Nah 3 is good for setups in the corner.Up tiara or 3 in sword stance.
Kung Lao's b1f1 is easily hit confirmable into spin.Noob: f43. Slow, both hits are true highs I believe, meaning you can duck both without blocking.
KL: b1f1. Slow, builds good chip (but why use it when you have 21212?), good luck hit confirming into spin.
Sonya: the majority of her target combos imho, if I can borrow SF terminology. They aren't necessarily bad, but her other options work just fine, which render them useless by comparison.
Its full combo punishable on blockBane's standing 3
-7% not even 9% like some characters
-Not special cancel-able
-No range
-Long start-up
-Long whiff recovery
-Probably - on block
-No knockdown benefits, or benefits whatsoever
Thanks, been needing an excuse to downplay this move.
Beat you to it, but I always approve of similar minds.Batman's "Tricky Bat" string (122) is pretty awful (super punishable despite offering no rewards) and absolutely useless. As in, I genuinely wonder why on earth it's in the game.
223 is godlike wtf are you talking about? Atleast it's overhead and you can cancel the 22. 3 just does nothing. That's like saying f123 it's bad. There is never point in 3.Batgirl: Bat evade 2. It just fucking sucks.
Wonder Woman: 223 string in Shield stance.
Nah 3 is good for setups in the corner.
I have to agree with you %100 there, Blake. I'd also like to include BM's d1 in the conversation- its range is horrendous and doesn't lead into much of anything extremely worthwhile on block or hit.I'd have to say Batman's 1 2 2 string. Hella negative on block and has absolutely no purpose to any Batman player's strategy.
A close second would be his slide (if we're including special moves), which leaves him at such disadvantage on hit that some characters get a free punish on Wake-Up. Absurd.
I'm shocked I forgot his D1...but that just goes to show you how useful it really is. Basically, not at all.I have to agree with you %100 there, Blake. I'd also like to include BM's d1 in the conversation- its range is horrendous and doesn't lead into much of anything extremely worthwhile on block or hit.
Regarding AM, I can only imagine his standing 1 being somewhat useless simply because d1 is superior in many ways.