Framiest Frame data frame wise?!?!?!?!
This question has been brought up a few times, so im gonna answer how I know this once and for all. Not saying that NOBODY ON HERE KNOWS THIS, but I think there are alot of people out there, especially casual players (nothing wrong with that
) who might not know how we know certain unlisted frame data. Get your pencils out!!!
Chapter 2
(this is chapter 2 because if you don't understand how frame data works, this wont make sense to you)
First thing you want to do is set the AI options to reversal and pick an attack. (make sure the dummy is set to block unless you want to see the frame advantage on hit) The most ideal one is lex's CC because its 6 frames, however keep in mind that it does have a travel time so it is only 6 frames if your right next to him. For strings such as 112x, you might need to pick a different character and wake up attack. From what I gathered, 112xxCallBat is between plus 15 and plus 23 on block. I need to test with another move, but it's kinda pointless to be splitting hairs at that point with that much block advantage.
So anyway lets get into this,
the missing frame data is "X" such as the batmans 12xxTrait (To call out the mechanical bats) or ANYTHING xxTrait.
X+13 frame move (batmans stand 3) = lex CC (6 frame move) . What do you think "X" in this equation equals. Equal signifies that the move traded. 12xxTrait+ stand 3 will trade with CC everytime as long as you do it FRAME PERFECT! there is human error when performing your side so keep that in mind.
Further test our theory ...
X+ (batmans F2 headbutt) 14 frame move > Lex C C(6 frame). The Greater than sign actually signifies that the "greater move lost to the other, and thats because the "greater" move has MORE start up frames. This move will NEVER EVER EVER EVER EVER beat the CC in this situation. so its safe to mark it with the ">" symbol
Let's keep going...
X+ 12 frame move (b2 Batarang swipe) < Lex CC (6 frames) The lesser move now beats the CC. Less signifying that it has LESS start up frames. This move will always BEAT CC as long as you get it frame perfect!!! PERFECT!!!!!! no room for a single frame of error!
From this Data, we know that Batmans 12xxTrait (call bats) is plus 7!!!! DING DING DING!!!!!
Apply it to anything else but be careful of variables such as spacing, or incorrect LISTED frame data.
You can use this equation to find out the frame data on everything thats missing in the game, or anything that you might find "Questionable"
This is how people use to do(and in some games still do) to find out frame data before it was handed to us.