BlueLightningTN
Noob
This is the starter post. I'll edit it as we find excellent ideas for alternative X-Ray moves. The idea is that in the next Mortal Kombat (or maybe even as DLC), we should be able to pick between 2 or 3 X-Rays before a match to help our character match-up against the opponent. But since I'm not an expert with every character, I need your help to figure out what the other (1 or 2) X-Rays should be.
Scorpion
Liu Kang
Kung Lao
Sub-Zero
Sindel
Ermac
Reptile
X-Ray #1: Reptile goes invisible, passing thru projectiles, with a 35% forward attack travelling half the screen.
X-Ray #2: Reptile creates a non-moving mega forceball behind him. Stays for 8 seconds, does 32% damage if touched. Reptile can move normally while it exists.
Kitana
Johnny Cage
X-Ray #1: An instant counter against any physical attack. Provides limited ability to combo further afterwards. 35% damage.
X-Ray #2: Quick, aerial grab (will lose to any attack). Allows Cage to severely punish spinning recoveries and add large damage to juggle combos. Does 40% damage. *Thanks to Shib for this X-Ray*
Mileena
Nightwolf
Cyrax
Noob Saibot
Smoke
Sektor
Sonya Blade
Jax
Kano
Kurtis Stryker
Shang Tsung
Baraka
Kabal
Raiden
Cyber Sub-Zero
Sheeva
X-Ray #1: Sheeva stomps the ground, lifting any grounded opponent into an unblockable X-Ray attack that deals 37% damage.
X-Ray #2: Sheeva lifts off the ground, possibly hitting the opponent, then lands. If the land connects, the X-Ray deals 36%, plus 6% if it hit on the way up as well.
Quan Chi
Skarlett
Kenshi
Rain
Scorpion
Liu Kang
Kung Lao
Sub-Zero
Sindel
Ermac
Reptile
X-Ray #1: Reptile goes invisible, passing thru projectiles, with a 35% forward attack travelling half the screen.
X-Ray #2: Reptile creates a non-moving mega forceball behind him. Stays for 8 seconds, does 32% damage if touched. Reptile can move normally while it exists.
Kitana
Johnny Cage
X-Ray #1: An instant counter against any physical attack. Provides limited ability to combo further afterwards. 35% damage.
X-Ray #2: Quick, aerial grab (will lose to any attack). Allows Cage to severely punish spinning recoveries and add large damage to juggle combos. Does 40% damage. *Thanks to Shib for this X-Ray*
Mileena
Nightwolf
Cyrax
Noob Saibot
Smoke
Sektor
Sonya Blade
Jax
Kano
Kurtis Stryker
Shang Tsung
Baraka
Kabal
Raiden
Cyber Sub-Zero
Sheeva
X-Ray #1: Sheeva stomps the ground, lifting any grounded opponent into an unblockable X-Ray attack that deals 37% damage.
X-Ray #2: Sheeva lifts off the ground, possibly hitting the opponent, then lands. If the land connects, the X-Ray deals 36%, plus 6% if it hit on the way up as well.
Quan Chi
Skarlett
Kenshi
Rain