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So how about a Clayfighter remake?

We finally got Killer Instinct, and I for one think it's (flawed but) awesome. So how about Clayfighter? I know it never had a big following, but it had solid mechanics, cool characters, and a fun "atmosphere" to it. I think in the right hands, a next-gen remake could be a blast. Thoughts?

 

True Grave

Giving The Gift Of Graves
NRS should have this title. Maybe we'll get an M rated clay fighter?! I'd kill to see that game being remade.
 

VenomX-90

"On your Knees!"
Now you're talking. Had this game on the SNES.....way, WAY ahead of its time. It was a really revolutionary game with a lot of features still being used in fighters today.
Agreed...the story mode was deep and I liked how it was violent and had fatalities. It was the MK of SC, I know that namco incorporated their Ideas from this game and made the Soul Calibur series based on this, but I would like this game to be remade again but in 2D
 

VenomX-90

"On your Knees!"
This was an interesting game.

New Clayfighter is welcomed, but should remain PG. I have too many avenues to express my gore fetish already and I'm tired of it. Should be really fun and not serious.
Yeah I guess so, I played the clayfighter before back in the 90's. I didnt like it as much.
 

trufenix

bye felicia
Ironic that you mentioned ki since 63 &1/3 basically ran on the ki gold engine. It also had Sf3 style parries and stage transitions. It also wasn't entirely glitchy and broken which was rare for a 3rd party n64 game.

"Smell this action" is forever burnt into my brain.
You can almost taste it
 

CrimsonShadow

Administrator and Community Engineer
Administrator
Only if they redid the models in clay and shot the images in HD. There's no point to model them in 3d program to resemble clay.
Although it's fun to say this for nostalgia's sake, that would look pretty bad in HD and be far less flexible. It was great back when resolutions were in a the low hundreds of pixels, everyone was using analog TV hardware, and having 2-3 frames per move with jerky animation was acceptable.

For a modern fighting game, it would be 100x better to just model everything in the computer :)
 

Decay

King of the Bill
Although it's fun to say this for nostalgia's sake, that would look pretty bad in HD and be far less flexible. It was great back when resolutions were in a the low hundreds of pixels, everyone was using analog TV hardware, and having 2-3 frames per move with jerky animation was acceptable.

For a modern fighting game, it would be 100x better to just model everything in the computer :)
Good point, plus it would be easy to model other costumes as DLC. But at least what they should do is something like the new Guilty Gear Xrd, where it looks choppy like still frames, but in reality, it's computer generated but predetermined shadows and frozen frames to appear like it's 2d images. That way you can spin the camera around during transitions and also model new costumes and stuff.
 

Tony at Home

Warrior
The funny thing is...

This game was supposed to be more kid-friendly: less violent than the typical hyper-bloody fighters of the time that followed after Mortal Kombat.



Yet more than any violent game, this gave me nightmares as a kid.

That snowman was terrifying.