Your not serious.. right?Sky drop is such an OP move we should make it slower, remove the option to go infront and behind and remove the few frames of invincibility it has on wake up.
Sky drop is such an OP move we should make it slower, remove the option to go infront and behind and remove the few frames of invincibility it has on wake up.
Your not serious.. right?
Now that my insides are back in my abdomen, I can type. This is why I love randomly dropping into these forums. Sorry for the intrusion...
facepalm.jpgy 7 damage on hit, not enough frame advantage for a safe jump, punished by full combo on block, freaking slow start up, worst wakeup move in the game, so fucking op
Me too, its a blessing and a curse am I right?I am a huge culprit of overusing this move to the point of it being forever ingrained on my muscle memory so I use it even when I don't want to. Fuck.
You and me both. I know Paulo said on twitter that Quan Chi has armor on his EX-Sky Drop in current test builds. So hopefully it sticks and it goes live with the fixes.. :-DI think EX should have armor and be safe on block.
Yes, it is necessary because Quan Chi is a sitting duck on wake up. He needs all the buffs he can get.PANDEMlC said:EX to have armor would be great, safe on block... that would be a nice plus too, not entirely necessary though.
Sounds good. I'm not actually sure how limited NRS are with the hotfix's I know they can do things like speed things up and add armor etc but could they make ex sky drop safe like sektor's ex tu? I know they can add recovery frames to something like kano's upball but I dunno about the cannon ball animation after a blocked tp.You and me both. I know Paulo said on twitter that Quan Chi has armor on his EX-Sky Drop in current test builds. So hopefully it sticks and it goes live with the fixes.. :-D