Hey peeps, not really a "competitive" guy like a lot are or claim to be here. one thing i do know is i like to understand what da fuq im reading and in many threads about character strings and so on, i have to google the shit out of the terminology, which for the most part comes up conclusively and i learn some stuffs.
one thing i cant find is "vortex" like i have found one explanation but it didn't eem overly clear or in line with how i understand mkx mechanics, was something along the lines of "if a player gets hard knocked down, vortex is a move that can be applied otg" or something like that which i think in mkx is not the case. please tell me whatdafak vortexing is with like an example or something. if you can spare a brain cell for a moment
Tanks xx
one thing i cant find is "vortex" like i have found one explanation but it didn't eem overly clear or in line with how i understand mkx mechanics, was something along the lines of "if a player gets hard knocked down, vortex is a move that can be applied otg" or something like that which i think in mkx is not the case. please tell me whatdafak vortexing is with like an example or something. if you can spare a brain cell for a moment
Tanks xx