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The Balance of Injustice

SaJa

FH_FenriR
explain how its not balanced? For the most part its pretty balanced, people can argue about Superman and Black Adam but honestly there are counter picks to all characters. Learn and adapt. I assume by that post you play Shazam, well instead of saying its not balanced level up or pick someone else

The game isn't balanced because not all character are egal, hard to understand ?
Sure we can say "learn adapt, stop crying" or anything like that but STILL ! Some characters are not tournaments viable because of the strongest. That is all. Happy or not.

What I do want is top tier characters being more interesting to be played because they got nerf.
Just like skarlet on mk9
And low tier needs buff to be seen in tournament. Bored of the same cast over and over, it seems no one is adapting yet (just like mk9 after 2 years). ;)

Stop being hypocrite, some people like unbalanced games, some other don't, that's the only true question here lol. We all know the game isn't balanced yet.

Oh and btw, it's not because I'm saying the game isn't balanced that I'm not adapting or even trying. Ty.
 

haketh

Champion
That is a lot of characters, and I don't see how Deathstroke, Zod, or Killer Frost beat him. Cyborg and Black Adam do make sense, though.
Zod's just a slight feeling, he probably doesn't though. Deathstroke can get out of F 2, 3, Breath pressure easily by Crouch blocking the first hit, stand blocking the second then jumping out. He can shut down Supes zoning on reaction, and doesn't do bad in the footsies game, plus the Ninja vortex. Killer Forst can just make Supes cautious about alot of decisions he has to make when it comes to putting pressure on. His large damage when he pushes people to the corner is always a factor and of of course 2 Frames
 

AC_Jard

twitch.tv/fresnogaminglive
The game isn't balanced because not all character are egal. Sure we can say "learn adapt, stop crying" or anything like that but STILL ! Some character are not tournaments viable because of the strongest. That is all. Happy or not.
All characters CAN be tournament viable if you put in the time. With that saying, I understand some characters like Shazam, lobo probably could use buffs. The game is only 4 months old so it could be too early to say. But look at SF4 for the most part the game is well balanced and even some of the so called "weaker" characters can be viable in tournament play. Just because lets say a few characters seem to be not tournament viable which that has yet to be proven, doesn't mean the game isnt pretty well balanced
 

Circus

Part-Time Kano Hostage
People think that once Supes/BA get nerfed the game will be the most balanced game of all time and it's just so overly optimistic.

Sure, Supes and BA have stuff that needs toning down but just know that if THEY'RE not the ones on top there will be no one holding back Batman, Aquaman, and to an extent Doomsday.

The game's balance is pretty good right now, but if people think a couple of BA/Supe nerfs and a couple of buffs for some low tiers will magically make this game the most balanced game on the planet then youre not thinking it through enough. NRS would need to jump through some serious hoops with nerf/buffs to make the balance some are wishing for.
 

JokersWild515

I'm a man of my word.
This game is more balanced than people think it is. Some characters just have to really put in work to get a win against top-tiers like Supes, BA, etc.
 

SaJa

FH_FenriR
The game is only 4 months old so it could be too early to say.
4 months isn't young anymore. I'm not talking about mid tier such GA anyway. But the few characters that aren't balanced yet obviously.

Just because lets say a few characters seem to be not tournament viable which that has yet to be proven, doesn't mean the game isnt pretty well balanced
plus some other char too strong. It means around 10 characters. It's a lot. Some doesn't exist in tournament, some other are legion in top 8.

Just saying.

I think buffing walk speed would be a good deal to balance the game even more without buffing or nerfing.
 

Ra Helios

Omnipotent God-like Selina Kyle Player
Catwoman need buffs in order to make this game balance.

(.1) Faster mobility
(.2) low whip and high whips need to come out faster and not so obvious
(3.) catdash start up need to be faster especially the wake up catdash
(4.)b2,3 should be a hard knock down because of how catwoman is. She is not a zoned character but a close combat character so when a character is push away with b2,3 it need to be hard knock so catwoman can dash so she won't be zoned
(5.) b2 need to have no delay when it comes to b3 combo

Tha is it
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
People think that once Supes/BA get nerfed the game will be the most balanced game of all time and it's just so one sided.

Sure, Supes and BA have stuff that needs toning down but just know that if THEY'RE not the ones on top there will be no one holding back Batman, Aquaman, and to an extent Doomsday.

The game's balance is pretty good right now, but if people think a couple of BA/Supe nerfs and a couple of buffs for some low tiers will magically make this game the most balanced game on the planet then youre not thinking it through enough. NRS would need to jump through some serious hoops with nerf/buffs to make the balance some are wishing for.
But nobody cares...they just want FotM nerfed, and they want nerfs now...without care for the future.
 

shaowebb

Get your guns on. Sheriff is back.
There has been talk of Superman losing to Hawkgirl for some time now.
I can vouch for this. She makes his life hell because she just stays in. Her flight, mace charge, and wing evade 3 all seem tooled to go around or straight up his ranged options and her general MB followups to any of her stuff tend to carve him up. Plus flight cancels, divekick stomp being hard to read, and her Wing evade into the overhead are all tricky to deal with for him to deal with on reaction. She has to play aggressive in this, but if she does he seriously struggles against her moves and how so many put her off the ground into a flying situation or one that dashes back and then straight into him like a boxer. I'm not even that good with her, but she's a problem for him. She has the damage and mobility to make his life hard. 6-4 but if someone is a Hawkgirl main with a lot of practice in the matchup it could go as deep as 7-3 if they know their stuff.
Try playing a high level Sinestro as HawkGirl. Oh hell no...
I can vouch for this as well. Like I said...everyone seems to be a counterpick to someone, but they in turn have counter picks as well. Its just a matter of reward vs entry level barrier to their offense thats inconsistent in this roster. Some characters have fewer bad matches than others and some of those have the easiest offense. Our current "top tier" are in this lot, but hey...things could change. I still think it could use more utility to moves and more mobility though.
 

sgZick

Noob
I agree with the opening post. It is massively better balanced than MK is at the current state. Just compare Injustice Match-Up chars (as discussed in the character sub-formus) and the Tier-Chart. There is no match-up in this game that is worse than 7-3. There are 5 Top characters, 3-4 low tier ones and the rest is midfield, and at least the midfield can hold their space against the top-tier. Balancing might get a bit shady when talking about stage-advantages though...

I did not play all fighting games ever made and none of them at a competitive level, but amongst the games I played a lot I would say it is very well balanced (MK, Soul Calibur 2, Tekken Tag Tournament, SF4, Super Smash Bros Melee, MKDA).
 

BrobaChett

GODSTOMPER
I think at this point no one needs to be nerfed at all. Not even Superman or Black Adam and i'm a Flash player. Give some lower tier characters some buffs already and stop killing characters.
 

shaowebb

Get your guns on. Sheriff is back.
Yeah I bitch about Superman (what do you expect from a Green Arrow fan?) but he's honestly someone who could easily be overnerfed. He could use a few small frame adjustments to keep him fair in my eyes, but it'd likely be better to just plain buff other cast and not specifically for him as a matchup either.

Just cover folks who have glaring weaknesses like bad frame data, damage or lack of starters/wakeups a little more in their trouble area and buff walk speeds is all I really want. Its not necessarily one tool that makes folks less balanced its lack of utility/mobility in others.
 

chessmaster

Kombatant
I think the balance is fine for now. I dream to see an NRS game go 3 or 4 months without a patch that's not the final patch.
 

BrobaChett

GODSTOMPER
I used to complain about fighting Black Adam all the time. I learned the match up quickly and now enjoy the uphill battle with Barry Allen. Superman has been nerfed in every patch which is really depressing. I don't understand why people have such a difficult time with him or his zoning aspects. I dunno, maybe I just fight too many Superman players and understand what is going on or am I missing something?
 

sgZick

Noob
I used to complain about fighting Black Adam all the time. I learned the match up quickly and now enjoy the uphill battle with Barry Allen. Superman has been nerfed in every patch which is really depressing. I don't understand why people have such a difficult time with him or his zoning aspects. I dunno, maybe I just fight too many Superman players and understand what is going on or am I missing something?
The majority of issues people have with superman are not related to his zoning, which is fine. The thing every other player is ranting about is his f23 string (f23 breath loop). It's such a powerful tool with massive reach, minimal startup and universal usage...

I don't think it's thaaaaaaat overpowered, but I see that a general balance complaint applies here. The most powerful tools in this game are ones that are easy to use and players can perfect with 15 minutes in the training room, while supercomplex fingerbreaking reset-shenanigans are not nearly as rewarding in comparision. Hell I am playing Lantern, and he has tons of fancy reset options, but at the end of the day I don't really need them, I can and will win using by basic tools and a couple of trained combos.
 

skateblind

Apprentice
Personally, I like the balance in the sense that there really isn't a character you can say for sure has no disadvantage matchups.
I might prefer a game where it is not about the MUs, but the players ability only. Why can't all characters have 5-5 match ups with the whole cast? Wouldn't that ultimately be balanced? Of course that would be very difficult for the devs to do without losing variety between characters or putting a lot of restrictions on gameplay, but I feel it is still possible to do if you have a good design method.

On the original topic, I really can't say for sure. Some weeks it feels fun and some other weeks it can be rage inducing. Look at some of the flip flop comments top players have made so far. At the moment it depends on what you know and have practiced versus your opponents knowledge and ability.