nwo
Kombatant
I've compiled a version of Mame that recognizes the hacked MK roms (UMK2, Juggernauts Hack, and UMK3:TE). It uses the latest 0.156 source code so the UMK3 palette corruption issue is fixed (it seems to be) and the buttons are labeled (high punch, high kick, block, low punch, low kick, run) for easy configuration. Unfortunately this version doesn't support online play, but it makes things easier when playing offline since all of the MK roms can coexist together.
Download link: http://www9.zippyshare.com/v/1201257/file.html
If you need help with the roms just message me. The hacked roms go by the name umk2te, umk3te, and umk3j in your roms folder. You can run audit and everything is ok, no more disappearing roms!
The good news is, I have the Mameppk 0.156 source code and it's (probably) only a matter of time until I could successfully compile it. The 119 source code is also available, I think even MameHub. If anyone has experience with compiling Mameppk or MameHub, feel free to private message me.
@Shock, @Konqrr, @9.95, @tehdrewsus, @mortal_jason, @Juggs, @dubson, @THTB, @Mgo
(I know I'm leaving a lot of people out, I don't want to make a big deal about this).
Download link: http://www9.zippyshare.com/v/1201257/file.html
If you need help with the roms just message me. The hacked roms go by the name umk2te, umk3te, and umk3j in your roms folder. You can run audit and everything is ok, no more disappearing roms!
The good news is, I have the Mameppk 0.156 source code and it's (probably) only a matter of time until I could successfully compile it. The 119 source code is also available, I think even MameHub. If anyone has experience with compiling Mameppk or MameHub, feel free to private message me.
@Shock, @Konqrr, @9.95, @tehdrewsus, @mortal_jason, @Juggs, @dubson, @THTB, @Mgo
(I know I'm leaving a lot of people out, I don't want to make a big deal about this).