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Most Aggressive Character?

Droogy

Lets Fight Like Gentlemen
So as with injustice I finally have me a new game to play and I'm excited as hell. Yet in the last few months I started really getting used to playing my fighting games in a much more aggressive rush-down style almost with reckless abandon. It may not be the best thing to do but I LOVE it and it makes the game more fun for me.

So in MKX who have you guys and girls found to be the most aggressive and rush-down heavvy character?

and bonus question where do you think rush-down as a playstyle will go with MKX? the game feels fast as hell but this is my first MK I got serious about so I'm not sure how it compares and how fast or slow the game is going to end up going.
 

Vjeekes

DevilApes
and bonus question where do you think rush-down as a playstyle will go with MKX? the game feels fast as hell but this is my first MK I got serious about so I'm not sure how it compares and how fast or slow the game is going to end up going.
Me too, I LOOOOOOVE to rush!!
As long as you use safe moves, MKX is the perfect game to rush down, especially against zoners and slower characters!!
 

Pterodactyl

Plus on block.
Jax!

He has multiple low, overhead, low-to-overhead, overhead-to-low, and mid hitting fast damaging strings and normals that are cancelable, it's awesome. He has two fast advancing cancelable normals with f3 and f4(this one goes upward a bit more than forward). His sweep is fast and has deceiving range, his b2 is a quick overhead that "stuns" for a 50/50 and can be charge to either knockdown or bounce the opponent into the air for a combo. f21 is extremely versatile as well, and the full string of f212, d2+4 is a good carry that ends in an overhead that knocks down and keeps just in distance for a mid ranged 50/50, his sweep can even reach some characters from that distance in certain situations i've found.

He also has the fast as hell dash punch that you can make into an almost-instant overhead that can be combo'd into in the corner and if you use meter you can follow it up with another dash punch to push the opponent to the other end of the stage. his rising knee is a great anti-air with a good hitbox than can catch more than it should.

He wall carries like a son of a bitch, has a friggin crouching string that's fast as hell and stuff a lot of attack no problem as well as ducks highs.

the unblockable command grab speaks for itself, Super Gotcha is just dirty and hits like a truck(if you EX it you can easily get over 20% plus a hit of armor). Super Gotcha wrecks in the corner, especially if you've got meter to spend for some serious combos.

Hell even Jax's ranged options are aggressive.


I haven't even gotten deep into his combo potential yet, but from what I see it's crazy.
 

ColdBoreMK23

Noob Saibot
For me its Possessed Kenshi and Cryomancer Sub-Zero. Possessed is Bella good for playing mind games with people with the tele and going into low pressure, mixed with zoning and you can keep your opponent screwed in the head.

I like Cryomancer Sub for the damage but I'm going to be labbing Grandmaster for his clone corner pressure tomorrow.
 

MadPropz101

"I still got it...but not much of it"
Raiden is aggressive as hell, a lot of mixups and damage. If you corner someone they're gonna have to guess hard, especially if they don't have meter for wakeups.
 

ShArp

Dedicated Broly main
I suggest you can try Liu Kang and Sub-Zero. Cryomancer variation is all about dmg and offense, SZ is damn fast in this game.
 

Demon_0

RIP Akira Toriyama
I'd say Scorpion in pretty much every variation. He has insanely good normals in Ninjutsu and his teleports come out fast, pop up in EX versions, and can be cancelled so it doesn't hit if opponent is blocking, giving him good mixup options.

Honorable mentions; Kung Lao and Mileena
 

Heartwire

Awesomesauce
Liu Kang and Kano seem to be very effective with rushdowns though Kano doesn't have a mixups I believe.
Basically anyone that can output high damage with minimal combo effort if you ask me.
 
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