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is sadira's instinct too good?

Jer

I'm a literal Sloth
lol, word up.

I mean, I don't think it's busted or anything, it's just really good. And makes me wanna rip my hair out and rage quit life sometimes, but hell, what can you do. Sucks getting stuck in the corner though.
I love getting people in the corner with her :3
 

CD jr

Kombatant
lol saber is cheap as fuck all the time but sadira is only cheap when she traits up and even then if she misplaces a web then half your instinct just wasted. if instinct gets nerfed it should be that she can put a web 2 seconds after an opponent blocks it or gets hit not right away. besides her trait she is 100% fair with no wake up which you used to say you couldnt stuff jailhouse -____- and her ground game is the worst in the game.
 
at least she doesn't have full screen normals that lead too safe counter breakers. At least you can still hit her in her trait unlike a certain character that has armor for 15
 

NY_Jailhouse

Warrior
lol saber is cheap as fuck all the time but sadira is only cheap when she traits up and even then if she misplaces a web then half your instinct just wasted. if instinct gets nerfed it should be that she can put a web 2 seconds after an opponent blocks it or gets hit not right away. besides her trait she is 100% fair with no wake up which you used to say you couldnt stuff jailhouse -____- and her ground game is the worst in the game.
dude i have no problem with sadira
and i never said i couldnt stuff her wakeup

the only thing i have a problem with is 50+ percent combos that are basically unbreakables

also, even tho you can break the ender if you do it directly after the air super, according to shinku the damage still gets cashed for some reason lol
 

Doombawkz

Trust me, I'm a doctor
Yeah, you eat 50%. Jago heals 50%, you take 30% in sabrechip, thunder does 50% naturally. Glacius jad unblockables.

Only difference is most of the other characters build those stats regardless of opponent action. You aren't going to avoid everything thunder has, but you can at least block Sadira and avoid a big chunk of the damage.

Also we have no wake-ups. If you lose because her two instinct moments can you, then you need to work on your defense.
 

TakeAChance

TYM White Knight
dude i have no problem with sadira
and i never said i couldnt stuff her wakeup

the only thing i have a problem with is 50+ percent combos that are basically unbreakables

also, even tho you can break the ender if you do it directly after the air super, according to shinku the damage still gets cashed for some reason lol
I just went into the lab with this pretty hardcore Jail,

You can break as soon as Sadira lands that Jump Fierce early in the combo. You either guessed wrong, or did it to early/late.

I tested this off the same counter hit setup in your video. The only time you cannot break those jump cancelled heavies is if there is no opener before them. In this case, the jump fierce was the opener so all of them could have been broken.

Her max unbreakable "Setup" (since the ender can be broken)

is this: WEB (must be naked) FHK(unbreakable) FHK(Unbreakable) FHK(Unbreakable) (Combo meter is at 99 which means you must end after widows bite) Shadow Widows Bite > Ender (Breakable) for 43%

The problem with this is that the ender is so easily scoutable since she must end it or it will drop (or perhaps another shadow move into an ender)

When this is broken it does 33% damage. Even less when it's not a counter hit setup.

Still, that's guaranteed damage. But it is no where near the 60's.
 

TakeAChance

TYM White Knight
dude i have no problem with sadira
and i never said i couldnt stuff her wakeup

the only thing i have a problem with is 50+ percent combos that are basically unbreakables

also, even tho you can break the ender if you do it directly after the air super, according to shinku the damage still gets cashed for some reason lol

Edit: Just set the bars to not regenerate and it does appear like the damage gets cashed.

This is a bug and I doubt it's intended.

DOUBLE EDIT: If you break it early, the damage does not get cashed in. You have to break it before the kick actually hits your character for her flipkick (hard knockdown ender)
 
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NY_Jailhouse

Warrior
i know its breakable.... good luck breaking the jump cancelled normals in a match

or you could just get counterbroken by the way KDD does the combo lol (a bunch of jump cancels into the counterbreaker/web setup)

youre really asking for it if you try to break a sadira combo when she has instinct
 

Posthuman

Where's TJ Combo?
Edit: Normalize Sadiras Instinct.
Normalize Sabrewulf oveall.
Normalize Jagos damage and frame traps.
Normalize Orchids damage, walk speed and air normals.
Normalize Thunders damage.
Buff Glacius B+HP, make it faster and bigger hitbox. :)
 
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Posthuman

Where's TJ Combo?
at least she doesn't have full screen normals that lead too safe counter breakers. At least you can still hit her in her trait unlike a certain character that has armor for 15
If you cant hit glacius out of his jumping normals than you r not playing KI!

F+MP is -7. He either has to cancel into hail or cold shoulder. You can shadow counter cold shoulder.

Get up close use ur best jumping normals, get a knockdown and rape him.
 
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TakeAChance

TYM White Knight
i know its breakable.... good luck breaking the jump cancelled normals in a match

or you could just get counterbroken by the way KDD does the combo lol (a bunch of jump cancels into the counterbreaker/web setup)

youre really asking for it if you try to break a sadira combo when she has instinct
It's very good, but it is not unbreakable.

Your term practically unbreakable is definitely accurate, but your video implies that it is not breakable, which it is. The only way it isn't is in the way I explain above, and the ender is still breakable in that one as well.

I agree that if they are jump cancelling their normals in trait, it's going to be suicide to try and break since they can mix up all levels, but if they do that their combo meter fills up quick and the damage potential goes way down.
 
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Killphil

A prop on the stage of life.
I'm not following the jump cancel part of this. I'm not very versed in the game since I spend more time waiting for a match than actually playing, but it looks like you attempted a breaker in both combos and got locked out? Sure its a lot of damage, but what are these jump cancels? Because the only time I see her in the air is for the shadow move and the jump in to start the combo.
 

TakeAChance

TYM White Knight
I'm not following the jump cancel part of this. I'm not very versed in the game since I spend more time waiting for a match than actually playing, but it looks like you attempted a breaker in both combos and got locked out? Sure its a lot of damage, but what are these jump cancels? Because the only time I see her in the air is for the shadow move and the jump in to start the combo.
Her instinct grants her the ability to jump cancel all of her normals, she can however normal cancel her jump cancel lol.

It looks like this: Normal > Jump Cancel (invisible) > Normal (cancels the jump) repeat
 
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Killphil

A prop on the stage of life.
Her instinct grants her the ability to jump cancel all of her normals, she can however normal cancel her jump cancel lol.

It looks like this: Normal > Jump Cancel (invisbile) > Normal (cancels the jump) repeat
Lol, and here I am thinking all it did was give her those webs. No wonder Jailhouse said its basically a guess for breaking.
 

NLHE

Noob
Is Sadira instinct to good?

She can option select counter breakers in combos, set up unbreakable combos, make any multihit move/shadow move unable to be shadow countered, counters all other deadly instincts, and jump cancel moves so you can use manuals like rabid doubles (except have the ability to switch between medium and heavy). It's a decent instinct, goes really well with her rediculous low arc jump/double jumps. How many times can she cross you up in the air making you change block directions, 3 or 4? Any anti air attempts lead to full combos. Sadira is a peach....

jump/crossup jump fierce, lp blade demon, web, rinse and repeat, is still unbreakable.