NOTES:
1) Different size for each character (hitboxes)
2) STILL the "Shao Kahn" announcer? Isn't he dead? Isn't he old news already? Even if it's an MK trademark to have this deep voicer as the announcer, it's time for a change... Not to mention it sounds 95% like id did in MK9 (maybe they kept the "deleted scenes" from mk9?).
3) Because of the variations for each character (notice the 2 or different types of Subbies/Scorpies) , the game will most likely have a huge learning curve.
4) New awesome stages! Interactables too...
5) Hopefully, they WILL NOT SCREW UP the story. If they said "it's high time we made really-really brutal looking finishing moves" instead of the violent but humoristically graphic ones (not to mention repetitive, for example slicing, cutting in half diagonally or vertically etc...) then it's about time they made an even cooler story mode for this MK. The progress they made from MK VS DC's story mode to the one in MK9 was a huge leap. I'm asking for the same to be done in MKX for the game to compete with other (platform/horror/rpg) games as well, not only the fighters (I think MK has no opponent in the "best story in the fighting game industry" category ).
What do you think ?