GGA Saucy Jack
The artist formerly known as ImNewbieSauce
I hope this thread can stay open, and I hope this thread can stay civil. I have been curious about these two questions I am about to ask for a long time. I guess I just want to understand what I am missing. If I am missing something, I accept that, and will be happy to learn about it to fill my knowledge gap.
A lot of members in this community like to use the argument of:
"bro, just play (insert random game), it doesn't have this problem."
But random game has it's own set of problems that we choose to ignore for the purposes of bitching about MK or IGAU. So I ask:
1) where did this myth come from that MK and Injustice are the only games with balance issues? The amount of games where half the cast is just plain not viable is astounding. Not specific to this game, or this genre even! Call of duty has been a competitive powerhouse for years but every single game only has 1, maybe 2 load outs useable at the highest level. Balance issues happen to everyone.
2) where did this myth come from that only MK and Injustice have things like character specific hitbox weirdness, or goofy stage mechanics? Your gold standard...AE...has setups that only work in the left corner. Or watch Makoto guides, and check out all the weird shit she can glitch against certain characters. This isn't NRS specific. Mechanics issues happen to everyone.
I am completely understanding that no one is perfect. There has never been, nor will there be, a perfect game. And I'm ok with that. It's a game, and if I have fun playing it, then it's all good with me. I am just confused as to why we seem to love to bring other games up as a talking point, when in reality, they have just as many problems, if not more, and yet that's the argument for "why MK and IGAU suck".
A lot of members in this community like to use the argument of:
"bro, just play (insert random game), it doesn't have this problem."
But random game has it's own set of problems that we choose to ignore for the purposes of bitching about MK or IGAU. So I ask:
1) where did this myth come from that MK and Injustice are the only games with balance issues? The amount of games where half the cast is just plain not viable is astounding. Not specific to this game, or this genre even! Call of duty has been a competitive powerhouse for years but every single game only has 1, maybe 2 load outs useable at the highest level. Balance issues happen to everyone.
2) where did this myth come from that only MK and Injustice have things like character specific hitbox weirdness, or goofy stage mechanics? Your gold standard...AE...has setups that only work in the left corner. Or watch Makoto guides, and check out all the weird shit she can glitch against certain characters. This isn't NRS specific. Mechanics issues happen to everyone.
I am completely understanding that no one is perfect. There has never been, nor will there be, a perfect game. And I'm ok with that. It's a game, and if I have fun playing it, then it's all good with me. I am just confused as to why we seem to love to bring other games up as a talking point, when in reality, they have just as many problems, if not more, and yet that's the argument for "why MK and IGAU suck".