So what? In other games if you want to be in anything but the first part of a stage you have to get a ring out or wall break. The transitions are there for a reason.Player 2 method disregards almost half of the stages as selectable ones.
But then you have characters like Batman who can avoid every tracking explosion interactable in the game, on stages like watchtower where he can throw them, vs characters like Bane who is a power character with no mobility.
What you said is out of frustration, and I feel you, but it's not always true.
Stages matter SO MUCH in this game. And EVERY OTHER GAME AND COMMUNITY where stages matter is RANDOM. STAGE. SELECT.
Soul Calibur.
Tekken.
Virtua Fighter.
The list goes on, because every one of them realize that being able to have a 50% chance of getting a stage that either strongly benefits you, or completely hurts the other player, is INSANE.
We NEED to buckle down and make STAGE SELECT RANDOM.
RANDOM.
100% RANDOM.
If you lose, you choose to STAY, or ANOTHER RANDOM, like every other tournament that has important stages in existence!!!
This 50/50 is one of the worst ideas to ever grace a competitive scene.
I would rather have repeated dive kicks or explosion resets over a one shot. If you can control the interact and prevent it from being thrown you will dominate using it. Whereas many stages a power character gets one shot to do it.Power characters are certainly at an advantage in the game. Yes I'm sure batman can dodge things, but that doesn't eliminate the fact it's an option in the characters favor.
That's another thing, power characters can destroy objects so that the gadget characters can't use them. I've thrown shit before just for that purpose. It's quite unbalanced in their favorI would rather have repeated dive kicks or explosion resets over a one shot. If you can control the interact and prevent it from being thrown you will dominate using it. Whereas many stages a power character gets one shot to do it.
But then you have characters like Batman who can avoid every tracking explosion interactable in the game, on stages like watchtower where he can throw them, vs characters like Bane who is a power character with no mobility.
What you said is out of frustration, and I feel you, but it's not always true.
Word! This is how it should be. For real~~Stages matter SO MUCH in this game. And EVERY OTHER GAME AND COMMUNITY where stages matter is RANDOM. STAGE. SELECT.
Soul Calibur.
Tekken.
Virtua Fighter.
The list goes on, because every one of them realize that being able to have a 50% chance of getting a stage that either strongly benefits you, or completely hurts the other player, is INSANE.
We NEED to buckle down and make STAGE SELECT RANDOM.
RANDOM.
100% RANDOM.
If you lose, you choose to STAY, or ANOTHER RANDOM, like every other tournament that has important stages in existence!!!
This 50/50 is one of the worst ideas to ever grace a competitive scene.
I'm aware that some people on TYM used to play Armageddon and Deception competitively, given the games had stage death traps, what were the stage rules for them?
In that case i'm quite surprised the stages haven't been random to begin with, given how some players here are used to it from the 3D days and other players have come from other fighters which enforce the random rule also.random. stages werent selected