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Biggest difference between this community and others

Ninequads93

Beware your Fears
So according to this thread the biggest difference in this community and others is ... the CANABIS

in all seriousness tho why would you play this game when you're NOT high?
 

HellblazerHawkman

Confused Thanagarian
There are good differences too. Like being more forum based I think is a great thing for the game and for the community in general. Mainly because you have more proximity with the top players.

On SRK or Eventhubs, I don't feel like I'm close to Dieminion, Justin Wong, SnakeEyez or PR Balrog. It feels like they live on another planet and I have to be part of a VIP hollywood club to be able to ask them a question. Where as here you can just PM Pig, m2dave, Tom Brady, REO, 16-Bit, Slips or PL, ask them gameplay/MU related questions and they'll probably get back to you. (Well in PL's case he'll probably charge you 15$ but you get the point. :) )

It reduces the gap between online warriors, training mode monsters and offline tournament players.
Totally agree with this, and while I get the point about online, you can see at tourney's where online warriors fail. I can't remember the guy at SCR, but it was his first offline tourney and you could see where he was fucking up because he was playing as if online (hope someone remembers who I'm talking about, stream commentators kept pointing it out). Guys like Fox, Ducky or the other reboloes (know I spelt it wrong, LEAVE ME ALONE) can come out as legitimately good players when it matters
 

Fromundaman

I write too much.
I actually agree with this. I don't get why people can play a set online and it's taken super seriously and apparently determines the matchup forever too. Who the fuck can block Batman or Aquaman online anyway?

One night I was really high and played someone like 50 games while trying to do swag setups and not even clashing. Ever since then I've been told by multiple people that that specific set shows I'm an idiot about a MU and got bodied because I lost.
This right here (And that I can't connect a Joker combo online to save my life) is why I use alternate accounts when I do play online, as rare as that is.



Man I hate you for having such a good offline scene you don't have to bother with online :p. lol I hope you guys with strong offline scenes no just how much greener the grass on your side is!
Start a scene of your own. Find people who like games, then bait them into playing yours through various means (Friendly trash talk, tell them to check it out, talk up tournaments, etc.). It's worked for me. I'm even getting my scene to start traveling, although admittedly it helps that we have an arcade close by to help us get together and play.

I do realize it's not always as easy as it sounds though, but being proactive has always helped me build a scene for whatever game I've played.
 
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Came into this thread ready to argue and point out that a lot of the things thrown at the NRS community are true of the entire FGC....but shockingly I completely totally agree with PL, and I'm someone who only plays online due to not having a local scene (seriously, any Austinites out there? I will feed you with food if you give me gaaaaames goddamn it!). There are sooooo many idiosyncrasies and depth to this game through wakeup stuffing or interrupting/back dashing strings, but its so hard to do it consistently online that I *know* its holding back my ability to level up. Hell, I've lost arrow mirrors badly because I can't interupt D1 arrow like I know I should be able to.
 

deathblooms2k4

Apprentice
Wouldn't be a problem if NRS netcode didn't suck balls. I'd expect KI to be better it's on next gen consoles, but skull girls is eon better than NRS netcode. Really hope they get their shit together for MK10.
 

Filipino Man

Retirement my ass
Actually, capcom community doesn't even care for tournament wins.

We only care to put on a show lol. It's kind of a bad competitive attitude, but I haven't brought up a tournament win for AE in a while.

EDIT: I also really enjoy the fact that NRS is super tight knit. It was said earlier that there aren't like popularity ladders or circles and you can approach and hang out with anyone.

In AE at WNF, I'm part of the 'high leveled AE player' clique thingy majig. I've been playing AE for 5 years and I don't know every regular's name.

I've been playing Injustice for a little over 3 or 4 months now and I know everyone's first names, have them added on FB etc. I really like that because it shows that the community has people and not just robotic monsters.

I also like the WWE-esqueness and rivalries that come with the NRS community. I also like Injustice, so yeah, I really like this community lol.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
Actually, capcom community doesn't even care for tournament wins.

We only care to put on a show lol. It's kind of a bad competitive attitude, but I haven't brought up a tournament win for AE in a while.

EDIT: I also really enjoy the fact that NRS is super tight knit. It was said earlier that there aren't like popularity ladders or circles and you can approach and hang out with anyone.

In AE at WNF, I'm part of the 'high leveled AE player' clique thingy majig. I've been playing AE for 5 years and I don't know every regular's name.

I've been playing Injustice for a little over 3 or 4 months now and I know everyone's first names, have them added on FB etc. I really like that because it shows that the community has people and not just robotic monsters.

I also like the WWE-esqueness and rivalries that come with the NRS community. I also like Injustice, so yeah, I really like this community lol.
Awww, we love you too. Tiara Power
 

juicepouch

blink-182 enthusiast
This right here (And that I can't connect a Joker combo online to save my life) is why I use alternate accounts when I do play online, as rare as that is.




Start a scene of your own. Find people who like games, then bait them into playing yours through various means (Friendly trash talk, tell them to check it out, talk up tournaments, etc.). It's worked for me. I'm even getting my scene to start traveling, although admittedly it helps that we have an arcade close by to help us get together and play.

I do realize it's not always as easy as it sounds though, but being proactive has always helped me build a scene for whatever game I've played.
I suppose it's worth a shot. I just live in the middle of nowhere (relatively) so I don't know if I could dig up too many people who would be interested to play. My hometown has 1200 people in it lol
 

Immortal Kombat

almost moderate success
This is a legitimate question.

I am not trying to blow anyone up.

In fact, I feel like I have to qualify things before I say them now.

Guys like King, Sonic Fox, even Wound Cowboy were online only warriors before becoming household names. If online has no value, how did you explain their rise? They had to start from the beginning like every one else. Again, I'm just asking and not trying to make any points or blow anyone up or in any way imply that I know anything about anything, ever.
It wasnt that long ago i was getting blown up for saying the best shang was an online warrior named wound cowboy. I was naturally considered an idiot because i played online and hadnt been to a tournament. Oh ya, then i finally went to a major and got top 8 with a character that was a quote "online" only fish.
 
Start a scene of your own. Find people who like games, then bait them into playing yours through various means (Friendly trash talk, tell them to check it out, talk up tournaments, etc.). It's worked for me. I'm even getting my scene to start traveling, although admittedly it helps that we have an arcade close by to help us get together and play.

I do realize it's not always as easy as it sounds though, but being proactive has always helped me build a scene for whatever game I've played.
I'm trying man....maybe not as hard as I could be, but its tough. So much of the Austin TX FGC only really seems to care about SFIV or Marvel though. Last event I went to had injustice ready to go and I brought my own setup for casuals and a grand total of 3 people including myself actually signed up. It made me sad...but I still really want a local scene. Anyone I find who's somewhat interested though has never really played Fighting games competitively before though, so a lot of my time is going to be spent catching them up to speed.

This is a legitimate question.

I am not trying to blow anyone up.

In fact, I feel like I have to qualify things before I say them now.

Guys like King, Sonic Fox, even Wound Cowboy were online only warriors before becoming household names. If online has no value, how did you explain their rise? They had to start from the beginning like every one else. Again, I'm just asking and not trying to make any points or blow anyone up or in any way imply that I know anything about anything, ever.
I didn't follow MK competitvely, but did wound and King show up at there first offline tournament and body everyone? I don't think online has "no value", I just don't think its the same as offline. Online is an invaluable tool to learn to play the game and learn matchups, especially if you don't have an offline scene...but its just not the same thing. Good players are good players whether they play online or not and I think that a top tier online warrior in most games can probably become a top tier offline player, but they do still have to put in the work offline to do it.
 

Fromundaman

I write too much.
Anyone I find who's somewhat interested though has never really played Fighting games competitively before though, so a lot of my time is going to be spent catching them up to speed.
These are actually exactly the type of people you need to get to play. Not only does bringing new people into the FGC help the FGC in general grow, but those people will:
1) Not have a bias towards any fighting game
2) Practice the one you point them towards almost exclusively, making them catch up really fast as long as you can teach them well.
3) Coming from a different background, they may think in different ways and end up discovering stuff no one else would have thought of.
4) They will be more receptive to advice since they know nothing of competitive gaming, helping them progress faster.
 

Red Reaper

The Hyrax Whisperer
Administrator
This is a legitimate question.

I am not trying to blow anyone up.

In fact, I feel like I have to qualify things before I say them now.

Guys like King, Sonic Fox, even Wound Cowboy were online only warriors before becoming household names. If online has no value, how did you explain their rise? They had to start from the beginning like every one else. Again, I'm just asking and not trying to make any points or blow anyone up or in any way imply that I know anything about anything, ever.
I know what you're saying but let me play Devil's Advocate here:


Wound started playing offline for a while before he started doing well. I still remember when he showed up to EGP as an underdog.

King does have his brother, and having a good player at home to level up with is konvenient to say the least.

As for Sonic Fox... He plays by reads and chooses a character that allows him to play that way. That's how online works..... Not everyone is like that or has a character like that.
 

coolwhip

Master
I actually agree with this. I don't get why people can play a set online and it's taken super seriously and apparently determines the matchup forever too. Who the fuck can block Batman or Aquaman online anyway?

One night I was really high and played someone like 50 games while trying to do swag setups and not even clashing. Ever since then I've been told by multiple people that that specific set shows I'm an idiot about a MU and got bodied because I lost.
You get high?
 

NoobHunter420

Scrub God Lord
Most people don't care about online sets, 90% of the people use it as training methods.
I only person that seems is ra fraud.
 

Repulsar

Mortal
Good point PL...sharing matchup knowledge and tactics through offline and online matches between community members is the way to go IMO.
 

RunwayMafia

Shoot them. Shoot them all.
With all due respect, I can't think of anyone in this community who predominantly plays online that thinks like this...it's so odd. There is a slew of us who use online to learn MU's, practice spacing, footsies, etc., etc.,. I have never understood this mentality of "online tactics"...In fact, it's the other way around; it's the popular offline players who seem to have a massive problem with "online warriors". Plenty of us who only play online tend to play like it's "offline" and when we do go to tournaments we do just fine.

It truly is NOT DIFFICULT to adapt and adjust to offline play...like seriously.
 
These are actually exactly the type of people you need to get to play. Not only does bringing new people into the FGC help the FGC in general grow, but those people will:
1) Not have a bias towards any fighting game
2) Practice the one you point them towards almost exclusively, making them catch up really fast as long as you can teach them well.
3) Coming from a different background, they may think in different ways and end up discovering stuff no one else would have thought of.
4) They will be more receptive to advice since they know nothing of competitive gaming, helping them progress faster.
I understand what you're saying, but to be clear the bigger problem I'm finding with them which I didn't mention is that I worry most of the people I've tried to get involved don't have "the spark" or whatever you would call it. And by that I don't mean something overrated like "talent"....I more mean the sadomasochistic desire to get better by going through the long process of getting your ass beat over and over and over again and spending hours in the lab perfecting your execution. Its such a difficult quality to find.
 

Fromundaman

I write too much.
I understand what you're saying, but to be clear the bigger problem I'm finding with them which I didn't mention is that I worry most of the people I've tried to get involved don't have "the spark" or whatever you would call it. And by that I don't mean something overrated like "talent"....I more mean the sadomasochistic desire to get better by going through the long process of getting your ass beat over and over and over again and spending hours in the lab perfecting your execution. Its such a difficult quality to find.
Agreed. That said, you shouldn't beat their ass too badly at first. Make it seem like you're trying hard, but let them get close/win some just to not get discouraged, but still win most of them to encourage them to get better and beat you.
By doing this you make the skill gap seem very small, and that can help motivate people to play since they think they're already close to catching up.

Man... I think I might be able to teach a clinic on getting people into getting into competitive gaming considering how many scenes I've started over various games XD
 

TakeAChance

TYM White Knight
This is worse other communities. In KI community its definitely worse. I'm sure it was like this in DOA too @Perfect Legend

I think NRS community is in the inbetween. They value online a little too highly but tournament wins are definitely considered the top accolade.
KI online victories are pretty much the be all end all...however, KI online is pretty fucking amazing, so the gap between online and offline is much smaller.



But yea, our community tends to take long online sets as a indicator for superiority. I can't backdash GL's B13 online consistently, but I can offline. There are other things as well, like having my setups all timed for offline and then botching them online (training mode warrior).
 

TotteryManx

cr. HP Master
Online is valuable for matchup experience and it can be a training tool, but King and Fox are both playing characters who work online. (Rushdown based and forgiving timing wise) Batman and Batgirl both get to play their game their way and things like good anti-air and blocking mixups are not a major issue if your goal is to be forcing your opponent into a blockstring all the time.

It's the same reason characters like Cammy and C. Viper work online and more footsies based or reactionary characters don't.

That's not true at all lol. Do you even play AE online? I am mostly a reactionary/footsie poking player. I react perfectly fine online. The netcode for Injustice is slightly better than MK9, but it still isn't as good as SF imo.
 

TotteryManx

cr. HP Master
This thread really had me thinking about something...You guys do realize that we are the minority? Think about the first 6 months or so Injustice was out. There was a ton more of people that were playing it online than attending tournaments. Those people that played online wanted to win..it didn't matter if it was online. Which is why hate mail is so bad the first few months of a games life. I can also guarantee you they didn't give a crap about offline tournaments. Outside of the people on this site, no one wants to travel. That costs money and time, so to some why spend all that money and time to travel when you can stay at home and be competitive? Just some food for thought.

As far as the game being different from online to offline? Of course it is to a certain degree, but its not as bad as MK9 was. That I am 100% sure of. Take SFAE for example, the netcode is still decent to this day and a online warrior can still go to a big tournament like EVO and make top 16. It happens in this community too. How many times has this community shat on "online warriors," but then some go to a tournament and do extremely well? If the game was drastically different from offline that wouldn't be happening.
 
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