Mr_Swizzer
OUTCAST
I know this might not be a big deal for some people but for headphone users Sound & Special FX play a big role in those moments where everything binds together to create those immersive hype moments where you get goosebumps.
My question for the people who pay close attention to FX & mechanics is to use this thread as a kind of brainstorm for something NRS may not have down that we can suggest, I understand where not part of the development team & don't know whats coming to comment on but we could still make comments based on the footage we have which I will post below.
The best thing you can do for a unreleased game that is still in development is to study the gameplay we have & take mechanics, FX & knowledge from previous NRS titles to secure the future of a potential world class fighting game.
Gameplay
I will try to keep the gameplay spoiler updated as much as possible through the development of Mortal Kombat X
My question for the people who pay close attention to FX & mechanics is to use this thread as a kind of brainstorm for something NRS may not have down that we can suggest, I understand where not part of the development team & don't know whats coming to comment on but we could still make comments based on the footage we have which I will post below.
The best thing you can do for a unreleased game that is still in development is to study the gameplay we have & take mechanics, FX & knowledge from previous NRS titles to secure the future of a potential world class fighting game.
Gameplay
I will try to keep the gameplay spoiler updated as much as possible through the development of Mortal Kombat X
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