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Event hubs MKX moves list. No reveals but some curious inputs.

IrishMantis

Most humble shit talker ever!!!
sorry. I read your comment about footsies and dash cancelling and just thought you were another capcom kid who was gonna come in here and start bashing people for not knowing fighting game fundamentals because they want dash cancelling.

That was unfair. but the want for dash cancelling (in regard to mid range, footsies, combos, or otherwise) still isn't an indication that an NRS player doesn't play other fighters.
Its cool bro.

i have often misread post's and went on rants too. its the internet it happens :)

and yeah true, may statement doesn't apply to all, only to the clowns who think Dash Canceling = Footsies
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
There's so much anti-dash cancel talk going on...

Not saying that I necessarily want them back. I could care less, tbh, and I prefer run over dash anyway. But dash cancels opened up a lot in the name of spacing, which is a huge part of footsies. It was a great mobility option that actually helped keep keepaway in check. Actually...outside of 3 characters, keepaway was actually not that great anyway. It looked goofy, but hey, no one ever said movement always had to look natural to be considered good for the game (see Tekken and Melee).

It's honestly an understandable complaint to want them back, because it's a familiar concept for an NRS game now.
 

Scott The Scot

Where there is smoke, there is cancer.
Oh sorry I forgot to mention lol. I only have Xbox 360 and Xbox One(just need my own HD TV for the One though lol) been using my oldschool TV's for years til now since they force you to have an HD with the power of the systems now and games you know?

Oh yeah, well I disagree on the zoning being superior to rushdown. I think both were pretty effective in MK 9 depending on the skill and player, character of course. I'll admit Kenshi, Ermac, Freddy from a far etc were annoying as fuck to get near but then so was trying to get JC, KL and Kabal out of my face as well. I think both were annoying but I think MK X won't have that same issue with either tactic, rushing down now is a risk and zoning I don't think will be AS effective because of the run mechanic zoners and turtlers will have to remember that. And Rush down people have to remember people can just backdash on now on invincibility frames and they can't just cancel into block instantly like MK 9. So I see someone running at me I'm thinking low poke kicks will stop them :D

Pretty much Ermac while he did have good tools he was also nerfed to fuck, had no armored moves, a shitty slow ass overhead and near to no good close game outside of his poke. So speaking on behalf of Ermac since I've used him since day one. Sektor is just a great overall character you can do anything with him, could zone, play footsies, turtle, do 50/50 mix ups on jump ins, resets with the seeking missile etc. Ermac was more of a strickly zoning/keep away character however. Oh yeah I agree btw on Scorpion, his hellfire into spear baiting tactics were fun lol. One trick I always did that not many if any Scorp players talked about with MK 9 was you could get a great trade off on projectile stuns with his hellfire, meaning say you're stryker or someone with a fireball you hit me as I hit you with hellfire Scorp recovers first(unless it's Subby or the projectile stuns you long enough to both recover at same time) he could get a free spear if you're fast enough because the hellfire stuns you(kind of think like what they did to Ermac's MOS style with his soul ball that stuns you on hit with 3 souls) he can get a free hit after. It was like that, :cool:. It was a trick I used all the time online and NEVER once saw any Scorpion do it or take advantage of it. Kind of like my Ermac tactics, I used to do the levitate cancel often from a far and fooled the hell out of people make them jump towards me so I snatch them out of the air with the push or do a teleport for a combo, rarely mixing up a buttslam but since it was so damn slow I hardly did it, very risky. Guess you can say I'm a sneaky player, I will try to get you by fooling you and playing mindgames rather than rush you down flat out or put constant pressure.

Oh yeah the corner is key for any player, hell I would practice the perfect distance with Ermac's push where it's safe trapping them in the corner without actually rushing them down once they're in the corner, same with Sektor's back+1. The move is safe on block and on hit while pushes back lol so I used that after a poke often and people would get so mad online lol. Especially if I needed a little damage to win, I'd do that and toss a seeker then just back, 1, back 1 lol that would be good enough you know? I wouldn't even use frame traps or resets in that situation, sometimes sure but I believe personally great set ups, mind games work just as well if not better. I also am a player I admit who doesn't like relying on frame traps, resets etc. I know people do it to "win" I get that, but I just use other methods to win which if effective will do too you know?

Oh yes, lol it doesn't work on every smoke player. The really smart player probably won't fall for it, it's why I will do that rarely against a smarter player. This one time I remember, going 3 with a good smoke, and only in the last 30 seconds of the third match I did it and said fuck it and thankfully he tried parrying and fell for it so as soon as I did the seeker, he parried and I did instant air teleport for the win lol. It was a risk but I had full meter and figured know what, I'll do an ex teleport for safe measure lol. Another thing great about Sektor is if i remember correctly you can't break the flamethrower off a juggle I don't think.

But yeah lol I'm a VERY patient zoner lol. If you're one of those super patient players(cause a lot aren't lol) I would probably still zone you but alter my tactics, or do something to make you move lol. Against Smoke I wouldn't just sit back with missiles I know better lol.
Aww man! Well when I eventually get a One as well, if I remember I'll add you :p Yeah I know, I wish I wasn't forced to use HD TV's but I suppose it's sort of neccessary nowadays. I hate being forced to upgrade stuff :p

That's cool, we'll have to agree to disagree it appears. There's not a lot of invincibility frames for a back dash in Injustice, if it 's the same in MKX then that probably won't be as viable considering it's hard to do consistently and it moves you away from the opponent - making it a desperate last option. Low pokes probably will work to stop the running :D

Sektpr is definitely a strong character for sure, really good, couldn't agree more. And that's a really neat trick with Scorpion! I never knew that! Really smart stuff, I'll need to try and implement that and keep it in my head incase somebody tries that with me. Could you get another Hellfire since you recover first and make it harder for them to react? Or even a guarenteed EX hellfire? From time to time Ermacs levi cancels can be tricky but if you don't get flustered all of his options are reactable I'm sure.

Sektors b1 is suuuuch a good tool! It's his best normal I'd say because of the range and pushback on it. If you do what you do with it at max range that can force a bunch of players to forward and you get an anti-air into full combo - and sektors combos can huuurrt! I suppose every palyer is different, I think frametraps are an important part of Fighting Games so I use them when I see it being advantageous to me depending on the player and/or character I'm against.

The Sektor - Smoke match is pretty fun if both people aren't trying to play lame I think, me and Youphemism were playing it and the footsies game was mental! Flamethrower is an excellent tool to have because it's a standing reset and unbreakable. You can also catch out opponents by doing a second and even third time after it to prevent them jumping but if you're against a Smoke you could get whiff punished by a Smoke bomb if you get read lol.

Patience is a virtue, my friend! :)

Also, can I aplogise - I was reading my last messages and they just seem so agressive in tone and that's not my intention at all! Just a friendly chat, in my eyes :p
 

MKF30

Fujin and Ermac for MK 11
Aww man! Well when I eventually get a One as well, if I remember I'll add you :p Yeah I know, I wish I wasn't forced to use HD TV's but I suppose it's sort of neccessary nowadays. I hate being forced to upgrade stuff :p

That's cool, we'll have to agree to disagree it appears. There's not a lot of invincibility frames for a back dash in Injustice, if it 's the same in MKX then that probably won't be as viable considering it's hard to do consistently and it moves you away from the opponent - making it a desperate last option. Low pokes probably will work to stop the running :D

Sektpr is definitely a strong character for sure, really good, couldn't agree more. And that's a really neat trick with Scorpion! I never knew that! Really smart stuff, I'll need to try and implement that and keep it in my head incase somebody tries that with me. Could you get another Hellfire since you recover first and make it harder for them to react? Or even a guarenteed EX hellfire? From time to time Ermacs levi cancels can be tricky but if you don't get flustered all of his options are reactable I'm sure.

Sektors b1 is suuuuch a good tool! It's his best normal I'd say because of the range and pushback on it. If you do what you do with it at max range that can force a bunch of players to forward and you get an anti-air into full combo - and sektors combos can huuurrt! I suppose every palyer is different, I think frametraps are an important part of Fighting Games so I use them when I see it being advantageous to me depending on the player and/or character I'm against.

The Sektor - Smoke match is pretty fun if both people aren't trying to play lame I think, me and Youphemism were playing it and the footsies game was mental! Flamethrower is an excellent tool to have because it's a standing reset and unbreakable. You can also catch out opponents by doing a second and even third time after it to prevent them jumping but if you're against a Smoke you could get whiff punished by a Smoke bomb if you get read lol.

Patience is a virtue, my friend! :)

Also, can I aplogise - I was reading my last messages and they just seem so agressive in tone and that's not my intention at all! Just a friendly chat, in my eyes :p
All good man, you can add up to 1000 friends I think on Xbox One and I'm always around on here so no problem. But yeah I'll have a an HD TV by then for sure lol. It's ok I didn't think you were aggressive sounding :)

Yeah, no problem. Everyone has a preference or opinion. But yeah on the backdashes I'm just going by the people who played it so far and what NRS said, I like how they create more distance now then before in MK9. That's cool. But yeah low poke moves, low kick pokes etc I think will totally stuff out running but we'll see.

That's a good question, regarding the hellfire. I seem to remember trying another hellfire nothing happened but the spear let me get a free spear on tradeoff stun projectile lol. That would be awesome if was able to get a free EX hellfire off that stun from projectile trades. Yeah, that's why I love ermac sometimes I'll just hover there and do an air blast too. It's something IMO as an Ermac player that a lot of Ermac players don't utilize or take advantage of but like you said some players may get flustered or not have fast enough fingers in that situation.

Yeah I agree, Sektor's B1 is awesome definitely agree there. It's safe, pushback and just a fast, annoying move and creates distance on hit. I even use it as combo enders at times to create distance then start zoning with seeking missile pressure lol or normal missiles depending who I'm facing. I also think Sektor has among some of the easier yet most damaging combos, you do a seeking missile, a jip 50/50, into a ex teleport combo that's 40%+easy lol

Oh yeah for sure, I know some players go by the "win at any cost mentality" and I agree with that to a point, I pretty much am one of those players that draw the line at things I feel can be easily exploited or abused, or boarderline broken. I mostly speak of easy frame traps, infinites, glitches(that make you invincible to attacks but you can still cause damage) like the Kabal MK 9 glitch. Things like that, even certain resets if it's easy as hell to do I won't do it. If it's tough, requires skill and precision I'm all for it though. Especially if it's a weaker character that may need it you know?

Yep, I agree, Sektor's flamethrower is awesome great range, for zoning, footsies, set ups and AA too. Also for combo enders it's good too. I hope they bring him back, if not in MK X I'll just assume he'll die at some point from post MK 9-MKX timeline. Would be cool if we got a new cyberninja all together.
 

Rathalos

Play Monster Hunter!
One thing that makes no sense to me is like...quan for example. His skydrop in MK9 was db3. In MKX they change it to db4. like why lol. i think sub zero has some inputs like that too. ice ball df2 instead of df3(i think) in Mk9. Just leave it the same and provide at least a little bit of a reward for returning fans. Nitpicky but still lol
Can't say why they changed Skydrop, but they probably changed Ice Ball's input because people complained about the disconnect with using a kick button to shoot an ice ball from your hand.

It was actually a surprisingly common complaint when MK9 first launched.
 

Scott The Scot

Where there is smoke, there is cancer.
All good man, you can add up to 1000 friends I think on Xbox One and I'm always around on here so no problem. But yeah I'll have a an HD TV by then for sure lol. It's ok I didn't think you were aggressive sounding :)

Yeah, no problem. Everyone has a preference or opinion. But yeah on the backdashes I'm just going by the people who played it so far and what NRS said, I like how they create more distance now then before in MK9. That's cool. But yeah low poke moves, low kick pokes etc I think will totally stuff out running but we'll see.

That's a good question, regarding the hellfire. I seem to remember trying another hellfire nothing happened but the spear let me get a free spear on tradeoff stun projectile lol. That would be awesome if was able to get a free EX hellfire off that stun from projectile trades. Yeah, that's why I love ermac sometimes I'll just hover there and do an air blast too. It's something IMO as an Ermac player that a lot of Ermac players don't utilize or take advantage of but like you said some players may get flustered or not have fast enough fingers in that situation.

Yeah I agree, Sektor's B1 is awesome definitely agree there. It's safe, pushback and just a fast, annoying move and creates distance on hit. I even use it as combo enders at times to create distance then start zoning with seeking missile pressure lol or normal missiles depending who I'm facing. I also think Sektor has among some of the easier yet most damaging combos, you do a seeking missile, a jip 50/50, into a ex teleport combo that's 40%+easy lol

Oh yeah for sure, I know some players go by the "win at any cost mentality" and I agree with that to a point, I pretty much am one of those players that draw the line at things I feel can be easily exploited or abused, or boarderline broken. I mostly speak of easy frame traps, infinites, glitches(that make you invincible to attacks but you can still cause damage) like the Kabal MK 9 glitch. Things like that, even certain resets if it's easy as hell to do I won't do it. If it's tough, requires skill and precision I'm all for it though. Especially if it's a weaker character that may need it you know?

Yep, I agree, Sektor's flamethrower is awesome great range, for zoning, footsies, set ups and AA too. Also for combo enders it's good too. I hope they bring him back, if not in MK X I'll just assume he'll die at some point from post MK 9-MKX timeline. Would be cool if we got a new cyberninja all together.
That's muuuch better as opposed to the 360's 100 friends.

I like the more space it creates to a point, but I'm really going to miss being able to do a small back dash to get the perfect space for a standing normal anti-air.

Hopefully there's a way to cancel runs so you don't accidentally run and get poked and put into pressure for no reasons, haha.

Hmm is Sektor secretly S+? :DOGE But seriously, where about on the tier list would you place Sektor? What's his weaknesses? He has good damage :)

Ermac is definitely a pretty decent character and people don't take advantage of his lift cancels enough. I seen some tourney footage of someone using Ermac and doing really well with the cancels and mind games. I think it was the Evo side tourney, actually. I think his name was Se7en.

I like the win at all cost mentality, I have it I think but I wouldn't abuse an infinite. I'm curious to what your opinion on Sonya. Everything is safe, the pressure and mixups are insane. She's just too good I'd say, where do you stand on her? She just has frame traps and everything she needs to reck everyone!

Well Ed was hinting or Trolling a green cyber character at one point so there's that we can hope for! :)
 

MKF30

Fujin and Ermac for MK 11
That's muuuch better as opposed to the 360's 100 friends.

I like the more space it creates to a point, but I'm really going to miss being able to do a small back dash to get the perfect space for a standing normal anti-air.

Hopefully there's a way to cancel runs so you don't accidentally run and get poked and put into pressure for no reasons, haha.

Hmm is Sektor secretly S+? :DOGE But seriously, where about on the tier list would you place Sektor? What's his weaknesses? He has good damage :)

Ermac is definitely a pretty decent character and people don't take advantage of his lift cancels enough. I seen some tourney footage of someone using Ermac and doing really well with the cancels and mind games. I think it was the Evo side tourney, actually. I think his name was Se7en.

I like the win at all cost mentality, I have it I think but I wouldn't abuse an infinite. I'm curious to what your opinion on Sonya. Everything is safe, the pressure and mixups are insane. She's just too good I'd say, where do you stand on her? She just has frame traps and everything she needs to reck everyone!

Well Ed was hinting or Trolling a green cyber character at one point so there's that we can hope for! :)
Heck yeah man lol That's what I said. Back 10 years ago my FL filled up in 3 days...mosty cause of my voices(I do tons of impressions, and my voice normally sounds like Shao Kahn evil and deep):( but thankfully some people like it lol. So i was getting FR like hotcakes back during the Deception, Halo 2 and Burnout 3 days...but yeah hopefully we'll see that cyber character lol.

True I can see that, without the block cancelling the dash I can see what you mean.

Given my style to be honest, I'm not sure I will run that much lol. Unless I really have to get in but since I'm a zoner, I will probably rarely have to do that hopefully. I'll have to see. Where would I place Sektor? probably high, high mid tier or low top tier given how he can take on most of the roster. Yeah I mean he can do it all rushdown, zone, turtle do any playstyle really, has a reset, nice set ups. I'd say getting him in the corner is a weakness because his EX TP is moot if you poke him fast enough but he does have the down1 which is very, very good for getting out of rushdown pressure. Outside of that, not many I can think of offhand. I find however for me at least using Scorpion does well against Sektor for some reason.

Yeah, I mean I've actually used the lift cancel to win close matches just by mindfucking people lol. They get nervous and tend to jump 9/10 so I do a teleport for the win lol or do the lift with intentions of cancelling then immediately do a TK push snatching them out of the air. Oh yes Seven I know him, played him on Xbox during MK 9's hotter times. Yeah I mean I don't mind playing my best, going all out but I think if I won with something I knew my foe couldn't possibly get out of I'd feel like it wasn't honorable and a cheat win. I'm sure some people would disagree but I don't care, to me it's no different then blinding a goalie when nobody is looking or juicing on venom or roids in baseball. Cheating is cheating to me. Know what I mean? But everything else I'm cool with totally. If it's in the game hell use it. I've had people try to say dumb shit to me like "you're cheating cause you zone, dont let people get close" lol I'm like uh that's the whole point lol.

Sonya is annoying lol but I've found if you can keep her away she's not TOO tough to deal with, I see her and Cage as similar in regards to if they get close to you they're dangerous, keep them far and not so much they can do though I'd say Sonya can do more with her ex super armored cartwheel. Cage if you bait an ex shadowkick can punish the hell out of him on block. Sonya's more tricky then you have her 50/50's up close and her D1 is just crazy good. I'd like to see Sonya without her ex cartwheel that alone would change the effectiveness of Sonya players, she'd still be good just not as crazy good. That move has so much priority over majority of the game that and take away her crazy good frame traps and Sonya is more down to earth.
 

Scott The Scot

Where there is smoke, there is cancer.
Heck yeah man lol That's what I said. Back 10 years ago my FL filled up in 3 days...mosty cause of my voices(I do tons of impressions, and my voice normally sounds like Shao Kahn evil and deep):( but thankfully some people like it lol. So i was getting FR like hotcakes back during the Deception, Halo 2 and Burnout 3 days...but yeah hopefully we'll see that cyber character lol.

True I can see that, without the block cancelling the dash I can see what you mean.

Given my style to be honest, I'm not sure I will run that much lol. Unless I really have to get in but since I'm a zoner, I will probably rarely have to do that hopefully. I'll have to see. Where would I place Sektor? probably high, high mid tier or low top tier given how he can take on most of the roster. Yeah I mean he can do it all rushdown, zone, turtle do any playstyle really, has a reset, nice set ups. I'd say getting him in the corner is a weakness because his EX TP is moot if you poke him fast enough but he does have the down1 which is very, very good for getting out of rushdown pressure. Outside of that, not many I can think of offhand. I find however for me at least using Scorpion does well against Sektor for some reason.

Yeah, I mean I've actually used the lift cancel to win close matches just by mindfucking people lol. They get nervous and tend to jump 9/10 so I do a teleport for the win lol or do the lift with intentions of cancelling then immediately do a TK push snatching them out of the air. Oh yes Seven I know him, played him on Xbox during MK 9's hotter times. Yeah I mean I don't mind playing my best, going all out but I think if I won with something I knew my foe couldn't possibly get out of I'd feel like it wasn't honorable and a cheat win. I'm sure some people would disagree but I don't care, to me it's no different then blinding a goalie when nobody is looking or juicing on venom or roids in baseball. Cheating is cheating to me. Know what I mean? But everything else I'm cool with totally. If it's in the game hell use it. I've had people try to say dumb shit to me like "you're cheating cause you zone, dont let people get close" lol I'm like uh that's the whole point lol.

Sonya is annoying lol but I've found if you can keep her away she's not TOO tough to deal with, I see her and Cage as similar in regards to if they get close to you they're dangerous, keep them far and not so much they can do though I'd say Sonya can do more with her ex super armored cartwheel. Cage if you bait an ex shadowkick can punish the hell out of him on block. Sonya's more tricky then you have her 50/50's up close and her D1 is just crazy good. I'd like to see Sonya without her ex cartwheel that alone would change the effectiveness of Sonya players, she'd still be good just not as crazy good. That move has so much priority over majority of the game that and take away her crazy good frame traps and Sonya is more down to earth.
Ah, it's so cool that you have a cool voice. I'm stuck with an extended Baritone type voice so there's just nothing special about mines when doing impressions. I can't get low enough to do Quan Chi effectively - Youphemism does a good Quan impression, his voice is deeper and bassier than mine.

Does Sektor have any invincible wakeups? If the tele's aren't cutting it then maybe he's just free on knockdown :p What about his flamethrower? I'd imagine Sektor would deal with the corner like any other character to be honest.

I get you, you're a very honerable with your wins and that's cool. I see it like a game of Chess - if you don't think about your move nearing the end game then you're gonna lose because of that by watching me frame trap you to death... That's your punishment. Question: If you were playing Cage and the opponent had 5% health left and he does safe but negative string which you block so that you can f33b3xxshadowkick or EX forceball for free - would you do it? Because he has no options but to block and die or not block and die or... really die is all he has lol. As for people saying zoning being cheating - they need to stfu and deal with it. I hate it as much as them, but you have to just deal with it, play there game and accept that it's apart of the meta. It also makes the game less boring. It's not an impossible strategy to beat, they just need to work on it, lol.

Alright, I'm with you on the Sonya part! :)
 

MKF30

Fujin and Ermac for MK 11
Ah, it's so cool that you have a cool voice. I'm stuck with an extended Baritone type voice so there's just nothing special about mines when doing impressions. I can't get low enough to do Quan Chi effectively - Youphemism does a good Quan impression, his voice is deeper and bassier than mine.

Does Sektor have any invincible wakeups? If the tele's aren't cutting it then maybe he's just free on knockdown :p What about his flamethrower? I'd imagine Sektor would deal with the corner like any other character to be honest.

I get you, you're a very honerable with your wins and that's cool. I see it like a game of Chess - if you don't think about your move nearing the end game then you're gonna lose because of that by watching me frame trap you to death... That's your punishment. Question: If you were playing Cage and the opponent had 5% health left and he does safe but negative string which you block so that you can f33b3xxshadowkick or EX forceball for free - would you do it? Because he has no options but to block and die or not block and die or... really die is all he has lol. As for people saying zoning being cheating - they need to stfu and deal with it. I hate it as much as them, but you have to just deal with it, play there game and accept that it's apart of the meta. It also makes the game less boring. It's not an impossible strategy to beat, they just need to work on it, lol.

Alright, I'm with you on the Sonya part! :)
That's the thing too, lol my voice is also a baritone or bass so it creeps people out even more haha. But just lots of practice I've always done voices, impressions since junior high school. Give you an idea I'll share a few of my vids with you. lol

I think he has some invincibility frames on the flame thrower I think...

His flamethrower and pokes help a lot, his ex teleport is a waste in the corner though I've been and have stuffed out other Sektor players trying to escape using that move lol.

If you have time and can get a seeker off that can allow you to get a jump in mix up or jump over them at least because they can't attack and block at once you know, the seeker gives you a small window to get out of there but I rarely do that especially if they're on top of you. Only time I'll do the EX tele is if I'm facing Sub trapping me with the clone tactics.

Yeah, that's why I specifically master the zoning tactic because I may not be great at rushing someone down but I sure as hell will give you hell trying to get in on me, I know the exact distance of moves from a far and just how safe or not they are you know? And I think in MK X the pokes should work well against people will be dash and run happy hehe. Resets I'm sure will be back and mix ups with the ex throws etc but not sure we'll see those easy MK 9 frame traps again with the way this game plays but we'll see. I would probably do the string that puts you away if I need little damage I can just chip with fireballs, plus I'll admit if I did put them with me next to them if I mess up they can turn the tables on me so that's another reason I prefer to keep people far lol. That can't happen so long as you're winning the range war. But that's me, some may want to just keep rushing them down and risk getting poked etc.

Yeah I mean that's like someone saying "rushing down is cheating cause you're too close" lol zoning is just another tactic to win, by keeping people where you want them and beat them from a farther game. But I think the noob or casual scrub would only have issues with this, a lot of times people play seriously but don't know all the tactics, mechanics that's like basic stuff lol so I just say really dude? That's your gripe? Exactly, practice makes perfect lol. But some people don't want to do that lol. So they have nobody to blame but themselves.

Yep! lol
 

Scott The Scot

Where there is smoke, there is cancer.
That's the thing too, lol my voice is also a baritone or bass so it creeps people out even more haha. But just lots of practice I've always done voices, impressions since junior high school. Give you an idea I'll share a few of my vids with you. lol

I think he has some invincibility frames on the flame thrower I think...

His flamethrower and pokes help a lot, his ex teleport is a waste in the corner though I've been and have stuffed out other Sektor players trying to escape using that move lol.

If you have time and can get a seeker off that can allow you to get a jump in mix up or jump over them at least because they can't attack and block at once you know, the seeker gives you a small window to get out of there but I rarely do that especially if they're on top of you. Only time I'll do the EX tele is if I'm facing Sub trapping me with the clone tactics.

Yeah, that's why I specifically master the zoning tactic because I may not be great at rushing someone down but I sure as hell will give you hell trying to get in on me, I know the exact distance of moves from a far and just how safe or not they are you know? And I think in MK X the pokes should work well against people will be dash and run happy hehe. Resets I'm sure will be back and mix ups with the ex throws etc but not sure we'll see those easy MK 9 frame traps again with the way this game plays but we'll see. I would probably do the string that puts you away if I need little damage I can just chip with fireballs, plus I'll admit if I did put them with me next to them if I mess up they can turn the tables on me so that's another reason I prefer to keep people far lol. That can't happen so long as you're winning the range war. But that's me, some may want to just keep rushing them down and risk getting poked etc.

Yeah I mean that's like someone saying "rushing down is cheating cause you're too close" lol zoning is just another tactic to win, by keeping people where you want them and beat them from a farther game. But I think the noob or casual scrub would only have issues with this, a lot of times people play seriously but don't know all the tactics, mechanics that's like basic stuff lol so I just say really dude? That's your gripe? Exactly, practice makes perfect lol. But some people don't want to do that lol. So they have nobody to blame but themselves.

Yep! lol
Lol well talking from a singing point of view, it sounds like you're a Bass - listening to the tone, timbre and other factors of your voice - but you might have an extended range, great falsetto and a brilliant mix to blend them. Your stuff was really really impressive by the way, I really liked it a lot - great work! Top quality! :)

Subs Ice Clone jail tactics can be so ridiculou sometimes. At least Sektor can attack and defend from the position, some characters just aren't that strong to have flamethrower to melt the clone :DOGE

I think everyone should know the ranges of their characters moves because it's essential for playing footsies effectively. If you can see them coming and have a normal/string similar to Smokes 3,d1,2 string then you can probably time it right so that you hit them before they cancel - I do this with Freddy players when they tele towards me.

People need to understand that knowlege is power. <--That sentence is pretty funny actually, haha.
 

MKF30

Fujin and Ermac for MK 11
Lol well talking from a singing point of view, it sounds like you're a Bass - listening to the tone, timbre and other factors of your voice - but you might have an extended range, great falsetto and a brilliant mix to blend them. Your stuff was really really impressive by the way, I really liked it a lot - great work! Top quality! :)

Subs Ice Clone jail tactics can be so ridiculou sometimes. At least Sektor can attack and defend from the position, some characters just aren't that strong to have flamethrower to melt the clone :DOGE

I think everyone should know the ranges of their characters moves because it's essential for playing footsies effectively. If you can see them coming and have a normal/string similar to Smokes 3,d1,2 string then you can probably time it right so that you hit them before they cancel - I do this with Freddy players when they tele towards me.

People need to understand that knowlege is power. <--That sentence is pretty funny actually, haha.
Yeah I've been called both over time lol. From singers, announcers etc I never really examined it. I remember singers coming in at my old job saying "hey it's the bass man" and this other guy who was an independent actor/announcer would say "man you have a baritone voice dude" lol guess it's all perspective, I just prefer the term "deep" lol haha. Thanks!

Yeah lol I agree, depending who you are which can be a lot(especially those without a teleport of any kind) are utterly screwed in that sub jail clone situation lol.

melt the clone hahaha that is funny. Totally agree, I mean mileena and sonya's were RIDICULOUS i'm sure you'd agree, the range...on their D4's...yeah the quote from MK 3 :) lol

Oh here's another one for you you may like. Every voice is me. Well I'll post it on your profile so that I don't go off topic here.:D
 

BecomingDeath13

"You won't winter over?" Who the fuck wrote that?
It just hit me. I'm calling it now. The inputs changed because there's a super secret 4th variation. The all in one. Well, you know. If the variations didn't repeat inputs anyway lol. You never know though. These inputs may change, but probably not. It's still fun to think about though.

All of the potential for being over powered as fuck. Lol, plus just seeing some of the crazy combos people come up with. Obviously tournament banned though. :DOGE