Youphemism
Gunslinger since pre patch (sh/out to The Farmer)
Having read online about the last Kombat Kast and how there was a Smoke assist and Stryker assist in the list of Kustom Kombat modifiers (which I hadn't caught when I first watched the stream), I decided to revisit the stream footage from YouTube to see what I could find and I thought I'd just make this thread with all the modifier names and descriptions (so far anyway) in it.
Here's the stream (I've embedded the link so that it should start at the part where they scroll through the modifiers, if it doesn't work then 38:40 is when they start talking about the mode and 40 minutes in is when they start showing the modifiers):
Here's a list of all the modifiers:
Now here's all the modifier names and their descriptions:
15 Seconds - Time is limited to 15 seconds.
Acid Rain - Acid Rain falls from the sky.
Air Strike - Missiles fall onto the fightline.
All Mixed Up - Special attacks have different inputs.
Armored - Kombatant has Full Armor.
Bad Ducking - Lose health when ducking.
Bad High Ground - Kombatants on the High Ground lose health.
Bad Jumping - Lose health when jumping.
Bad Special - Lose health when performing Special Attacks.
Bag Of Tricks - Random buffs and debuffs are thrown onto the fightline.
Bleeding - Constantly losing health.
Blocking Disabled - No Blocking.
Breakers Disabled - No Kombo Breakers.
Brutality Kombat - No Brutality requirements.
Buff Up - Damage increase.
Coordinates Received - A locking laser from orbit strikes down.
Curse Of Sloth - A pick up that slows down the Kombatant.
Cyrax Bombs - Cyrax Bombs assist Kombatants.
Danger - Kombatants have 1% health.
Dark Kombat - Match randomly goes dark.
Dashing Disabled - No dashing.
Dizzy Fatality Kombat - Kombatants can perform fatalities randomly during the match.
Double Damage - Attacks do double the damage.
Double Portal Kombat - Multiple portals appear during the match.
Earthquake - Random earthquakes damage players on the ground.
Easily Wounded - The opponent continues to take damage after a 5 hit kombo.
Electric Fists - Performing kombos will stun opposing Kombatant.
Electric Floors - Electricity randomly shocks the fightline stunning Kombatants on the ground.
Electric Rockets - Homing Electric Rockets stun Kombatants.
Explosive Kombat - Loser explodes.
Falling Bombs - Bombs rain onto the fightline.
Falling Heads - Falling Tarkatan heads stun and damage the Kombatants.
Fire - Kombatants can pass fire damage to one another.
Fire Fists - Fist attacks will do fire damage.
Fire Rockets - Rockets hit the fightline causing a deadly burst of flames.
Floor Of Flame - Fire pillars rise from the fightline.
Frost Shield - Blocking attacks will randomly freeze the attacker.
Frost Touch - Performing Kombos will freeze the opposing Kombatant.
Gift Of Armor - A pick up that gives the Kombatant 5 hits of armor.
Gift Of Haste - A pick up that gives a temporary speed boost.
Gift Of Health - A pick up that gives a health boost.
Gift Of Reflect Armor - A pick up that gives the Kombatant temporary reflect armor.
Gift Of Super - A pick up that gives a boost of super.
God Fists - A pick up that gives the Kombatant the power of a God.
Ground Mines - Ground Mines scatter the fightline.
Hand To Hand - All special attacks are disabled.
Health Enchantment - Increased health.
Health Degen - Health slowly depletes.
Health Regen - Health slowly regenerates.
Heavy Damage - Less health equals more damage.
Hell Hands - Hell Hands grab onto Kombatants.
High Ground - The attacker on the high ground does additional damage.
Hyper Kombat - Kombatants speed is increased.
Ice Rockets - Ice Rockets freeze kombatants.
Infinite Super Meter - Infinite Super Meter.
Infinite Timer - Infinite Time.
Inverted Blocking - High Blocks and Low Blocks are switched.
Juggle Kombat - Kombatants can be juggled in the air longer.
Kabal Assist - Kabal Blade assists Kombatants.
Killer Jumps - Jump attacks do increased damage.
Klose Kombat - Chaos walls close the fightline.
Lightning Strike - Lightning randomly strikes the fightline.
Limited Time - Time is limited to 45 seconds.
Lock-On - Homing missiles.
Magnetic Floor - The fightline randomly becomes magnetized.
Meteor Kombat - Meteorites rain down on the fightline.
Moon Boots - Increased jumping height.
Narcolepsy - Kombatants randomly fall asleep.
No Enhanced Specials - Kombatants can not perform EX Special Attacks.
No Turtles - No ducking.
Overpowered - Normal attacks cannot be blocked.
Panning Lasers - Lasers pan the fightline.
Poisoned - Kombatant is poisoned and loses health over time.
Poison Fists - Fist attacks poison opposing Kombatant.
Poison Rockets - Poison Rockets strike the fightline creating a cloud of poison.
Portal Kombat - Portals randomly appear on the fightline.
Powerful Interactables - Interactables do increased damage.
Powerful Jump Attacks - Jump attacks do increased damage.
Quick About It - Running and dashing is increased but walking is decreased.
Quick Uppercut Recovery - Faster Uppercuts.
Rain Assist - Rain Bubble assists Kombatants.
Rain Of Ice - Ice rains onto the fightline freezing kombatants.
Ray Of Death - A Ray of Death appears on the fightline causing damage to anyone standing in it.
Ray Of Life - A Ray of Life appears on the fightline healing anyone standing in it.
Ray Of Super - A Ray of Super appears on the fightline giving super to anyone standing in it.
Reflect Armor - Blocking projectiles will reflect the projectile back to the attacker.
Slippery When Wet - Puddles appear on the fightline causing Kombatants to slip.
Slow Start - Kombatants start slow and icrease speed when performing kombos.
Smoke Assist - Smoke's cloud assists Kombatants.
Stryker Assist - Stryker Grenades assist Kombatants.
Super Meter Disabled - No Super Meter.
Super Degen - Super slowly depletes.
Super Regen - Super slowly regenerates.
Throwing Disabled - No Throwing.
Tilting World - Fightline tilts back and forth.
Tornados - Tornados randomly appear on fightline launching Kombatants.
Triple Chip - Chip damage is increased.
Turbo Kombat - Kombatants are faster.
Unblockable Interactables - Interactables are unblockable.
Vampire Touch - Hitting opposing Kombatant gives health back.
Weakened - Attacks do less damage and slow energy regeneration.
Wrestling Kombat - Throws do increased damage.
X-Rays Disabled - No X-Rays.
X-Ray Instakill - X-Rays instantly kill opposing Kombatant.
You're Special - Special attacks do increased damage.
That's 105 and not even the final count! That's all of the ones they showed on stream, I guess it's up to us to discover the rest in-game
Dizzy Fatality Kombat sounds awesome! 15 seconds could be pretty hype too
Here's the stream (I've embedded the link so that it should start at the part where they scroll through the modifiers, if it doesn't work then 38:40 is when they start talking about the mode and 40 minutes in is when they start showing the modifiers):
Here's a list of all the modifiers:
Now here's all the modifier names and their descriptions:
15 Seconds - Time is limited to 15 seconds.
Acid Rain - Acid Rain falls from the sky.
Air Strike - Missiles fall onto the fightline.
All Mixed Up - Special attacks have different inputs.
Armored - Kombatant has Full Armor.
Bad Ducking - Lose health when ducking.
Bad High Ground - Kombatants on the High Ground lose health.
Bad Jumping - Lose health when jumping.
Bad Special - Lose health when performing Special Attacks.
Bag Of Tricks - Random buffs and debuffs are thrown onto the fightline.
Bleeding - Constantly losing health.
Blocking Disabled - No Blocking.
Breakers Disabled - No Kombo Breakers.
Brutality Kombat - No Brutality requirements.
Buff Up - Damage increase.
Coordinates Received - A locking laser from orbit strikes down.
Curse Of Sloth - A pick up that slows down the Kombatant.
Cyrax Bombs - Cyrax Bombs assist Kombatants.
Danger - Kombatants have 1% health.
Dark Kombat - Match randomly goes dark.
Dashing Disabled - No dashing.
Dizzy Fatality Kombat - Kombatants can perform fatalities randomly during the match.
Double Damage - Attacks do double the damage.
Double Portal Kombat - Multiple portals appear during the match.
Earthquake - Random earthquakes damage players on the ground.
Easily Wounded - The opponent continues to take damage after a 5 hit kombo.
Electric Fists - Performing kombos will stun opposing Kombatant.
Electric Floors - Electricity randomly shocks the fightline stunning Kombatants on the ground.
Electric Rockets - Homing Electric Rockets stun Kombatants.
Explosive Kombat - Loser explodes.
Falling Bombs - Bombs rain onto the fightline.
Falling Heads - Falling Tarkatan heads stun and damage the Kombatants.
Fire - Kombatants can pass fire damage to one another.
Fire Fists - Fist attacks will do fire damage.
Fire Rockets - Rockets hit the fightline causing a deadly burst of flames.
Floor Of Flame - Fire pillars rise from the fightline.
Frost Shield - Blocking attacks will randomly freeze the attacker.
Frost Touch - Performing Kombos will freeze the opposing Kombatant.
Gift Of Armor - A pick up that gives the Kombatant 5 hits of armor.
Gift Of Haste - A pick up that gives a temporary speed boost.
Gift Of Health - A pick up that gives a health boost.
Gift Of Reflect Armor - A pick up that gives the Kombatant temporary reflect armor.
Gift Of Super - A pick up that gives a boost of super.
God Fists - A pick up that gives the Kombatant the power of a God.
Ground Mines - Ground Mines scatter the fightline.
Hand To Hand - All special attacks are disabled.
Health Enchantment - Increased health.
Health Degen - Health slowly depletes.
Health Regen - Health slowly regenerates.
Heavy Damage - Less health equals more damage.
Hell Hands - Hell Hands grab onto Kombatants.
High Ground - The attacker on the high ground does additional damage.
Hyper Kombat - Kombatants speed is increased.
Ice Rockets - Ice Rockets freeze kombatants.
Infinite Super Meter - Infinite Super Meter.
Infinite Timer - Infinite Time.
Inverted Blocking - High Blocks and Low Blocks are switched.
Juggle Kombat - Kombatants can be juggled in the air longer.
Kabal Assist - Kabal Blade assists Kombatants.
Killer Jumps - Jump attacks do increased damage.
Klose Kombat - Chaos walls close the fightline.
Lightning Strike - Lightning randomly strikes the fightline.
Limited Time - Time is limited to 45 seconds.
Lock-On - Homing missiles.
Magnetic Floor - The fightline randomly becomes magnetized.
Meteor Kombat - Meteorites rain down on the fightline.
Moon Boots - Increased jumping height.
Narcolepsy - Kombatants randomly fall asleep.
No Enhanced Specials - Kombatants can not perform EX Special Attacks.
No Turtles - No ducking.
Overpowered - Normal attacks cannot be blocked.
Panning Lasers - Lasers pan the fightline.
Poisoned - Kombatant is poisoned and loses health over time.
Poison Fists - Fist attacks poison opposing Kombatant.
Poison Rockets - Poison Rockets strike the fightline creating a cloud of poison.
Portal Kombat - Portals randomly appear on the fightline.
Powerful Interactables - Interactables do increased damage.
Powerful Jump Attacks - Jump attacks do increased damage.
Quick About It - Running and dashing is increased but walking is decreased.
Quick Uppercut Recovery - Faster Uppercuts.
Rain Assist - Rain Bubble assists Kombatants.
Rain Of Ice - Ice rains onto the fightline freezing kombatants.
Ray Of Death - A Ray of Death appears on the fightline causing damage to anyone standing in it.
Ray Of Life - A Ray of Life appears on the fightline healing anyone standing in it.
Ray Of Super - A Ray of Super appears on the fightline giving super to anyone standing in it.
Reflect Armor - Blocking projectiles will reflect the projectile back to the attacker.
Slippery When Wet - Puddles appear on the fightline causing Kombatants to slip.
Slow Start - Kombatants start slow and icrease speed when performing kombos.
Smoke Assist - Smoke's cloud assists Kombatants.
Stryker Assist - Stryker Grenades assist Kombatants.
Super Meter Disabled - No Super Meter.
Super Degen - Super slowly depletes.
Super Regen - Super slowly regenerates.
Throwing Disabled - No Throwing.
Tilting World - Fightline tilts back and forth.
Tornados - Tornados randomly appear on fightline launching Kombatants.
Triple Chip - Chip damage is increased.
Turbo Kombat - Kombatants are faster.
Unblockable Interactables - Interactables are unblockable.
Vampire Touch - Hitting opposing Kombatant gives health back.
Weakened - Attacks do less damage and slow energy regeneration.
Wrestling Kombat - Throws do increased damage.
X-Rays Disabled - No X-Rays.
X-Ray Instakill - X-Rays instantly kill opposing Kombatant.
You're Special - Special attacks do increased damage.
That's 105 and not even the final count! That's all of the ones they showed on stream, I guess it's up to us to discover the rest in-game
Dizzy Fatality Kombat sounds awesome! 15 seconds could be pretty hype too
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