Espio
Kokomo
I feel I have not grasped this match up at all yet. I have against Black Adam. What giving me trouble is not her d1 or mace charge but her trait when she in air. I have no clue what to do when she in air. I know if i air dash ill get hit.
You mentioned Superman's air grab already as an option and everyone can do jump normals to knock her out of the air, you just need to get in range to do so.
Trait doesn't last forever, it lasts roughly 8 seconds so the Hawkgirl players that know how to use the character and know the trait timings will land before the trait time expires.
Also something I wanted to note is 2,2 up 3 is plus 2 on block so don't hit buttons after it and MB mace charge is plus on block too as is MB mace toss by a notable amount so respect those.