Chaosphere
The Free Meter Police
Troll confirmed.Depending on the character, they may need it.
You're welcome, everyone else.
Troll confirmed.Depending on the character, they may need it.
How is it trolling? You're saying why not give some characters what other characters already have. I'm sure Scorpion could use that overhead teleport a lot more than MMH needs it so I don't see how that's trolling.Troll confirmed.
You're welcome, everyone else.
Nightwing:
Escrima:
S3 is a low but -6. Not special cancelable.
B3 is way easier to connect after escrina fury.
Damage buff of 3% for all of his combos.
His s1 hits mid and is still 6 frames. But neutral on block. We don't need +21 lol.
Staff:
Better mobility
D2 to have a slightly better hitbox to anti air.
Not trying to be a dick or anything. I just can't take your response seriously. I could sit here and explain why tiny, simple little changes have HUGE effects on a game. But I don't want to because other people already have. And you're suggesting huge changes.How is it trolling? You're saying why not give some characters what other characters already have. I'm sure Scorpion could use that overhead teleport a lot more than MMH needs it so I don't see how that's trolling.
1. She has to be in traitIt's already been explained. Her b2 is 16 frames and would hit OH, and her b1 is 16 frames which hits low. When she's traited, all she has to do is the mb lift move, and bam... vortex. And that's just the obvious. Every jump in would lead to an OH/low mixup. It would be really dumb. For real. Not to mention whatever other hard knock down setups would lead to this dumb mixup.
I don't disagree. But we're talking hypothetical changes. In a super broken mess of a game. Take the Top 5 chars for example, they are all really reallyyyy broken messes. That's what the game is whether people want to accept that or not.Not trying to be a dick or anything. I just can't take your response seriously. I could sit here and explain why tiny, simple little changes have HUGE effects on a game. But I don't want to because other people already have. And you're suggesting huge changes.
1. Just for the most damaging version of it.1. She has to be in trait
2. It can't be repeated unless you go grab > OH/Low > Grab which would be stupid. I guess you could bounce cancel and spend 1 bar for setup and then 3 bars to get back into the vortex situation for 40+%. Eh.
3. Jump ins would be more dangerous and b12 can be made safe (ish at least) with b123, b2 would still be hard to confirm.
Haha. Yeah I got you. I wish Lobo's face dive led to full combo. But that'd be broke lol.I don't disagree. But we're talking hypothetical changes. In a super broken mess of a game. Take the Top 5 chars for example, they are all really reallyyyy broken messes. That's what the game is whether people want to accept that or not.
So if I make a suggestion it isn't gonna be, "give my character 1% more damage", it's gonna be something in line with the standard of the game.
I honestly think lobo is fine now but a realistic buff would be to make his face dive stay a hard knockdown when used in combos. Just my opinion on it, idk why the properties changed in combos?Haha. Yeah I got you. I wish Lobo's face dive led to full combo. But that'd be broke lol.
Yea that's exactly what I'm sayin lol. Properly balancing the game would probably be impossible at this stage.Haha. Yeah I got you. I wish Lobo's face dive led to full combo. But that'd be broke lol.
That too. I think Lobo is fine too. It's just hard for him to play safe in any scenario. He has to use his meter as fast as possible for damage so he can keep building meter to stay in the game.I honestly think lobo is fine now but a realistic buff would be to make his face dive stay a hard knockdown when used in combos. Just my opinion on it, idk why the properties changed in combos?
Nah. Lobo would shoot up the tier list if his b2 was that fast. It would be so dumb. Not saying he'd be top 3. But maybe. Who knows. Because if they block b2, I can end it safely or do a tick throw. B2 is his highest damaging combo starter.Yea that's exactly what I'm sayin lol. Properly balancing the game would probably be impossible at this stage.
But look at it this way. If Lobo had that one change, wouldn't he still be below and also still less broken the Zod, MMH, Aqua, Batgirls of the game? Or at best as good as them. Lol kind of ridiculous when you think about it.
True true. I've been in the corner against Ducky's Bane with Raven. Sounds like it'd be in line with the game to me.Nah. Lobo would shoot up the tier list if his b2 was that fast. It would be so dumb. Not saying he'd be top 3. But maybe. Who knows. Because if they block b2, I can end it safely or do a tick throw. B2 is his highest damaging combo starter.
I'd sure as hell love to have his forward dash.LBSH, Lobo is fine.
You're talking as if you're facing the AI on expert where he can literally punish anything with LC. That shit doesn't happen in real matches because many of those moves you mentioned can either be MBed to make them safe (thus making Flash get hit and preventing Flash from attempting to punish them) or require incredibly tight reactions and if Flash is slow by a few frames, he gets punished. Show me a Flash player that will ALWAYS punish anything with MB LC. That shit doesn't happen. And gtfo if you're gonna tell me that makes me a 'fool'....pretty much anything else that comes to mind. Deathstroke's high and low gunshots, Green Lantern's bullet (when crouched), Martian Manhunter's alien pillar, Sinestro's fear blast, Zod's side arm (when crouched), etc.
MB torpedo controls vertical mobility by punishing back dashes. It also forces opponents to crouch occasionally because no opponents want to be at a disadvantage with Flash in their face. This "occasional crouch" allows you to close the gap with one of the best forward dashes in the game.
By your own admission, MB torpedo creates 7:3 match ups against large characters like Bane, Doomsday, and Lex Luthor because they cannot duck the second hit.
No offense, but I am not sure whether you are stupid to realize that the only reason Flash is top 5 and a character like Wonder Woman is not is because of MB torpedo. It is one of the best special moves in the game. And no you cannot have it and 60% combos. One or the other has to go.
Without a doubt. I think my suggested changes are pretty minor.LBSH, Lobo is fine.
I somewhat agree with you, b2 as overhead would give tons of setups. But you were speaking of a vortex which she does not have. Unless you count the trait one which would make her vortex the most situational, meter costy and least damaging in the game lol1. Just for the most damaging version of it.
2. You're still only talking about off of traited mb grab. There ARE other situations where the b2/b1 mixup WOULD come into play. Every hard knockdown. Tons of bullshit in the corner most likely, etc.
3. You could also just do b23 to create space or cancel intro trait. Or just b2. I've seen ducky use b2 as a stagger string.
In the end, this is all theory crafting so it's super pointless. But I think I've made more than enough of an argument to support the case that Raven's b2 being overhead would be absurd. She already has full screen control. She doesn't need up close ridiculousness as well.
Also, the point that "other characters have it" isn't a good one. Since a lot of those other characters aren't all balanced quite right either.
I'd sure as hell love to have his forward dash.
You don't agree?