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Mortal Kombat to Injustice...How!?

Scott The Scot

Where there is smoke, there is cancer.
So I've played a lot of MK9 and I want to play injustice but the last few times I got a hold of it I went to practice and well... Practiced. But it feels so different from MK, I don't think I could win a match ever. The combo system seems so weird, like, to me the not being able to dash cancel is so mind blowing. I feel like a noob and I am, by definition anyway but still. My question is how do you make the transition? How the hell do you play this crazy game!? What's the difference's between IGAU and MK9?

Any help, hate mail, trolls etc will be appreciated. Once again I'm late to the party. :)
 

JHCRANE 14

GO VOLS!!!
So I've played a lot of MK9 and I want to play injustice but the last few times I got a hold of it I went to practice and well... Practiced. But it feels so different from MK, I don't think I could win a match ever. The combo system seems so weird, like, to me the not being able to dash cancel is so mind blowing. I feel like a noob and I am, by definition anyway but still. My question is how do you make the transition? How the hell do you play this crazy game!? What's the difference's between IGAU and MK9?

Any help, hate mail, trolls etc will be appreciated. Once again I'm late to the party. :)
What up VGHD. I still need revenge for my Reptile...hehe.

They're two different play styles. Just be patient. You will get use to it.
 

RelentlessOhio

Divekick x 1000
It's supposed to feel different from MK9.. they wanted to make up from that atrocious game MK vs... you know.

It's got many of the same fundamentals. And some very different ones. Like interactables, bounce cancels, level transitions, etc. You need to do the tutorial and pick a character. Stick with that character and study/memorize all their moves. There are plenty of videos on YouTube that can help you. The practice mode is a great tool as well.

You can't just expect to pick up the controller and know how to do 8-14 hit juggle combos in an hour. You have to basically train your hands to memorize the patterns and movement.

Fighting games in general take a lot of practice. I feel like fighting games have more mechanics and little hidden tidbits than any other genre of game. Once you see yourself getting better and better, it's more fun to play when you dominate every match.

If you need a tier list of the generally ranked best-worst characters, Event Hubs has one.

I learned quite a bit just from watching Injustice tournaments all over. People learn in different ways.
 

TheSpore

Nurgle Chaos God of Death and Disease
It took me some time as well and all I cans say is just play the AI for lil while and run through the story mode until you start to adjust to it. Also each characetr in the game plays very different, so you have to literally find which one really fits you.
 

Scott The Scot

Where there is smoke, there is cancer.
It's supposed to feel different from MK9.. they wanted to make up from that atrocious game MK vs... you know.

It's got many of the same fundamentals. And some very different ones. Like interactables, bounce cancels, level transitions, etc. You need to do the tutorial and pick a character. Stick with that character and study/memorize all their moves. There are plenty of videos on YouTube that can help you. The practice mode is a great tool as well.

You can't just expect to pick up the controller and know how to do 8-14 hit juggle combos in an hour. You have to basically train your hands to memorize the patterns and movement.

Fighting games in general take a lot of practice. I feel like fighting games have more mechanics and little hidden tidbits than any other genre of game. Once you see yourself getting better and better, it's more fun to play when you dominate every match.

If you need a tier list of the generally ranked best-worst characters, Event Hubs has one.

I learned quite a bit just from watching Injustice tournaments all over. People learn in different ways.
Yeah I've been watching a lot of tournament videos and I see how it's done but when I used MMH, good lord it seemed impossible to work with. I was going to tier whore and main MMH but it really doesn't suit me to use him - I play smoke and sub zero in MK9, which two Injustice characters fit these two MK characters? I figure I'll start out at characters then before anything.
 

Scott The Scot

Where there is smoke, there is cancer.
It took me some time as well and all I cans say is just play the AI for lil while and run through the story mode until you start to adjust to it. Also each characetr in the game plays very different, so you have to literally find which one really fits you.
Alright, solid back-to-basic advice, I like it. Which characters would you say are similar to smoke or sub zero from mk9?
 

IrishMantis

Most humble shit talker ever!!!
16bit, is working on MKX so the game fundamentals must be drilled in his head, but yet he came second in INJ at MLG
 

RelentlessOhio

Divekick x 1000
There are combo videos for virtually every character. You can learn pretty easy just from watching them and copying them.

What I love about Injustice compared to MK is the fact there is no block button to hold - you just hold back or back-down to block. The majority of fighting games use this system. But a lot of people like the block button too.

My advice is do the tutorial, slowly. Read and understand everything.

Go into practice mode with your character you want to main, and just get a feel for the controls. Learn the stages, where the interactables are, which sides transition to a new area, and how the clash/wager system works. So say you have a PS3:

Square - Light attack, also known as "1"
Triangle - Medium attack, also known as "2"
X - Heavy attack, also known as "3"
O - Individual trait. These vary from hero to hero. IE Superman gets a temporary damage boost, while Batman summons mechanical bats he can launch.

And to do wall bounces, you simply hold back and 3 or forward and 3. So that means back + X, or forward + X. This sends your opponent across the screen. They bounce off the "wall" and move back towards you, or they bounce off the ground right in front of you. It allows you to continue combos longer that you normally couldn't.

If you know about MK9 EX moves the Meter Burn system is cake. It's basically the same. You do your special movie, say for instance: d, f, 1. So that means down, forward + Square. On the last press you also hit the meter burn button, which I can't remember right now. Basically a powered up version of the move. Meter burns also can help extend combos, and they do slightly more damage. For example, Aquaman's trident rush does a normal damage auto combo, while his MB version extends the hits, and does significantly more damage.

I could type a whole manual, but you'll learn all this in the tutorial. Just learn the basics. Eventually do single fights from very easy, and move up a difficulty whenever you feel ready.

Just don't try to play by button mashing. This game takes practice and memorization. My girlfriend after 2 weeks still is too lazy to learn special moves or how to do combo juggles. She just mashes buttons, and wonders why every hit I do connects, because she forgets to block. But she's also very impatient and expects to learn something new in 60 seconds flat.

After a couple solid hours of practice, and maybe a few light single matches against the computer, you'll start to have to think less and less. You'll just know where the interactables are, when to meter burn, etc. You'll learn basic bread and butter combos. All of which will definitely help for MKX in the future.

It just depends. Obviously you got into the game a little late - there are several weekly/bi-weekly casual sessions with other players all around the US. Many skilled players will gladly help you. There are a handful of tournaments left for Injustice, and unfortunately this game will be shelved due to the hyped release of MKX. I suggest you watch the stream of CEO 2014 live next weekend. Just to see how the game is played at the highest level. Or check out UFGT 10 or Winter Brawl 8. You'll be surprised how much you take in just from watching.

But it's a great game even if you just want to play casually. It gets a lot of hate from people, but 95% of the time they got mad because it took too long or too much effort to learn.
 

RelentlessOhio

Divekick x 1000
Mr. Boon please make an option for either hold back to block, or hold a button to block. K thanks love you!

I'm so used to Injustice, I hate having to relearn the block button. Just more stuff to hold.
 

SAREDODEVIL

Kombatant
Mr. Boon please make an option for either hold back to block, or hold a button to block. K thanks love you!

I'm so used to Injustice, I hate having to relearn the block button. Just more stuff to hold.
not back to block lol are you kidding keep that shit for injustice.
 

TheSpore

Nurgle Chaos God of Death and Disease
Alright, solid back-to-basic advice, I like it. Which characters would you say are similar to smoke or sub zero from mk9?
That is tough to say in MK9 I played Mileena, IGAU I lay Hawk Girl, and in SF I play Cammy. In IGAU I don't think their is a character that lays like SMoke does IMO, you are going to have to just play around with the cast a bit, which why I suggested the Story mode becaus eit forces you to play with a multitude of characters, though the Star Labs aren't great for learning the game as the Challenge Tower was in MK9, there are missions in it that can help you get a some better familiarization with the different characters in the game. You may just have to go in it forgetting about what you used in MK9 altogether.
 

RelentlessOhio

Divekick x 1000
IGAU is basically as balanced/patched as it's gonna get. Idk if you have the regular or Ultimate Edition.

You'll probably switch a few times until you find one you love. Some characters imo are very easy to use, while others are pretty difficult. Batman is a very easy starter character. And you have to know some characters are "power", and some are "gadget". Power characters usually deal more damage in less hits, but are often slower in speed. They also can hurl/throw interactables. Gadget characters usually move quicker, and have faster attacks, but do less damage. They can jump off, dive kick, or plant bombs on interactables. Again you'll learn as you practice through the stages.

You're right though, it is quite different from MK. MKX is going to incorporate features from both games. So this practice will carry over to the next big NRS title.

And I really don't know how to compare IGAU characters that are similar in play to MK9. I mained Smoke myself, but I've never really found anyone that plays like him. I enjoy IGAU just as much if not more than MK9 once you get everything drilled down.
 

TheSpore

Nurgle Chaos God of Death and Disease
Mr. Boon please make an option for either hold back to block, or hold a button to block. K thanks love you!

I'm so used to Injustice, I hate having to relearn the block button. Just more stuff to hold.
TBH if you just play the two games on and off you just get used to switching between the mechanics in no time. I confused myself in the beginning but eventually started to be able to train myself to switch the two.
 

RelentlessOhio

Divekick x 1000
I think I've played MK9 like twice since Injustice came out. I caught on to it much quicker than MK9. I hope all these Injustice fundamentals carry over to MKX.
I just always had a hard time with the alternate block/run. Top 8 in EVO 2011/2012 makes it look so easy. I didn't practice nearly as much though as I have with IGAU. I can't live without my wall bounces and cancels, gah. Gonna be a frustrating couple weeks of practice when it comes out.