Awkward Sloth
Lamest Harley, still better sloth than Jer
Damn bro going by that logic it's like you should just deal with B1. ROFLlol but how hard is it for kitana to open people up? i say deal with it to cyber kano LOL
Damn bro going by that logic it's like you should just deal with B1. ROFLlol but how hard is it for kitana to open people up? i say deal with it to cyber kano LOL
I never said anything about an overhead. And what if it anti airs pretty nicely? That is not the problem you have with the move. The problem I have is suggesting a nerf for a move and tagging paulo. You don't know what problems kano might have against other characters if you nerf it.b1.
So what he doesn't have an overhead? Did you guys not read what me and Zyphox are saying about the move? Also, you guys never mentioned that it also anti-airs pretty nicely.
We said Cyber Kano doesn't have options.LOOOOOOOOOL i just went into his Commando variation. not only does he keep b1, but he has an 11 frame command throw, so while i'm sitting there block b1's all day he can just open me up with a command throw!!! THE FUCKING NERVE some of you have over here saying kano doesn't have options without b1 WOW.
We said Cyber Kano doesn't have options.
also keep in mind that kano only has access to b13 2+4 in cybernetic. also in cutthroat he has a different b1.
you must be partially dyslexic. i do not have a problem with kano keeping back 1, IF i had a faster normal to deal with it. please go back and read, i was being sarcastic to you, basically saying to you what has been told to me by billstickers and sloth the entire time. Commando kano has the same b1 AND can command grab me, so if i don't have a faster d1 into interrupt i get my shit pushed in by b1 command grab mix ups, which he would still have if i had a faster d1 mind you.No there is no "welcome to" anything You're the one playing a character that you're unhappy about him having an issue. If you don't like slow normals then switch characters ou "welcome" yourself and stick with him. We already have to deal with our own bs against certain characters. Destroying our B1 would make Cyber Kano utterly useless against 95% of the roster for the duration of MKX.
You're playing a character, choosing to use him, so that's where "deal with it" comes into play. Not "I can't handle B1 so if I cry loud enough it can be nerfed to make me happy and now you deal with it". You're sounding like the people who want to nerf Jacqui's guns because they don't like neutral ducking. As I said before, how do you nerf B1 without making Kano completely and utterly garbage? How?
There's nothing wrong with B1. There's a select few characters that have issues with it up close, and plenty that can handle it just fine. 3/4 of the roster can make a statement like that. I wouldn't have an issue if you were clamoring for faster normals, but not to nerf a characters literally one and only strong pressure tool.
Lol he has dumber stuff in commando than just that. d3 and d4 literally tick into command throw on block.LOOOOOOOOOL i just went into his Commando variation. not only does he keep b1, but he has an 11 frame command throw, so while i'm sitting there block b1's all day he can just open me up with a command throw!!! THE FUCKING NERVE some of you have over here saying kano doesn't have options without b1 WOW.
You played Flash in Injustice. "The fucking nerve" of a Flash player complaining about B1.LOOOOOOOOOL i just went into his Commando variation. not only does he keep b1, but he has an 11 frame command throw, so while i'm sitting there block b1's all day he can just open me up with a command throw!!! THE FUCKING NERVE some of you have over here saying kano doesn't have options without b1 WOW.
see i'm happy to keep kano the way he is, but why not give characters that get raped by it a chance? he can still b1, b13, b1, b1 etc even IF i can poke out with ONE move, that and you can also counter poke and ARMOR THROUGH MY POKE!!! thats all im asking for, dont nerf kano, just give me ONE viable option. inb4 yeah you can armor bro, again.We said Cyber Kano doesn't have options.
if flash could just b1 all day against some characters like kano can, then i can see your argument, now you just sounds like a salty fuck.You played Flash in Injustice. "The fucking nerve" of a Flash player complaining about B1.
but that is a viable optionsee i'm happy to keep kano the way he is, but why not give characters that get raped by it a chance? he can still b1, b13, b1, b1 etc even IF i can poke out with ONE move, that and you can also counter poke and ARMOR THROUGH MY POKE!!! thats all im asking for, dont nerf kano, just give me ONE viable option. inb4 yeah you can armor bro, again.
and when i don't have meter?but that is a viable option
i dont know why d2 is working for me and not working for you. its still not making any sense to me. even though the frame data is different, move is still 0 on block and b1 is a frame faster and d2 is a frame faster, so it really shouldn't make a difference.and when i don't have meter?
Never played Commando and probably never will so I can't comment on that.you must be partially dyslexic. i do not have a problem with kano keeping back 1, IF i had a faster normal to deal with it. please go back and read, i was being sarcastic to you, basically saying to you what has been told to me by billstickers and sloth the entire time. Commando kano has the same b1 AND can command grab me, so if i don't have a faster d1 into interrupt i get my shit pushed in by b1 command grab mix ups, which he would still have if i had a faster d1 mind you.
Flash can do much more than B1. Especially against Raven. I'm still salty.if flash could just b1 all day against some characters like kano can, then i can see your argument, now you just sounds like a salty fuck.
its not just me man, if both players are frame perfect it trades. yeah maybe the player is off a frame.....maybe he's not.i dont know why d2 is working for me and not working for you. its still not making any sense to me. even though the frame data is different, move is still 0 on block and b1 is a frame faster and d2 is a frame faster, so it really shouldn't make a difference.
Because you inputing Kano b1 1 frame late. I play on PC and Takedas d2 doesn't work.i dont know why d2 is working for me and not working for you. its still not making any sense to me. even though the frame data is different, move is still 0 on block and b1 is a frame faster and d2 is a frame faster, so it really shouldn't make a difference.
Wouldnt the trade be in your favor, its a d2.its not just me man, if both players are frame perfect it trades. yeah maybe the player is off a frame.....maybe he's not.
not against cyber kano, commando for sure, but cyber kano zoning is really good against takeda since he is so slow. i can reversal a knife and punish ONLY if kano's are just through knifes in reckless abandon. air ball is really good against takeda and ex knives too. its a mind game from 3/4 screen, if i throw a kunai he can punish with air ball, and if he throws two knives in a row i can punish with tele. also MB ball armors through anything into kunai so once im knocked down just do like a 11 or something on my knockdown to beat any armored wakes ups i have, even if i dont wake up you recover fast enough where you can just b1 pressure me after a knockdown.Wouldnt the trade be in your favor, its a d2.
Just for arguments sake btw. Dont start jumping on me
im literally mashing b1 in record. am i doing something wrong?Because you inputing Kano b1 1 frame late. I play on PC and Takedas d2 doesn't work.
Please NEVER suggest d2 as a counter poke move or a solution for someone's pressure again. This isn't MK9/IGAU. D2s are VERY punishable on whiff/block.i dont know why d2 is working for me and not working for you. its still not making any sense to me. even though the frame data is different, move is still 0 on block and b1 is a frame faster and d2 is a frame faster, so it really shouldn't make a difference.
I don't want kano to be nerfed. That's not fair. Takeda's issue is cast wide. No use nerfing one character when that character now has to suffer the same fate due to being shit.No that would be too much.
Honestly, I don't know how they could, or even if they should, address this without nerfing Kano to oblivion (b1 being a high).
so what if its unsafe? if it gets you out it gets you out. wah wah you have to take a risk when they have you in your shittiest range.Please NEVER suggest d2 as a counter poke move or a solution for someone's pressure again. This isn't MK9/IGAU. D2s are VERY punishable on hit/block.
As far as I'm concerned, d2s should only be used to anti-air.