Kyu
CHOO CHOO BANE TRAIN
SORRY IF THIS IS ALREADY KNOWN.
I was in the lab with the mean green machine, and I discovered some quick, fairly easy combos that do more damage then the standard. So far as I know, the standard f2 combo is f2 22 tele f12 phase/push. I found that instead of 22 tele, you can do 11u3 tele into a b3. So now the combo looks like f2 11u3 tele b3 j2 f12 phase/push. This adds on a good 5%.
The second combo, dependent on spacing, is f2 f2d3 grab mb b3 j3 tele f12 phase/push. This nets a good 41% off of f2 low punish, but they must be very close to MMH in order to hit it.
Both are easy to hit when traited obviously.
I was in the lab with the mean green machine, and I discovered some quick, fairly easy combos that do more damage then the standard. So far as I know, the standard f2 combo is f2 22 tele f12 phase/push. I found that instead of 22 tele, you can do 11u3 tele into a b3. So now the combo looks like f2 11u3 tele b3 j2 f12 phase/push. This adds on a good 5%.
The second combo, dependent on spacing, is f2 f2d3 grab mb b3 j3 tele f12 phase/push. This nets a good 41% off of f2 low punish, but they must be very close to MMH in order to hit it.
Both are easy to hit when traited obviously.
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