GLoRToR
Positive Poster!
Characters:
- A roster voted for other than the core favourites. (Raiden, Kitana, Scorp, Sub are obviously in but I'm not about to make this a debate, point being, vote for characters so we don't get Jarek instead of Jax and Mokap instead of Quanchi or whatever.)
- Bosses unlocked and playable, balanced for their strength.
Big Cheese: Shinnok - his own moveset!!
Smaller Cheese: Moe - bigger, tougher, a lot better, but he smells way worse than Smoke will ever.
Game Modes:
Story - Hire a professional writer, yo. Multi-choice action where your decisions influence the outcome. A bit like shaolin monks was, but you can do fatalities, use your specials, and it doesn't have to be 2 days long and incredibly fancy if it feels like you got to slaughter and went through a story you will want to see other aspects of as well. Freedom is key!
Team Story - Yep. Please. Allow up to like four players to wander into the world of MK and slaughter adversaries together as a group.
Survival - Yeah. Just, bring it.
Tag - Well some people like this.
Tag survival - Mhm.
Game Mechanics:
- Projectile trades.
- True 3d and jumping made risky. (Insta-ringout for example if you mess it up. No more bunny hops.)
- Frame data consolidated (a balance for blocked moves all being properly punishable by all of the cast. Characters whose moves are safe on block deal less damage, characters which deal more damage have no safety, their block advantage all requires meter. )
- A no-bullshit netcode that doesn't transmit everybody's underwear size twice a second to everybody else.
- A roster voted for other than the core favourites. (Raiden, Kitana, Scorp, Sub are obviously in but I'm not about to make this a debate, point being, vote for characters so we don't get Jarek instead of Jax and Mokap instead of Quanchi or whatever.)
- Bosses unlocked and playable, balanced for their strength.
Big Cheese: Shinnok - his own moveset!!
Smaller Cheese: Moe - bigger, tougher, a lot better, but he smells way worse than Smoke will ever.
Game Modes:
Story - Hire a professional writer, yo. Multi-choice action where your decisions influence the outcome. A bit like shaolin monks was, but you can do fatalities, use your specials, and it doesn't have to be 2 days long and incredibly fancy if it feels like you got to slaughter and went through a story you will want to see other aspects of as well. Freedom is key!
Team Story - Yep. Please. Allow up to like four players to wander into the world of MK and slaughter adversaries together as a group.
Survival - Yeah. Just, bring it.
Tag - Well some people like this.
Tag survival - Mhm.
Game Mechanics:
- Projectile trades.
- True 3d and jumping made risky. (Insta-ringout for example if you mess it up. No more bunny hops.)
- Frame data consolidated (a balance for blocked moves all being properly punishable by all of the cast. Characters whose moves are safe on block deal less damage, characters which deal more damage have no safety, their block advantage all requires meter. )
- A no-bullshit netcode that doesn't transmit everybody's underwear size twice a second to everybody else.