
You might have to tweak the + and - of a lot of character's frames for that to work. Having the game play like MK9 with the frame data a lot of characters have might not be all that exciting. But i could be wrong.balance patch:
Get rid of 50/50 town set play
bring the game back to a more MK9 feel of "I need to retaliate at this point" not "I hope i block this incoming unseeable mixup" (MK9 setplay didn't revolve around unseeable 50/50).
That would require the removal of all "restand" specials/normals (since wakeups have no invince... that is where the mindgames come).
That would also require the removal of completely unreactable and unseeable OH/Low starters.
All ground normals have priority over all air normals.
But that would make MKX a totally different game than what it is now..... so yeah. I have overstepped the bounds of the thread.