Scoot Magee
But I didn't want to dash
Raven??GA vs Raven or Bane.
Raven??GA vs Raven or Bane.
I definitely agree with you in the bane and cyborg numbers, but with hawkgirl I respectfully disagree.. I think both of those matchups are worse then hawkgirl. I would say Grundy hawkgirl is not an 8-2.. At worst I would call it a 7-3, which is still shit lol.. But d2, mb clever, mb f3, and wcc all give Grundy some options.. When I think of an 8-2 I think of a character having close to no options at all. Like Grundy vs bane or arrow vs mmh.. Yeah she can sit in the top corner spamming maces for a long time, but if you stay very patient and choose your moment right, you can cause some damage. That's just my personal opinion. I play with a very good hawkgirl player pretty frequently.. I will admit though that the Grundy player has to be super on point with his meter management and execution to not make that matchup unwinnableGrundy loses to bane, cyborg, and hawkgirl 8-2
Yeah, i'm with you.. Why raven? Mmh, aquaman, and bane are all much much worse IMO.Raven??
I honestly have raven at 5/5.Yeah, i'm with you.. Why raven? Mmh, aquaman, and bane are all much much worse IMO.
Raven does give GA a hard time. He can't zone her out and trait can give him a hell of a time to do anything.I honestly have raven at 5/5.
Personally dude, I would say its 6-4 Ravens favor.. I play Ducky a lot and granted, I havent played him with my Arrow in a while, but even then, I feel like I have definitely played this matchup at the absolute highest level (at least on Raven's side lol). Her tools plus Ducky's gdlke blocking can make it tough for arrow. Having said that, I've seen your GA and I love it. Definitely one of the best ive seen! So I'm sure you have found out some stuff in that matchup that I didnt.. And now I play batman so...I honestly have raven at 5/5.
But green arrow just needs to get in, no zoning needed. Block her soul grab thing and you get a free dash to close the distance. From there it's more risky for her to throw it out. Once you have her in the corner her options are very limited even with trait.Raven does give GA a hard time. He can't zone her out and trait can give him a hell of a time to do anything.
I never played ducky before but I've play ray riazy a lot offline and glass sword online. I can say anyone with good blocking can give arrow a hard time but he does have a lot of ways to make his mix ups ambiguous. Mb slide is a tool people need to use more during the f2d13 string. The great thing about mb slide is it gives arrow another true 50/50 and pushes to the corner. If you have electric arrow equipped you can do f2d13 arrow dash 111 slide or f2d1 mb slide. Both push to the corner. Also f2d1 low ice arrow and f2d1 overhead ice arrow is a true 50/50. It should really help you open up anyone even with the best defense.Personally dude, I would say its 6-4 Ravens favor.. I play Ducky a lot and granted, I havent played him with my Arrow in a while, but even then, I feel like I have definitely played this matchup at the absolute highest level (at least on Raven's side lol). Her tools plus Ducky's gdlke blocking can make it tough for arrow. Having said that, I've seen your GA and I love it. Definitely one of the best ive seen! So I'm sure you have found out some stuff in that matchup that I didnt.. And now I play batman so...
Bane is a nightmare. Only thing I like about playing Batman as a main against him is using my trait in cycle to help cancel out some of that ridiculous armormIve taken matches off of good hawkgirls, i have yet to win vs the scrubbiest of Banes
Shoutouts to Lex for being a sleeper awful matchup for Grundygrundy vs superman
grundy vs hawkgirl
grundy vs cyborg
grundy vs bane
grundy vs lex
grundy vs interactables
grundy vs jump back
grundy vs grab immune
grundy vs zoidberg
Instead of going for ice arrow b.3 when his trait is up, just load another ice arrow while they are frozen and go for a mix-up into refreeze.Aquaman vs Green Arrow
I have no idea what GA can do especially when Ice Arrow is his only launcher really.. #fishoil
I think a smart zoning Raven that knows how to keep him away is next to impossible to beat.Raven??
I'd like to say again how relieved I am to not be the only arrow main to feel this way. I can't remember the last time I took a game off OG Manimal....that matchup is a freaking nightmare.I think a smart zoning Raven that knows how to keep him away is next to impossible to beat.
But once you block her grab thing you can pretty much get in on her. Who have you been playing against?I think a smart zoning Raven that knows how to keep him away is next to impossible to beat.
I agree with this on the basis that I used to sub Grundy. But I've only really played bad Hawkgirls who didn't get the MUI definitely agree with you in the bane and cyborg numbers, but with hawkgirl I respectfully disagree.. I think both of those matchups are worse then hawkgirl. I would say Grundy hawkgirl is not an 8-2.. At worst I would call it a 7-3, which is still shit lol.. But d2, mb clever, mb f3, and wcc all give Grundy some options.. When I think of an 8-2 I think of a character having close to no options at all. Like Grundy vs bane or arrow vs mmh.. Yeah she can sit in the top corner spamming maces for a long time, but if you stay very patient and choose your moment right, you can cause some damage. That's just my personal opinion. I play with a very good hawkgirl player pretty frequently.. I will admit though that the Grundy player has to be super on point with his meter management and execution to not make that matchup unwinnable
Trait is just the icing, there's ways around it like you mentioned. It's his control over the ground, great anti air and good damage that make the match really hard for arrow. You are forced to corner him to even have a shot.Instead of going for ice arrow b.3 when his trait is up, just load another ice arrow while they are frozen and go for a mix-up into refreeze.