Whaaaaaaaaaaat???? input please!!!
Air hammer.Whaaaaaaaaaaat???? input please!!!
I found this one in practice a few days ago, but if I recall the opponent recovers before you, so I wrote it off as pointless.
Why's that? What if I'm not using an Enhanced special? And how is it different between females and males?B33 iceball midscreen only connects vs most, if not all, females.
B33 iceball in the corner connects vs everyone.
You need meter if you want to combo off of it midscreen.
i havent played with it a lot in midscreen but i know that it doesnt work on males midscreen wich is sooo annoying. cyomancer would be so much deadlier if it did vs all.Why's that? What if I'm not using an Enhanced special? And how is it different between females and males?
Just that? I'm trying to replicate it and I can't make it that fast or multihit or restand them. Are you starting something that you then cancel?Air hammer.
im assuming hes trying to "keep the tech" partially obscured so only some people will figure it out.Just that? I'm trying to replicate it and I can't make it that fast or multihit or restand them. Are you starting something that you then cancel?
Just after typing that I realized both were jumping, I was trying to replicate agaist a standing opponent lol.im assuming hes trying to "keep the tech" partially obscured so only some people will figure it out.
nothing against him, its just a trend i see on these forums.
see i couldnt even tell, the beginning of the video seems tos tart part way thru the animation for me and the first second is all pixelated.Just after typing that I realized both were jumping, I was trying to replicate agaist a standing opponent lol.
Yeah the same happened for me, I though it was some youtube preloading problem (lately it's giving me trouble, like putting stuff at super speed when I change the timeline so I supposed it was just me).see i couldnt even tell, the beginning of the video seems tos tart part way thru the animation for me and the first second is all pixelated.
even when i take it to youtube itself.
his normal hammer has range but is stupid slow. id be happy with normal hammer having a real use and his other two speciality sword combos having a real use. because right now the only thing ive seen even worthwhile with them is to whiff the fisticuffs portion to hit with the sword portion at a longer range.Yeah the same happened for me, I though it was some youtube preloading problem (lately it's giving me trouble, like putting stuff at super speed when I change the timeline so I supposed it was just me).
On a different note, I think something that would instantly make this variation equal to the others would be is the slow hammer and ex hammer could be canceled into slide. Opponents would have to be really respectful and even if the slide is very punishable it would open a lot of mind games.
Xbox has a tendency to blur the first 2 seconds, it's NJP into max height FJ2 into hammer.Just that? I'm trying to replicate it and I can't make it that fast or multihit or restand them. Are you starting something that you then cancel?
If that was the case you wouldn't know half the setups or setups normals you do now.im assuming hes trying to "keep the tech" partially obscured so only some people will figure it out.
nothing against him, its just a trend i see on these forums.
need to test this, does it have any plus frames or anything? if not wouldnt it be better to just do the F+4,2,grab? if it leaves you at plus frames id understand since the other string leaves you at neutral and a far enough range where some of your typical fast strings dont connect.Xbox has a tendency to blur the first 2 seconds, it's NJP into max height FJ2 into hammer.
Cool, thanks for the info. I've seen some people doing a random special before a combo and it could be to avoid those recording problems?Xbox has a tendency to blur the first 2 seconds, it's NJP into max height FJ2 into hammer.
Since when did F2,3, grab leave you at plus frames? From what I have read and heard its 0 on hit.need to test this, does it have any plus frames or anything? if not wouldnt it be better to just do the F+4,2,grab? if it leaves you at plus frames id understand since the other string leaves you at neutral and a far enough range where some of your typical fast strings dont connect.
This is the only situation in which I've found it to work after half an hour of testing. The reset leaves you at +8 or so but I'm not sure why you'd go for it. The reason I posted this is to let people know of the properties of that each of the 2 hits of the hammer have.Cool, thanks for the info. I've seen some people doing a random special before a combo and it could be to avoid those recording problems?
So it's a combo finisher and plus reset after a freeze opportunity instead than a direct aerial clash as I thought then? Can it be done outside of the corner or the FJ2 would send them away? (can't test myself right now sorry)
hope im not screwing up annotations againSince when did F2,3, grab leave you at plus frames? From what I have read and heard its 0 on hit.
Sorry I read too fast.hope im not screwing up annotations again
F+4,2,grab is neutral. wich is what i said. i was asking if the jumping hammer restand was plus.