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This is kinda sad IGAU

RIF

Apprentice
I've had more people quit/send rage mail/be assholes playing this game than I ever have playing UMVC3. It's significantly higher and it IS sad. There are times when I play well and times and there are times when I play like total shit, but I never rage quit. I accept my losses and try to get better. The people who quit/send rage mail/complain/bitch/whine are really just out of line.
 

SaJa

FH_FenriR
This happens like every second game vs me.
It's not even fun anymore. Today it happened
35 out of 40 times that ppl did rage quit or did already quit
on the select screen vs me when they see me picking
Deathstroke. Yesterday I was in an 8 player endless lobby
and once I started winning with Deathstroke everyone left the lobby
right away.
Deathstroke was designed by NRS to be played like this.
Do ppl online expect me playing another character?
How are you supposed to have fun at all?
Don't get me wrong IGAU is such a great fighting game, probably
my sec favorite fighting game right after SSF4, but like rly
sometimes the online community in this game is just...
I think I have never seen ppl sending so much hatemails and rage-quitting so often
in any other fighting game before.

Since the release of this game
- probably 30% of all the players I have faced
did rage quit vs me or did already quit on the select screen when I picked DS.
- I have received over 300 hatemails
- only a few ppl at least gave me credit for playing DS or saying at least GG

rant over


Maybe in other fighting games you don't play such a zoner char ? Just asking ^^
I think there are ignorant/young people on every games and not only igau. Most of people don't know there are frustated by their lake of knowledge (especially against zoning) and the online, they just don't know about it.
 

Fred Marvel

It's actually Freddy Marvel
I remember when all my friends played COD by camping, and that was fun. I preferred to Rambo. I died many times before I got better. That's the secret. GET BETTER
uhh...ok i dont see what that had to do with my post but yeah improvement obviously doesnt hurt
 

ZalliX

Noob
When I play Raven likes shes supposed to be played people rage quit 90% of the time. No one likes getting 100%'d before they can land a hit. Its not very fun.
 
It seems the people who quit against DS pre-patch (the ones who got him nerfed) are the same people who cannot deal with him now. They are typical scrubs. I played a set yesterday against a good Killer Frost player, went to send a GG message and I get called a spammer. DS is very rage inducing online but he can be beaten.
 

zoofs

bless
ragequits and rage messages don't bother me while playing deathstroke, but I can't stand when people just leave as soon as I pick him or try to pick him as well, then proceed to zone me the entire game
 
ragequits and rage messages don't bother me while playing deathstroke, but I can't stand when people just leave as soon as I pick him or try to pick him as well, then proceed to zone me the entire game
I hate when people mirror me with DS after I beat them, then they realize they can't win the mirror and rage-quit
 

LiangHuBBB

Warrior
Maybe in other fighting games you don't play such a zoner char ? Just asking ^^
I have been playing Guile and Blanka as secondary since the last 4 years in SSF4.
Guile is supposed to be played as a keep away character which does throw SBs all the time
and when you try to jump in you will get punished by an anti air. Guile has 7 anti air moves and because
of his insane recovery time he will usually always be able to punish any character on time which tries to dash or jump in
when played properly. Even when SSF4 was released and Guile was ridiculous strong in this game ( until they nerfed him in a patch ) ppl "almost" never send hatemails or RQ.
Blanka on the other hand has always been 1 of the most annoying characters in SSF4 to play vs for the majority of ppl.

Yet, all together I have only received 38 hatemails, 22 ppl who kicked me out of their lobby ( but the majority of ppl no matter what skill lvl they were have always played vs me ) and 14 RQ ( ppl either did freeze the game or pulled the plug ) in SF4 Vanilla and SSF4
during the whole last 4 years compared to the 300+ hatemails and 30% RQ ratio in IGAU which I have only been playing for about 4 months.
 

A F0xy Grampa

Problem X Promotions
OK I know Ketchup made an amazing video on getting by DS's guns, but the truth of the matter is this. When you do get close to DS the intractables save his ass EVERY time on almost every stage he has a way out. Sure you can dash block 1/2 the screen to get to him but then you've taken at least 25% chip damage, then you have to pray he doesn't use an intractable on you when your trying to get the last dash in to actually fight him, or get sword flipped on your dash attempt. IMHO Death Stroke was not a well thought out character with game balance in mind. People still abuse him, and lag online makes it even worse. Sure you CAN beat him, but no matter what the situation only a few characters can really stand a chance against him in the match-up. Characters with air dash's (ie. Superman, Wounder Woman, Killer Frost) seem to have a better time, as well as Black Adam and possibly Zod. Batgirl and MMH can blow up DS but you don't see many of those online IMO. In all honesty DS needs a bit more recovery on all his gun shots, but that's just my opinion. Others may say he's been nerfed already but I still feel in a majority of instances it wasn't enough. Blow this up or what ever but that's just the way I see it.
If you're taking 25% chip to get in that means you're blocking about 13 guns or something on the way in....
It takes 2 blocked gun shots to get in.

Theres a difference between the way you see it, and the way it actually is.
 

PND_Ketchup

"More deadly than the dawn"
If you're taking 25% chip to get in that means you're blocking about 13 guns or something on the way in....
It takes 2 blocked gun shots to get in.

Theres a difference between the way you see it, and the way it actually is.
This.

I hope Ludus Magnus upload the footage of me vs Foxy in Grand finals of I49. He plays the matchup the way it should be played. I'm sure it could help anyone undnerstand the bare basics of getting in.
 

Scorp-Zero

Salty Shazam
I have been playing Guile and Blanka as secondary since the last 4 years in SSF4.
Guile is supposed to be played as a keep away character which does throw SBs all the time
and when you try to jump in you will get punished by an anti air. Guile has 7 anti air moves and because
of his insane recovery time he will usually always be able to punish any character on time which tries to dash or jump in
when played properly. Even when SSF4 was released and Guile was ridiculous strong in this game ( until they nerfed him in a patch ) ppl "almost" never send hatemails or RQ.
Blanka on the other hand has always been 1 of the most annoying characters in SSF4 to play vs for the majority of ppl.

Yet, all together I have only received 38 hatemails, 22 ppl who kicked me out of their lobby ( but the majority of ppl no matter what skill lvl they were have always played vs me ) and 14 RQ ( ppl either did freeze the game or pulled the plug ) in SF4 Vanilla and SSF4
during the whole last 4 years compared to the 300+ hatemails and 30% RQ ratio in IGAU which I have only been playing for about 4 months.

The online community on this game is complete shit. People on SF are hellas more mature and it is easy as shit to get in in SF.... FADC. MK didn't have zoning because of the block button. IMO it is NRS who have made the game so annoying for people
 

TarkatanDentist

Kombatant
OK I know Ketchup made an amazing video on getting by DS's guns, but the truth of the matter is this. When you do get close to DS the intractables save his ass EVERY time on almost every stage he has a way out. Sure you can dash block 1/2 the screen to get to him but then you've taken at least 25% chip damage, then you have to pray he doesn't use an intractable on you when your trying to get the last dash in to actually fight him, or get sword flipped on your dash attempt. IMHO Death Stroke was not a well thought out character with game balance in mind. People still abuse him, and lag online makes it even worse. Sure you CAN beat him, but no matter what the situation only a few characters can really stand a chance against him in the match-up. Characters with air dash's (ie. Superman, Wounder Woman, Killer Frost) seem to have a better time, as well as Black Adam and possibly Zod. Batgirl and MMH can blow up DS but you don't see many of those online IMO. In all honesty DS needs a bit more recovery on all his gun shots, but that's just my opinion. Others may say he's been nerfed already but I still feel in a majority of instances it wasn't enough. Blow this up or what ever but that's just the way I see it.
Can I be brutally honest here and say that all of that is BS?

As has been said, 25% chip damage = at least 13 blocked guns. If you're forced to block guns thirteen times before you can get in, I seriously don't know what to tell you...

Interactables can be annoying, sure, depending on which one you're talking about, but he's a Gadget character, and a lot of the time Gadget interactable usage is much easier to get around than Power interactable usage is. Especially that 'plant a bomb on hanging object' thing - that has a huge blindspot which can be easily exploited once you're used to it.

Sword Flip is massively unsafe on block. Anyone who thinks throwing that at you from a neutral position is a good idea is a fool.

Batgirl isn't especially proficient at 'blowing up' Deathstroke tbh - not saying she does badly against him, but she doesn't have a significant edge over him compared to other high/top tier characters...

Granted, there are a few characters Deathstroke does super well against, like Hawkgirl, given that she can't punish his gunshots for toffee unless she's really close, he can knock her out of Flight fairly effortlessly, and her projectiles are slow as fuck and easy to interrupt. But on the whole, there are maybe 3 or 4 such match-ups in the game he dominates like that...

Also can I just point out that for many characters, the main annoyance in this match-up is his up-close game, not his zoning? There's the 50-50 between b1 and b2, f23 is fast and has lots of frame advantage on block, Sword Spin is very good against characters who can't punish it on block easily, or even punish it at all etc.

Deathstroke is unambiguously mid tier, and does not need changing.
 

Hellbringer

1 2 3 drink
This happens like every second game vs me.
It's not even fun anymore. Today it happened
35 out of 40 times that ppl did rage quit or did already quit
on the select screen vs me when they see me picking
Deathstroke. Yesterday I was in an 8 player endless lobby
and once I started winning with Deathstroke everyone left the lobby
right away.
Deathstroke was designed by NRS to be played like this.
Do ppl online expect me playing another character?
How are you supposed to have fun at all?
Don't get me wrong IGAU is such a great fighting game, probably
my sec favorite fighting game right after SSF4, but like rly
sometimes the online community in this game is just...
I think I have never seen ppl sending so much hatemails and rage-quitting so often
in any other fighting game before.

Since the release of this game
- probably 30% of all the players I have faced
did rage quit vs me or did already quit on the select screen when I picked DS.
- I have received over 300 hatemails
- only a few ppl at least gave me credit for playing DS or saying at least GG

rant over



 

ryumanjisen

I only work in black,sometimes in very dark grey.
I have been playing Guile and Blanka as secondary since the last 4 years in SSF4.
Guile is supposed to be played as a keep away character which does throw SBs all the time
and when you try to jump in you will get punished by an anti air. Guile has 7 anti air moves and because
of his insane recovery time he will usually always be able to punish any character on time which tries to dash or jump in
when played properly. Even when SSF4 was released and Guile was ridiculous strong in this game ( until they nerfed him in a patch ) ppl "almost" never send hatemails or RQ.
Blanka on the other hand has always been 1 of the most annoying characters in SSF4 to play vs for the majority of ppl.

Yet, all together I have only received 38 hatemails, 22 ppl who kicked me out of their lobby ( but the majority of ppl no matter what skill lvl they were have always played vs me ) and 14 RQ ( ppl either did freeze the game or pulled the plug ) in SF4 Vanilla and SSF4
during the whole last 4 years compared to the 300+ hatemails and 30% RQ ratio in IGAU which I have only been playing for about 4 months.
That's exactly my case too. In all the time I've been playing SFIV, mainly with Abel and Ryu, I've probably received about...20? hatemails. Sure, you always get the scrubs who call you a "hadoken spammer" or complain about the amount of tornado throws you use in a match (I'm playing with Abel...what do you want me to do, throw hadokens?). But they are the exception, not the rule. In this game, I have more than 200 hatemails.

I don't think the I:GAU community is trash. I've met some decents players outside of TYM and we have formed a nice, but small, EU PS3 community. But, that being said, it's true that the game is filled, much more than usual, with ragers, compainers and quitters. And I still don't understand why.
 

PND_Ketchup

"More deadly than the dawn"
That's exaclty my case too. In all the time I've been playing SFIV, mainly with Abel and Ryu, I've probably received about...20? hatemails. Sure, you always get the scrubs who call you a "hadoken spammer" or complain about the amount of tornado throws you use in a match (I'm playing with Abel...what do you want me to do, throw hadokens?). But they are the exception, not the rule. In this game, I have more than 200 hatemails.

I don't think the I:GAU community is trash. I've met some decents players outside of TYM and we are formed a nice, but small, EU PS3 community. But, that being said, it's true that the game is filled, much more than usual, with ragers, compainers and quitters. And I still don't understand why.
Because NRS games are made with a balance of casual and hardcore play. The games are more accessible to people that aren't that great at fighting games, things like the chain combos etc. They dont play street fighter because it's too mathematical for them.

They play Injustice and think they're hot shit because they can do combos to beat the arcade ladder on hard mode without using a continue, jump online thinking they're the shit and get blown up by someone who's got more to their gameplay.

It's misdirected ego's if anything.
 

LiangHuBBB

Warrior
I just read this comment on my vid...

"It's not even fun anymore? How do you think that GL player felt dealing with your bullshit gun spam? I'll bet it wasn't fun for him. Deathstroke IS a cocksucker. He's not balanced. There should at LEAST be some restrictions on him, such as when he fires a gun, he can't fire again for 5 seconds, something to at least lower down his power. Advanced players can lose to complete noobs just because they pick him. As TrU3 once said, playing this really makes you think this game doesn't reward skill."
 

PND_Ketchup

"More deadly than the dawn"
I just read this comment on my vid...

"It's not even fun anymore? How do you think that GL player felt dealing with your bullshit gun spam? I'll bet it wasn't fun for him. Deathstroke IS a cocksucker. He's not balanced. There should at LEAST be some restrictions on him, such as when he fires a gun, he can't fire again for 5 seconds, something to at least lower down his power. Advanced players can lose to complete noobs just because they pick him. As TrU3 once said, playing this really makes you think this game doesn't reward skill."
There is so much wrong with this post.

Green Lantern can punish gunshots harder than others at dumb ranges. It's no harder for him to get in over anybody else. Lets make these mindless scrubs play a good Sagat player, they get "spammed" with tiger shots from fullscreen, and then get knocked back by tiger uppercuts the second they get in, they'd be preaching to nerf sagat the same way.

As much as I like True, his opinion on the game can be a bit iffy at times, a statement like that indicates that players that have a mind of spacing and choosing where and when you use gunshots doesn't take skill. If you lose to a braindead special move happy deathstroke, you only have yourself to blame.

if I see one more person complain that deathstroke can just "sword flip" you when you get close, I think my head will explode. Against a decent deathstroke player, you should be way more careful about his B1 if you get dash happy at jump distance.
 

supernumian

Triborg Enthusiast
This happens like every second game vs me.
It's not even fun anymore. Today it happened
35 out of 40 times that ppl did rage quit or did already quit
on the select screen vs me when they see me picking
Deathstroke. Yesterday I was in an 8 player endless lobby
and once I started winning with Deathstroke everyone left the lobby
right away.
Deathstroke was designed by NRS to be played like this.
Do ppl online expect me playing another character?
How are you supposed to have fun at all?
Don't get me wrong IGAU is such a great fighting game, probably
my sec favorite fighting game right after SSF4, but like rly
sometimes the online community in this game is just...
I think I have never seen ppl sending so much hatemails and rage-quitting so often
in any other fighting game before.

Since the release of this game
- probably 30% of all the players I have faced
did rage quit vs me or did already quit on the select screen when I picked DS.
- I have received over 300 hatemails
- only a few ppl at least gave me credit for playing DS or saying at least GG

rant over

You need to know that some people try to have fun when they play online.
If I found a guy that is much more skilled than me, I don't quit but I leave the pad and let the guy finish the match then try to find out a guy that has my skill level so we can have fun together.
Not all the IGAU player are pro player, someone just try to reach a decent level and have fun with the game.
When I see your video, I see a true skilled player that can be very hard to deal with, so, I don't blame with people that quit against you.
Probably there's no rage in them, they quit just because they can't play...
You're good and you play with a character that is hated a lot online.
You always see something like that: ah, the pro player life is very difficult... :p
 

LiangHuBBB

Warrior
And the comment by PyroWEF goes on.
I mean really?
I will stop responding to this guy because it wouldn't make any sense.

"It's not even fun anymore? How do you think that GL player felt dealing with your bullshit gun spam? I'll bet it wasn't fun for him. Deathstroke IS a cocksucker. He's not balanced. There should at LEAST be some restrictions on him, such as when he fires a gun, he can't fire again for 5 seconds, something to at least lower down his power. Advanced players can lose to complete noobs just because they pick him. As TrU3 once said, playing this really makes you think this game doesn't reward skill."

"Yeah, that's an outright lie that a good player will always outsmart a bad player. I've seen good people (including myself) who study the game, work in the lab CONSTANTLY and know how to implement a good strategy lose to people who did nothing but spam the guns because we couldn't get an opening on them. Yes, beating a spammer Deathstroke is possible but there's a lot of variables involved. As far as him being mid tier, that's just laughable. If he's mid tier why does everyone pick him? "

"Who's higher? Doomsday? Alright, I'll give you that one but I can't think of anybody else who can do such complete BASICS and win the majority of their games. Scorpion could do that before he got nerfed but he's useless now. People like Superman, Green Lantern, Batman, etc are weak as fuck in comparison. They actually have to do work to win."
 

Axel_Redd

Vampire Jesus....he wants YOUR blood now!!
And the comment by PyroWEF goes on.
I mean really?
I will stop responding to this guy because it wouldn't make any sense.

"It's not even fun anymore? How do you think that GL player felt dealing with your bullshit gun spam? I'll bet it wasn't fun for him. Deathstroke IS a cocksucker. He's not balanced. There should at LEAST be some restrictions on him, such as when he fires a gun, he can't fire again for 5 seconds, something to at least lower down his power. Advanced players can lose to complete noobs just because they pick him. As TrU3 once said, playing this really makes you think this game doesn't reward skill."

"Yeah, that's an outright lie that a good player will always outsmart a bad player. I've seen good people (including myself) who study the game, work in the lab CONSTANTLY and know how to implement a good strategy lose to people who did nothing but spam the guns because we couldn't get an opening on them. Yes, beating a spammer Deathstroke is possible but there's a lot of variables involved. As far as him being mid tier, that's just laughable. If he's mid tier why does everyone pick him? "

"Who's higher? Doomsday? Alright, I'll give you that one but I can't think of anybody else who can do such complete BASICS and win the majority of their games. Scorpion could do that before he got nerfed but he's useless now. People like Superman, Green Lantern, Batman, etc are weak as fuck in comparison. They actually have to do work to win."
regardless, Deathstroke shouldn't be getting another nerf, if anything his machine guns should be buffed (and maybe his air shots or something)
 
As a Bane player, the same thing happens every time I beat their first character. They immediately pick deathstroke and usually get blown up for it. Then they pick supes. If I beat that they go black adam and i cry because its almost impossible to beat black Adam with bane.

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