Fractured_Shadow
Really likes to throw things at you.
So I promised myself I would give Destiny a solid amount of time before I came to a solid review and after no-life'in the absolute shit out of the game and reaching iLevel 29 and completing ALL current in game content here is everything wrong with Destiny.
1. Bungie obviously didnt think people would grind THIS hard. The fact that I (and a shit load of other people) completed all of an MMOs content in two weeks while holding down a full time job is terrible.
2. Classes and the gear they wear mean almost nothing. You would assume a titan could take a hell of a more pounding than a warlock right? Wrong, a Titan will take ONE maybe two more hits over a Warlock at iLevel 29 and our defense ratings are the exact same. There is zero differental between class gear (my chest piece has 406 defense and so does everyone else.)
3. PvP is a total joke. Blade dancer, shotgun, and win. Nuff said.
4. Bosses are boring as fuck. Seriously. They are bullet sponges with adds. Every. Single. One.
5. Obvious withheld content.
6. The loot table is retarded. The system is based off of sheer number of mobs killed and not difficulty of mobs downed so therefore spots such as the gloryhole on earth will reign supreame because there is 0 reason why I would fight a level 28 ogre that has the same drop rate for legendary gear as a level 3 thrall with a 6 second respawn rate.
7. Lengendary weapons are useless and the DPS counter is waaaaaaaaay off. The big number in the top left means nothing at all. The game bases damage off of impact vs rate of fire vs aoe splash damage. The best weapon you can have atm is anything that has explosive rounds and high impact. There is no fucking exuse as to why my scout rifle out DPS an auto rifle at point blank range. Really the only reason why a legendary weapon is SLIGHTLY better than a rare is because of the CHANCE for certain weapon abilited (explosive rounds, grenadier, ect.)
8. Super repetative gameplay. Every strike and every mission feels exaclty the same. The fact that I have a one size fits all gear set and ability set is a problem. What is the point of options if none of them matter?
9. Nightfall strikes are a joke. The way they are designed is not to force a high level of comminication between players but it forces you to cheese your way through them. I have beaten them all so far and each one was using boring ass tactics because it is the only viable way of completion.
10. No effective way to grind at higher level. After you obtain a full legendary set there is no effective way to upgrade your set. This is either a design flaw or bungies sad way to attempt to prevent completion prior to DLC (fail.)
All in all Destiny was a fun ride but after only two weeks in (granted I played the shit out of it) I have managed to exhaust all Destiny has to offer. I imagine that most people are not far off from me and I forsee a sharp drop off in number of players weeeeelllll before the DLC dates.
1. Bungie obviously didnt think people would grind THIS hard. The fact that I (and a shit load of other people) completed all of an MMOs content in two weeks while holding down a full time job is terrible.
2. Classes and the gear they wear mean almost nothing. You would assume a titan could take a hell of a more pounding than a warlock right? Wrong, a Titan will take ONE maybe two more hits over a Warlock at iLevel 29 and our defense ratings are the exact same. There is zero differental between class gear (my chest piece has 406 defense and so does everyone else.)
3. PvP is a total joke. Blade dancer, shotgun, and win. Nuff said.
4. Bosses are boring as fuck. Seriously. They are bullet sponges with adds. Every. Single. One.
5. Obvious withheld content.
6. The loot table is retarded. The system is based off of sheer number of mobs killed and not difficulty of mobs downed so therefore spots such as the gloryhole on earth will reign supreame because there is 0 reason why I would fight a level 28 ogre that has the same drop rate for legendary gear as a level 3 thrall with a 6 second respawn rate.
7. Lengendary weapons are useless and the DPS counter is waaaaaaaaay off. The big number in the top left means nothing at all. The game bases damage off of impact vs rate of fire vs aoe splash damage. The best weapon you can have atm is anything that has explosive rounds and high impact. There is no fucking exuse as to why my scout rifle out DPS an auto rifle at point blank range. Really the only reason why a legendary weapon is SLIGHTLY better than a rare is because of the CHANCE for certain weapon abilited (explosive rounds, grenadier, ect.)
8. Super repetative gameplay. Every strike and every mission feels exaclty the same. The fact that I have a one size fits all gear set and ability set is a problem. What is the point of options if none of them matter?
9. Nightfall strikes are a joke. The way they are designed is not to force a high level of comminication between players but it forces you to cheese your way through them. I have beaten them all so far and each one was using boring ass tactics because it is the only viable way of completion.
10. No effective way to grind at higher level. After you obtain a full legendary set there is no effective way to upgrade your set. This is either a design flaw or bungies sad way to attempt to prevent completion prior to DLC (fail.)
All in all Destiny was a fun ride but after only two weeks in (granted I played the shit out of it) I have managed to exhaust all Destiny has to offer. I imagine that most people are not far off from me and I forsee a sharp drop off in number of players weeeeelllll before the DLC dates.